Player Matchup

Chaac
Chaac
AnderBerger
Chaac
Level 65
God Stats
57W - 35L
1,726 SR
Queue Stats
178W - 122L
1,731 Elo+
Party 1
Zeus
Zeus
ChimneyBeans
Zeus
Level 24
God Stats
8W - 5L
1,701 SR
Queue Stats
34W - 22L
1,683 Elo+
Party 1
Gilgamesh
Gilgamesh
LordEPickle
Gilgamesh
Level 67
God Stats
30W - 13L
1,862 SR
Queue Stats
397W - 226L
1,776 Elo+
Party 1
Tiamat
Tiamat
Not_Guud_At_All
Tiamat
Level 27
God Stats
3W - 2L
1,492 SR
Queue Stats
3W - 3L
1,525 Elo+
Solo
Chiron
Chiron
rocketsoverrio2
Chiron
Level 42
God Stats
14W - 8L
2,098 SR
Queue Stats
323W - 166L
1,790 Elo+
Party 1
Team Averages
Level 45
1,776 SR
1,701 Elo+

VS

Team Averages
Level 108
1,662 SR
1,627 Elo+
Gilgamesh
Gilgamesh
AndyPanda86
Gilgamesh
Level 124
God Stats
3W - 3L
1,500 SR
Queue Stats
14W - 18L
1,386 Elo+
Party 2
Jormungandr
Jormungandr
FourrTwenty
Jormungandr
Level 25
God Stats
2W - 2L
1,975 SR
Queue Stats
5W - 6L
1,838 Elo+
Party 3
Sol
Sol
OGskato
Sol
Level 142
God Stats
0W - 1L
1,884 SR
Queue Stats
57W - 46L
1,659 Elo+
Party 3
Nike
Nike
Roscoeswettsuitt
Nike
Level 142
God Stats
1W - 3L
1,500 SR
Queue Stats
166W - 144L
1,727 Elo+
Party 3
Fenrir
Fenrir
Time2pk
Fenrir
Level 105
God Stats
1W - 1L
1,450 SR
Queue Stats
99W - 89L
1,524 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
19
7 / 4 / 12
13,509
844
11,895
18,621
22,888
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

19
5 / 5 / 14
13,093
818
16,407
10,696
4,268
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Gilgamesh
LordEPickle
Gilgamesh
20
11 / 5 / 12
15,899
994
20,230
22,131
18,312
OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

18
1 / 2 / 8
11,135
696
8,818
10,158
14,390
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

20
6 / 3 / 16
13,737
859
20,386
17,477
7,339
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
AndyPanda86
Gilgamesh
18
4 / 10 / 6
13,328
833
6,194
19,805
15,546
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Jormungandr
FourrTwenty
Jormungandr
17
1 / 8 / 11
11,463
716
14,863
18,448
15,612
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Sol
19
4 / 4 / 6
11,934
746
16,353
15,181
6,322
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

20
7 / 4 / 8
13,738
859
16,951
17,557
19,037
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Fenrir
Time2pk
Fenrir
18
3 / 4 / 4
11,328
708
8,279
18,276
10,633
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

92
Kill Participation
54
30
Kills
19
19
Deaths
30
62
Assists
35
Player
Kills
Deaths
Assists
KDA
W
7
4
12
3.25
L
Gilgamesh
AndyPanda86
Gilgamesh
4
10
6
0.7
W
5
5
14
2.4
L
Jormungandr
FourrTwenty
Jormungandr
1
8
11
0.81
W
Gilgamesh
LordEPickle
Gilgamesh
11
5
12
3.4
W
1
2
8
2.5
L
Sol
4
4
6
1.75
L
7
4
8
2.75
L
Fenrir
Time2pk
Fenrir
3
4
4
1.25
W
6
3
16
4.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

77,736
Damage
62,640
79,083
Taken
89,267
67,197
Mitigated
67,150
19,615
Healing
11,550
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
11,895
742
0
5,930
18,621
22,888
0
8,123
10,304
0
48,053
L
Gilgamesh
AndyPanda86
Gilgamesh
6,194
1,491
0
88
19,805
15,546
397
5,262
14,159
0
22,582
W
16,407
727
0
768
10,696
4,268
948
3,561
7,014
52,517
0
L
Jormungandr
FourrTwenty
Jormungandr
14,863
1,905
884
2,991
18,448
15,612
1
6,235
12,035
36,185
0
W
Gilgamesh
LordEPickle
Gilgamesh
20,230
6,828
0
2,280
22,131
18,312
1,541
9,998
12,008
3,274
41,270
W
8,818
1,843
0
3,582
10,158
14,390
519
2,834
7,204
42,229
0
L
Sol
16,353
4,880
0
5,183
15,181
6,322
59
3,125
11,864
40,607
0
L
16,951
3,186
0
1,187
17,557
19,037
0
5,218
11,852
0
47,941
L
Fenrir
Time2pk
Fenrir
8,279
300
0
1,217
18,276
10,633
0
5,182
12,757
0
26,276
W
20,386
9,388
1,062
5,993
17,477
7,339
1,209
7,367
10,010
0
57,125

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

67,373
Gold Earned
61,791
409
Minions Killed
343
14
Camps Cleared
3
1,482,530
Distance Traveled
1,432,081
2
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chaac
13,509
844
87
5
1
324,814
0
L
Gilgamesh
13,328
833
49
3
0
254,025
0
W
Zeus
13,093
818
99
6
4
257,218
0
L
Jormungandr
11,463
716
67
4
1
257,646
4
W
Gilgamesh
15,899
994
41
3
2
321,928
0
W
Tiamat
11,135
696
95
6
5
273,192
1
L
Sol
11,934
746
75
5
0
274,829
5
L
Nike
13,738
859
96
6
1
311,520
1
L
Fenrir
11,328
708
56
4
1
334,061
1
W
Chiron
13,737
859
87
5
2
305,378
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role