Player Matchup

Kuzenbo
Kuzenbo
 
Kuzenbo
Level 47
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Baron Samedi
Baron Samedi
Nymeria9210
Baron Samedi
Level 29
God Stats
26W - 32L
1,480 SR
Queue Stats
96W - 132L
1,321 Elo+
Party 2
Gilgamesh
Gilgamesh
S A V A G E5802
Gilgamesh
Level 144
God Stats
0W - 1L
1,500 SR
Queue Stats
18W - 26L
1,322 Elo+
Solo
Izanami
Izanami
StaccatoBread95
Izanami
Level 66
God Stats
55W - 62L
1,411 SR
Queue Stats
293W - 332L
1,339 Elo+
Party 2
Fenrir
Fenrir
maymaye1
Fenrir
Level 23
God Stats
1W - 1L
1,719 SR
Queue Stats
56W - 52L
1,485 Elo+
Party 2
Team Averages
Level 62
1,522 SR
1,394 Elo+

VS

Team Averages
Level 51
1,550 SR
1,461 Elo+
Kuzenbo
Kuzenbo
BipolarMars
Kuzenbo
Level 28
God Stats
8W - 6L
1,457 SR
Queue Stats
161W - 198L
1,424 Elo+
Party 1
Xbalanque
Xbalanque
GoldfishJerky
Xbalanque
Level 59
God Stats
26W - 23L
1,497 SR
Queue Stats
169W - 181L
1,451 Elo+
Party 1
Zeus
Zeus
SadBois21
Zeus
Level 80
God Stats
1W - 1L
1,500 SR
Queue Stats
71W - 68L
1,522 Elo+
Party 3
Ymir
Ymir
ShaveTheJung1e
Ymir
Level 28
God Stats
4W - 2L
1,706 SR
Queue Stats
53W - 45L
1,438 Elo+
Party 3
Khepri
Khepri
The Daimajin
Khepri
Level 62
God Stats
19W - 14L
1,590 SR
Queue Stats
200W - 209L
1,471 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kuzenbo
 
Kuzenbo
16
1 / 5 / 5
9,729
884
6,776
16,945
19,610
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Baron Samedi
Nymeria9210
Baron Samedi
15
1 / 5 / 4
9,646
877
9,497
11,857
6,158
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Gilgamesh
S A V A G E5802
Gilgamesh
16
2 / 5 / 4
10,108
919
11,228
19,420
14,875
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Cudgel

Cudgel

+10
Physical Power
+50
Health

15
2 / 5 / 2
9,963
906
9,863
14,337
5,471
Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Fenrir
maymaye1
Fenrir
16
1 / 6 / 5
9,889
899
9,824
17,033
10,194
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Team 1 Tickets

115

VS

Team 2 Tickets

270

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kuzenbo
BipolarMars
Kuzenbo
17
0 / 2 / 11
10,027
912
7,039
10,285
14,331
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Xbalanque
GoldfishJerky
Xbalanque
19
12 / 1 / 8
12,795
1,163
21,839
9,932
5,387
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Zeus
18
9 / 4 / 13
12,196
1,109
22,679
10,705
4,808
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

18
5 / 0 / 20
11,585
1,053
14,113
6,663
8,130
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Khepri
18
0 / 0 / 23
11,403
1,037
9,136
11,999
16,952
Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

27
Kill Participation
101
7
Kills
26
26
Deaths
7
20
Assists
75
Player
Kills
Deaths
Assists
KDA
L
Kuzenbo
 
Kuzenbo
1
5
5
0.7
W
Kuzenbo
BipolarMars
Kuzenbo
0
2
11
2.75
W
Xbalanque
GoldfishJerky
Xbalanque
12
1
8
16
L
Baron Samedi
Nymeria9210
Baron Samedi
1
5
4
0.6
L
Gilgamesh
S A V A G E5802
Gilgamesh
2
5
4
0.8
W
Zeus
9
4
13
3.88
W
5
0
20
15
L
2
5
2
0.6
W
Khepri
0
0
23
11.5
L
Fenrir
maymaye1
Fenrir
1
6
5
0.58

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

47,188
Damage
74,806
79,592
Taken
49,584
56,308
Mitigated
49,608
9,167
Healing
4,385
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Kuzenbo
 
Kuzenbo
6,776
2,147
0
219
16,945
19,610
0
11,185
5,760
20,631
0
W
Kuzenbo
BipolarMars
Kuzenbo
7,039
2,080
0
0
10,285
14,331
0
4,169
6,116
23,034
0
W
Xbalanque
GoldfishJerky
Xbalanque
21,839
13,698
0
0
9,932
5,387
0
3,051
6,881
0
47,112
L
Baron Samedi
Nymeria9210
Baron Samedi
9,497
846
2,539
1,869
11,857
6,158
0
8,547
3,310
23,770
0
L
Gilgamesh
S A V A G E5802
Gilgamesh
11,228
3,482
0
1,771
19,420
14,875
0
10,094
9,326
0
24,567
W
Zeus
22,679
2,793
0
670
10,705
4,808
0
3,824
6,881
47,448
0
W
14,113
839
0
0
6,663
8,130
0
2,275
4,388
26,341
0
L
9,863
6,260
364
2,187
14,337
5,471
0
12,397
1,940
0
44,076
W
Khepri
9,136
462
1,686
2,029
11,999
16,952
0
2,954
9,045
20,585
0
L
Fenrir
maymaye1
Fenrir
9,824
1,796
0
218
17,033
10,194
0
10,744
6,289
0
14,347

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

49,335
Gold Earned
58,006
201
Minions Killed
207
5
Camps Cleared
11
1,000,250
Distance Traveled
1,066,046
5
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Kuzenbo
9,729
884
30
3
1
204,486
1
W
Kuzenbo
10,027
912
35
3
1
216,184
2
W
Xbalanque
12,795
1,163
58
5
5
218,082
2
L
Baron Samedi
9,646
877
40
4
0
203,665
1
L
Gilgamesh
10,108
919
30
3
1
212,344
1
W
Zeus
12,196
1,109
72
7
3
179,744
0
W
Ymir
11,585
1,053
25
2
0
216,880
0
L
Izanami
9,963
906
93
8
2
164,710
0
W
Khepri
11,403
1,037
17
2
2
235,156
0
L
Fenrir
9,889
899
8
1
1
215,045
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role