Player Matchup

Fenrir
Fenrir
ABushyStraw
Fenrir
Level 160
God Stats
1W - 4L
1,231 SR
Queue Stats
194W - 176L
1,442 Elo+
Party 1
Cabrakan
Cabrakan
MoneyShotts
Cabrakan
Level 25
God Stats
47W - 33L
1,587 SR
Queue Stats
79W - 75L
1,485 Elo+
Party 1
Hades
Hades
NeedlessPine778
Hades
Level 18
God Stats
4W - 9L
1,540 SR
Queue Stats
14W - 21L
1,337 Elo+
Party 1
Danzaburou
Danzaburou
SiLentMAniac15
Danzaburou
Level 90
God Stats
7W - 10L
1,879 SR
Queue Stats
67W - 61L
1,531 Elo+
Party 1
Achilles
Achilles
bossfrisone
Achilles
Level 68
God Stats
6W - 19L
1,372 SR
Queue Stats
103W - 105L
1,480 Elo+
Solo
Team Averages
Level 72
1,522 SR
1,455 Elo+

VS

Team Averages
Level 81
1,461 SR
1,441 Elo+
Jing Wei
Jing Wei
Coming for that
Jing Wei
Level 48
God Stats
3W - 5L
1,500 SR
Queue Stats
105W - 99L
1,489 Elo+
Solo
Gilgamesh
Gilgamesh
CrustierRelic49
Gilgamesh
Level 69
God Stats
9W - 4L
1,302 SR
Queue Stats
357W - 359L
1,444 Elo+
Party 2
Zeus
Zeus
ManiResolver
Zeus
Level 44
God Stats
16W - 23L
1,423 SR
Queue Stats
48W - 80L
1,368 Elo+
Solo
Chang'e
Chang'e
Rutilgou3270
Chang'e
Level 85
God Stats
30W - 13L
1,538 SR
Queue Stats
234W - 222L
1,451 Elo+
Party 2
Cernunnos
Cernunnos
dartim28
Cernunnos
Level 157
God Stats
6W - 4L
1,539 SR
Queue Stats
104W - 104L
1,452 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
20
7 / 15 / 18
14,907
1,147
21,134
32,410
21,311
Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Cabrakan
MoneyShotts
Cabrakan
20
5 / 15 / 19
13,924
1,071
26,487
29,083
28,540
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

19
6 / 10 / 8
13,317
1,024
12,579
19,166
14,935
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Danzaburou
SiLentMAniac15
Danzaburou
20
9 / 11 / 14
15,841
1,219
31,569
24,574
10,805
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Achilles
bossfrisone
Achilles
20
11 / 7 / 13
15,576
1,198
27,953
25,712
32,418
Sundering Axe

Sundering Axe

+30
Physical Power
+45
Magical Power
+25
Physical Protection
+25
Magical Protection

PASSIVE - Damaging an enemy god steals 3% (+2% of your Protection from items) of their Current Health away from your target and restores it to you. This effect can only occur once every 10s.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Team 1 Tickets

0

VS

Team 2 Tickets

30

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jing Wei
20
8 / 9 / 26
14,191
1,092
13,294
22,474
9,338
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Gilgamesh
CrustierRelic49
Gilgamesh
20
18 / 4 / 32
18,000
1,385
30,578
27,695
26,634
Sigil of The Old Guard

Sigil of The Old Guard

+25
Physical Power
+35
Magical Power
+40
Physical Protection
+65
Magical Protection

PASSIVE - You gain 3% Damage Mitigation. Whenever you are hit by an ability you gain a stack of Rebuke, providing an additional 3% Damage Mitigation for 8s and healing for 2% of your Max Health. This occurs only once per ability cast. This can stack up to three times.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

20
5 / 13 / 34
14,219
1,094
17,433
25,038
9,387
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Chang'e
Rutilgou3270
Chang'e
20
21 / 5 / 31
18,589
1,430
35,704
27,195
11,665
Archmage's Gem

Archmage's Gem

+120
Magical Power
+200
Mana
+25
Mp 5

PASSIVE - Every 0.5s you gain a stack of Demise, causing your next damaging ability that hits an enemy god deals an additional 1.5% of your Magical Power in damage and remove all stacks. This effect stacks up to 20 times.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Cernunnos
dartim28
Cernunnos
20
6 / 7 / 45
15,270
1,175
25,338
22,682
9,773
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

110
Kill Participation
226
38
Kills
58
58
Deaths
38
72
Assists
168
Player
Kills
Deaths
Assists
KDA
L
Fenrir
7
15
18
1.07
W
Jing Wei
8
9
26
2.33
W
Gilgamesh
CrustierRelic49
Gilgamesh
18
4
32
8.5
W
5
13
34
1.69
L
Cabrakan
MoneyShotts
Cabrakan
5
15
19
0.97
L
6
10
8
1
W
Chang'e
Rutilgou3270
Chang'e
21
5
31
7.3
L
Danzaburou
SiLentMAniac15
Danzaburou
9
11
14
1.45
L
Achilles
bossfrisone
Achilles
11
7
13
2.5
W
Cernunnos
dartim28
Cernunnos
6
7
45
4.07

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

119,722
Damage
122,347
130,945
Taken
125,084
108,009
Mitigated
66,797
14,504
Healing
24,263
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Fenrir
21,134
6,773
0
2,852
32,410
21,311
0
12,886
19,224
0
42,382
W
Jing Wei
13,294
9,604
1,699
1,236
22,474
9,338
0
5,762
16,441
0
25,382
W
Gilgamesh
CrustierRelic49
Gilgamesh
30,578
11,607
0
678
27,695
26,634
0
6,276
20,855
0
53,803
W
17,433
3,021
0
1,053
25,038
9,387
0
8,709
16,047
30,952
0
L
Cabrakan
MoneyShotts
Cabrakan
26,487
3,154
0
1,751
29,083
28,540
0
11,057
17,099
39,514
0
L
12,579
423
951
2,816
19,166
14,935
0
6,759
12,244
28,623
0
W
Chang'e
Rutilgou3270
Chang'e
35,704
2,901
8,329
9,030
27,195
11,665
0
9,442
17,653
54,360
0
L
Danzaburou
SiLentMAniac15
Danzaburou
31,569
15,246
0
2,202
24,574
10,805
0
9,448
14,969
0
85,127
L
Achilles
bossfrisone
Achilles
27,953
3,565
0
3,932
25,712
32,418
0
11,567
13,812
1,289
34,690
W
Cernunnos
dartim28
Cernunnos
25,338
11,580
0
2,238
22,682
9,773
0
10,160
12,322
0
48,052

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

73,565
Gold Earned
80,269
204
Minions Killed
199
9
Camps Cleared
6
1,135,494
Distance Traveled
1,223,878
2
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Fenrir
14,907
1,147
42
3
4
267,516
0
W
Jing Wei
14,191
1,092
17
1
2
252,756
2
W
Gilgamesh
18,000
1,385
39
3
1
262,333
0
W
Zeus
14,219
1,094
31
2
0
228,895
1
L
Cabrakan
13,924
1,071
23
2
3
218,138
2
L
Hades
13,317
1,024
31
2
0
150,248
0
W
Chang'e
18,589
1,430
53
4
0
262,904
0
L
Danzaburou
15,841
1,219
100
8
1
224,569
0
L
Achilles
15,576
1,198
8
1
1
275,023
0
W
Cernunnos
15,270
1,175
59
5
3
216,990
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role