Player Matchup

Janus
Janus
Fanatic680
Janus
Level 160
God Stats
0W - 1L
1,365 SR
Queue Stats
111W - 121L
1,599 Elo+
Party 2
Gilgamesh
Gilgamesh
Malcolmm980
Gilgamesh
Level 87
God Stats
44W - 17L
1,743 SR
Queue Stats
844W - 840L
1,566 Elo+
Solo
Cthulhu
Cthulhu
Runnerbilly
Cthulhu
Level 127
God Stats
0W - 2L
1,401 SR
Queue Stats
16W - 18L
1,563 Elo+
Party 2
Fenrir
Fenrir
WhosYaDoctor
Fenrir
Level 132
God Stats
18W - 17L
1,649 SR
Queue Stats
481W - 500L
1,510 Elo+
Solo
Chiron
Chiron
davmackinhos
Chiron
Level 102
God Stats
0W - 3L
1,500 SR
Queue Stats
98W - 96L
1,527 Elo+
Solo
Team Averages
Level 122
1,532 SR
1,553 Elo+

VS

Team Averages
Level 102
1,553 SR
1,563 Elo+
Gilgamesh
Gilgamesh
 
Gilgamesh
Level 128
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Scylla
Scylla
A_Fat_Brick1998
Scylla
Level 104
God Stats
14W - 12L
1,632 SR
Queue Stats
325W - 304L
1,539 Elo+
Party 1
Kuzenbo
Kuzenbo
Edakkian
Kuzenbo
Level 101
God Stats
2W - 0L
1,500 SR
Queue Stats
86W - 63L
1,691 Elo+
Solo
Chiron
Chiron
GoatBalakay
Chiron
Level 95
God Stats
99W - 88L
1,569 SR
Queue Stats
382W - 341L
1,545 Elo+
Solo
King Arthur
King Arthur
NichDW
King Arthur
Level 82
God Stats
6W - 10L
1,565 SR
Queue Stats
141W - 133L
1,539 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Janus
12
0 / 1 / 1
5,572
697
3,877
4,785
1,547
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Magic Focus

Magic Focus

+20
Magical Power

Gilgamesh
Malcolmm980
Gilgamesh
11
1 / 1 / 2
5,782
723
2,515
5,869
3,023
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Cthulhu
Runnerbilly
Cthulhu
12
0 / 2 / 3
5,952
744
3,570
6,917
3,411
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Fenrir
5
0 / 0 / 0
2,994
374
0
0
0
Chiron
12
2 / 0 / 0
5,878
735
4,477
3,470
1,139
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
 
Gilgamesh
12
1 / 1 / 2
5,950
744
2,498
5,325
2,849
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

14
2 / 0 / 1
6,643
830
4,755
3,359
1,180
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Kuzenbo
Edakkian
Kuzenbo
11
1 / 0 / 2
5,923
740
3,173
5,100
3,854
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Chiron
12
0 / 0 / 3
5,526
691
3,407
3,058
1,108
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Boots

Boots

+6%
Movement Speed

King Arthur
NichDW
King Arthur
11
0 / 2 / 2
5,140
643
2,032
4,321
2,103
OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Match Insights

Player Kills, Deaths, and Assists

9
Kill Participation
14
3
Kills
4
4
Deaths
3
6
Assists
10
Player
Kills
Deaths
Assists
KDA
W
Gilgamesh
 
Gilgamesh
1
1
2
2
W
2
0
1
2.5
W
Kuzenbo
Edakkian
Kuzenbo
1
0
2
2
L
Janus
0
1
1
0.5
W
Chiron
0
0
3
1.5
L
Gilgamesh
Malcolmm980
Gilgamesh
1
1
2
2
W
King Arthur
NichDW
King Arthur
0
2
2
0.5
L
Cthulhu
Runnerbilly
Cthulhu
0
2
3
0.75
L
Fenrir
0
0
0
0
L
Chiron
2
0
0
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

14,439
Damage
15,865
21,041
Taken
21,163
9,120
Mitigated
11,094
6,508
Healing
4,426
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Gilgamesh
 
Gilgamesh
2,498
590
0
1,830
5,325
2,849
644
1,890
3,360
0
12,737
W
4,755
184
0
716
3,359
1,180
738
1,559
1,750
31,086
0
W
Kuzenbo
Edakkian
Kuzenbo
3,173
1,379
0
0
5,100
3,854
0
1,477
3,581
15,037
0
L
Janus
3,877
149
0
940
4,785
1,547
0
2,730
1,922
23,444
0
W
Chiron
3,407
467
1,159
721
3,058
1,108
288
2,045
1,013
0
19,883
L
Gilgamesh
Malcolmm980
Gilgamesh
2,515
319
0
1,741
5,869
3,023
0
1,579
4,185
0
10,696
W
King Arthur
NichDW
King Arthur
2,032
44
0
0
4,321
2,103
0
930
3,342
0
10,084
L
Cthulhu
Runnerbilly
Cthulhu
3,570
41
298
2,379
6,917
3,411
0
2,547
4,138
26,441
0
L
Fenrir
0
0
0
0
0
0
0
0
0
0
0
L
Chiron
4,477
1,093
173
977
3,470
1,139
0
888
2,515
0
17,152

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,178
Gold Earned
29,182
166
Minions Killed
206
3
Camps Cleared
7
607,107
Distance Traveled
778,273
6
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Gilgamesh
5,950
744
25
3
1
160,272
0
W
Scylla
6,643
830
79
10
3
164,239
2
W
Kuzenbo
5,923
740
27
3
2
151,271
2
L
Janus
5,572
697
50
6
1
155,370
2
W
Chiron
5,526
691
59
7
1
148,016
1
L
Gilgamesh
5,782
723
21
3
1
164,626
1
W
King Arthur
5,140
643
16
2
0
154,475
1
L
Cthulhu
5,952
744
56
7
0
153,323
2
L
Fenrir
2,994
374
0
0
0
0
0
L
Chiron
5,878
735
39
5
1
133,788
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role