Player Matchup

Danzaburou
Danzaburou
GearheadGam3r
Danzaburou
Level 8
God Stats
2W - 1L
1,471 SR
Queue Stats
6W - 6L
1,582 Elo+
Solo
Khepri
Khepri
ShoeStir
Khepri
Level 29
God Stats
47W - 43L
1,734 SR
Queue Stats
882W - 769L
1,568 Elo+
Party 2
Anubis
Anubis
Whiteshadow76552
Anubis
Level 26
God Stats
5W - 3L
1,700 SR
Queue Stats
72W - 71L
1,525 Elo+
Solo
Ra
Ra
aprilfool98
Ra
Level 28
God Stats
2W - 7L
1,203 SR
Queue Stats
875W - 796L
1,512 Elo+
Party 2
Da Ji
Da Ji
yuesiab
Da Ji
Level 29
God Stats
3W - 6L
1,500 SR
Queue Stats
121W - 115L
1,649 Elo+
Solo
Team Averages
Level 24
1,522 SR
1,567 Elo+

VS

Team Averages
Level 24
1,654 SR
1,514 Elo+
Terra
Terra
Frozen_Phoenix20
Terra
Level 21
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 2L
1,274 Elo+
Solo
Pele
Pele
IMPERIALFAN17
Pele
Level 28
God Stats
8W - 5L
1,528 SR
Queue Stats
78W - 83L
1,541 Elo+
Party 1
Ra
Ra
Rellikthebest
Ra
Level 29
God Stats
4W - 1L
1,849 SR
Queue Stats
70W - 73L
1,581 Elo+
Party 1
Cabrakan
Cabrakan
hellmode118
Cabrakan
Level 16
God Stats
12W - 7L
1,891 SR
Queue Stats
34W - 20L
1,672 Elo+
Solo
Cernunnos
Cernunnos
lSheidheda
Cernunnos
Level 26
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
GearheadGam3r
Danzaburou
6
0 / 3 / 1
4,685
426
1,351
6,458
1,569
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Khepri
ShoeStir
Khepri
11
2 / 2 / 2
6,100
555
3,721
8,198
5,509
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Talisman

Talisman

+75
Health
+15
Magical Protection

11
0 / 3 / 0
5,880
535
2,680
4,466
2,916
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

11
1 / 1 / 1
6,230
566
2,763
5,727
2,735
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Shoes

Shoes

+6%
Movement Speed

Da Ji
yuesiab
Da Ji
8
2 / 2 / 0
5,418
493
3,015
6,135
1,876
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
1
0 / 0 / 0
3,798
345
0
0
0
10
2 / 3 / 1
6,134
558
5,334
7,147
2,308
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

10
0 / 0 / 1
5,735
521
3,174
4,595
2,166
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Cabrakan
hellmode118
Cabrakan
14
7 / 0 / 1
8,702
791
5,710
6,896
3,908
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Cernunnos
lSheidheda
Cernunnos
13
2 / 2 / 0
7,151
650
5,907
5,860
2,308
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

9
Kill Participation
14
5
Kills
11
11
Deaths
5
4
Assists
3
Player
Kills
Deaths
Assists
KDA
W
0
0
0
0
L
Danzaburou
GearheadGam3r
Danzaburou
0
3
1
0.17
W
2
3
1
0.83
W
0
0
1
0.5
L
Khepri
ShoeStir
Khepri
2
2
2
1.5
L
0
3
0
0
L
1
1
1
1.5
W
Cabrakan
hellmode118
Cabrakan
7
0
1
7.5
W
Cernunnos
lSheidheda
Cernunnos
2
2
0
1
L
Da Ji
yuesiab
Da Ji
2
2
0
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

13,530
Damage
20,125
30,984
Taken
24,498
14,605
Mitigated
10,690
6,760
Healing
9,301
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
0
0
0
0
0
0
0
0
0
2
0
L
Danzaburou
GearheadGam3r
Danzaburou
1,351
750
0
1,213
6,458
1,569
0
1,280
5,178
0
16,826
W
5,334
1,666
0
1,655
7,147
2,308
0
2,362
4,785
0
30,443
W
3,174
531
655
1,203
4,595
2,166
632
2,017
2,578
32,394
0
L
Khepri
ShoeStir
Khepri
3,721
594
0
1,372
8,198
5,509
0
1,536
6,600
24,307
0
L
2,680
754
0
500
4,466
2,916
560
2,515
1,951
35,697
0
L
2,763
193
89
1,275
5,727
2,735
0
1,732
3,870
38,239
0
W
Cabrakan
hellmode118
Cabrakan
5,710
753
0
3,357
6,896
3,908
42
2,514
4,382
51,871
0
W
Cernunnos
lSheidheda
Cernunnos
5,907
2,813
0
2,431
5,860
2,308
0
2,271
3,589
0
48,310
L
Da Ji
yuesiab
Da Ji
3,015
902
0
2,311
6,135
1,876
0
1,584
4,501
0
17,984

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,313
Gold Earned
31,520
265
Minions Killed
338
0
Camps Cleared
0
1,028,158
Distance Traveled
961,738
8
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Terra
3,798
345
1
0
0
138,006
0
L
Danzaburou
4,685
426
21
2
0
208,738
0
W
Pele
6,134
558
59
5
0
238,631
0
W
Ra
5,735
521
61
6
0
208,142
2
L
Khepri
6,100
555
38
3
0
225,739
0
L
Anubis
5,880
535
80
7
0
159,321
4
L
Ra
6,230
566
76
7
0
215,575
1
W
Cabrakan
8,702
791
117
11
0
193,581
4
W
Cernunnos
7,151
650
100
9
0
183,378
1
L
Da Ji
5,418
493
50
5
0
218,785
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role