Player Matchup

Gilgamesh
Gilgamesh
Bossomness43
Gilgamesh
Level 29
God Stats
2W - 3L
1,500 SR
Queue Stats
25W - 42L
1,379 Elo+
Party 2
Horus
Horus
Brynx
Horus
Level 77
God Stats
5W - 14L
1,268 SR
Queue Stats
336W - 437L
1,350 Elo+
Solo
Mulan
Mulan
Coolen V
Mulan
Level 38
God Stats
1W - 4L
1,354 SR
Queue Stats
259W - 300L
1,339 Elo+
Party 2
Sol
Sol
DriestPants10
Sol
Level 89
God Stats
14W - 14L
1,632 SR
Queue Stats
201W - 222L
1,404 Elo+
Party 2
Discordia
Discordia
DriestPants11
Discordia
Level 107
God Stats
4W - 10L
1,363 SR
Queue Stats
348W - 373L
1,410 Elo+
Party 2
Team Averages
Level 68
1,423 SR
1,376 Elo+

VS

Team Averages
Level 64
1,405 SR
1,316 Elo+
Izanami
Izanami
AltaceTemptation
Izanami
Level 46
God Stats
5W - 8L
1,215 SR
Queue Stats
83W - 115L
1,252 Elo+
Party 1
Nu Wa
Nu Wa
DivineRejection
Nu Wa
Level 78
God Stats
16W - 13L
1,564 SR
Queue Stats
295W - 387L
1,342 Elo+
Party 1
Gilgamesh
Gilgamesh
MagnumMiracles
Gilgamesh
Level 68
God Stats
11W - 12L
1,246 SR
Queue Stats
209W - 292L
1,309 Elo+
Party 1
Mercury
Mercury
Raverns
Mercury
Level 68
God Stats
12W - 13L
1,812 SR
Queue Stats
132W - 148L
1,332 Elo+
Solo
Chang'e
Chang'e
SubsonicFoil
Chang'e
Level 62
God Stats
1W - 3L
1,189 SR
Queue Stats
121W - 184L
1,344 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
Bossomness43
Gilgamesh
20
1 / 4 / 1
13,276
531
6,253
18,257
12,195
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

Horus
Brynx
Horus
17
2 / 6 / 7
10,943
438
9,266
21,215
12,491
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Mulan
Coolen V
Mulan
18
4 / 3 / 0
11,876
475
10,143
18,093
8,480
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

20
8 / 3 / 2
14,005
560
22,955
28,338
12,355
Manikin Mace

Manikin Mace

+50
Basic Attack Damage
+25
Physical Protection
+100
Health
+20%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 60 Physical damage over 2s and have their Attack Speed slowed by 10%. Jungle Monsters and Bosses take 4x damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 4 times.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Discordia
DriestPants11
Discordia
19
1 / 4 / 4
12,648
506
19,079
12,545
4,318
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
4 / 6 / 8
12,198
488
15,683
23,378
8,395
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

19
2 / 1 / 8
13,061
522
21,671
19,943
7,616
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Gilgamesh
MagnumMiracles
Gilgamesh
19
7 / 2 / 6
13,836
553
12,492
15,128
16,570
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Mercury
Raverns
Mercury
19
2 / 4 / 7
12,629
505
4,284
18,058
7,531
Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Chang'e
SubsonicFoil
Chang'e
19
5 / 3 / 6
12,074
483
12,467
20,549
9,564
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

30
Kill Participation
55
16
Kills
20
20
Deaths
16
14
Assists
35
Player
Kills
Deaths
Assists
KDA
W
4
6
8
1.33
L
Gilgamesh
Bossomness43
Gilgamesh
1
4
1
0.38
L
Horus
Brynx
Horus
2
6
7
0.92
L
Mulan
Coolen V
Mulan
4
3
0
1.33
W
2
1
8
6
L
8
3
2
3
L
Discordia
DriestPants11
Discordia
1
4
4
0.75
W
Gilgamesh
MagnumMiracles
Gilgamesh
7
2
6
5
W
Mercury
Raverns
Mercury
2
4
7
1.38
W
Chang'e
SubsonicFoil
Chang'e
5
3
6
2.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

67,696
Damage
66,597
98,448
Taken
97,056
49,839
Mitigated
49,676
30,449
Healing
37,867
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
15,683
8,440
0
4,769
23,378
8,395
3,374
12,921
10,367
314
81,528
L
Gilgamesh
Bossomness43
Gilgamesh
6,253
578
0
517
18,257
12,195
343
2,787
15,332
0
84,037
L
Horus
Brynx
Horus
9,266
5,496
845
2,406
21,215
12,491
1,286
7,281
13,220
0
45,315
L
Mulan
Coolen V
Mulan
10,143
776
0
7,144
18,093
8,480
0
6,212
11,535
0
86,693
W
21,671
2,247
183
10,116
19,943
7,616
4,791
8,926
10,259
106,835
0
L
22,955
8,167
0
18,794
28,338
12,355
5,865
9,256
18,374
144,394
9,394
L
Discordia
DriestPants11
Discordia
19,079
285
0
743
12,545
4,318
0
6,587
5,638
86,214
0
W
Gilgamesh
MagnumMiracles
Gilgamesh
12,492
2,849
0
1,769
15,128
16,570
2,223
5,693
9,189
0
60,824
W
Mercury
Raverns
Mercury
4,284
1,632
1,785
3,460
18,058
7,531
1,854
3,492
14,442
0
88,133
W
Chang'e
SubsonicFoil
Chang'e
12,467
1,065
5,015
10,770
20,549
9,564
1,622
9,054
11,355
56,343
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

62,748
Gold Earned
63,798
735
Minions Killed
642
0
Camps Cleared
0
2,153,537
Distance Traveled
2,482,911
49
Wards Purchased
20
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Izanami
12,198
488
137
5
0
434,342
1
L
Gilgamesh
13,276
531
164
7
0
350,471
9
L
Horus
10,943
438
59
2
0
429,079
3
L
Mulan
11,876
475
144
6
0
506,209
12
W
Nu Wa
13,061
522
174
7
0
471,331
5
L
Sol
14,005
560
216
9
0
423,962
14
L
Discordia
12,648
506
152
6
0
443,816
11
W
Gilgamesh
13,836
553
114
5
0
484,769
11
W
Mercury
12,629
505
147
6
0
611,623
0
W
Chang'e
12,074
483
70
3
0
480,846
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role