Player Matchup

Bellona
Bellona
Icy l Maven
Bellona
Level 12
God Stats
0W - 1L
1,500 SR
Queue Stats
6W - 4L
1,608 Elo+
Party 2
Zhong Kui
Zhong Kui
Itstickleqt
Zhong Kui
Level 29
God Stats
3W - 1L
1,880 SR
Queue Stats
149W - 154L
1,470 Elo+
Solo
Nemesis
Nemesis
JackShepherd
Nemesis
Level 18
God Stats
1W - 6L
1,159 SR
Queue Stats
101W - 64L
1,526 Elo+
Solo
Cerberus
Cerberus
RaBeen0
Cerberus
Level 7
God Stats
7W - 5L
1,620 SR
Queue Stats
11W - 7L
1,672 Elo+
Solo
Hou Yi
Hou Yi
WanHeda04
Hou Yi
Level 9
God Stats
4W - 2L
1,582 SR
Queue Stats
5W - 3L
1,527 Elo+
Party 2
Team Averages
Level 15
1,548 SR
1,561 Elo+

VS

Team Averages
Level 25
1,602 SR
1,511 Elo+
Sobek
Sobek
AlphaWolf282
Sobek
Level 16
God Stats
3W - 1L
1,741 SR
Queue Stats
34W - 39L
1,445 Elo+
Party 1
Nike
Nike
Hoodiecam
Nike
Level 25
God Stats
31W - 32L
1,436 SR
Queue Stats
278W - 299L
1,432 Elo+
Party 1
Scylla
Scylla
JCarter
Scylla
Level 29
God Stats
9W - 5L
1,517 SR
Queue Stats
106W - 99L
1,541 Elo+
Solo
Danzaburou
Danzaburou
Morphhheus
Danzaburou
Level 27
God Stats
46W - 24L
1,690 SR
Queue Stats
205W - 182L
1,611 Elo+
Party 1
Pele
Pele
xNoMeds
Pele
Level 28
God Stats
7W - 7L
1,625 SR
Queue Stats
92W - 91L
1,524 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
Icy l Maven
Bellona
14
1 / 8 / 1
8,725
379
2,590
16,248
11,669
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Zhong Kui
Itstickleqt
Zhong Kui
18
2 / 9 / 3
11,377
495
12,098
22,687
15,718
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Nemesis
JackShepherd
Nemesis
19
9 / 7 / 3
12,643
550
14,687
18,662
10,434
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Cerberus
RaBeen0
Cerberus
19
6 / 6 / 2
12,166
529
18,537
20,038
8,782
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Hou Yi
WanHeda04
Hou Yi
16
1 / 4 / 3
9,608
418
4,910
12,905
5,240
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
4 / 5 / 14
12,067
525
6,620
17,878
19,105
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Nike
18
2 / 4 / 7
11,549
502
6,445
20,746
8,073
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Scylla
JCarter
Scylla
20
13 / 3 / 10
14,367
625
22,086
10,716
3,449
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Danzaburou
Morphhheus
Danzaburou
20
6 / 4 / 10
13,917
605
15,153
14,547
6,498
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Pele
xNoMeds
Pele
20
9 / 4 / 7
13,579
590
14,618
18,715
9,788
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

31
Kill Participation
82
19
Kills
34
34
Deaths
20
12
Assists
48
Player
Kills
Deaths
Assists
KDA
W
4
5
14
2.2
W
Nike
2
4
7
1.38
L
Bellona
Icy l Maven
Bellona
1
8
1
0.19
L
Zhong Kui
Itstickleqt
Zhong Kui
2
9
3
0.39
W
Scylla
JCarter
Scylla
13
3
10
6
L
Nemesis
JackShepherd
Nemesis
9
7
3
1.5
W
Danzaburou
Morphhheus
Danzaburou
6
4
10
2.75
L
Cerberus
RaBeen0
Cerberus
6
6
2
1.17
L
Hou Yi
WanHeda04
Hou Yi
1
4
3
0.63
W
Pele
xNoMeds
Pele
9
4
7
3.13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

52,822
Damage
64,922
90,540
Taken
82,602
51,843
Mitigated
46,913
20,647
Healing
19,069
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
6,620
903
0
4,140
17,878
19,105
553
4,849
12,926
29,445
0
W
Nike
6,445
1,233
0
5,823
20,746
8,073
1,633
9,528
10,653
0
58,733
L
Bellona
Icy l Maven
Bellona
2,590
890
0
498
16,248
11,669
604
6,930
9,208
2,862
35,907
L
Zhong Kui
Itstickleqt
Zhong Kui
12,098
604
0
8,875
22,687
15,718
0
8,910
13,241
79,393
0
W
Scylla
JCarter
Scylla
22,086
2,157
0
1,718
10,716
3,449
333
6,722
3,866
74,946
0
L
Nemesis
JackShepherd
Nemesis
14,687
7,839
0
1,643
18,662
10,434
0
4,563
13,967
0
70,341
W
Danzaburou
Morphhheus
Danzaburou
15,153
7,274
0
2,927
14,547
6,498
3,981
2,971
11,572
0
117,316
L
Cerberus
RaBeen0
Cerberus
18,537
558
0
5,435
20,038
8,782
0
6,834
13,010
81,049
0
L
Hou Yi
WanHeda04
Hou Yi
4,910
1,758
0
4,196
12,905
5,240
706
497
12,408
0
54,937
W
Pele
xNoMeds
Pele
14,618
5,960
0
4,461
18,715
9,788
2,966
5,800
12,717
0
104,849

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

54,519
Gold Earned
65,479
590
Minions Killed
614
0
Camps Cleared
0
1,912,862
Distance Traveled
2,192,917
20
Wards Purchased
21
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sobek
12,067
525
52
2
0
421,208
8
W
Nike
11,549
502
124
5
0
480,512
1
L
Bellona
8,725
379
57
2
0
431,823
0
L
Zhong Kui
11,377
495
138
6
0
340,558
4
W
Scylla
14,367
625
124
5
0
419,949
3
L
Nemesis
12,643
550
107
5
0
432,375
7
W
Danzaburou
13,917
605
175
8
0
387,529
9
L
Cerberus
12,166
529
198
9
0
335,072
9
L
Hou Yi
9,608
418
90
4
0
373,034
0
W
Pele
13,579
590
139
6
0
483,719
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role