Player Matchup

Xbalanque
Xbalanque
GantzHeadshot420
Xbalanque
Level 104
God Stats
1W - 1L
1,286 SR
Queue Stats
261W - 283L
1,455 Elo+
Party 4
Hun Batz
Hun Batz
MAITR3YA
Hun Batz
Level 37
God Stats
39W - 39L
1,462 SR
Queue Stats
240W - 245L
1,438 Elo+
Party 3
Athena
Athena
No Not Yet
Athena
Level 104
God Stats
25W - 20L
1,533 SR
Queue Stats
318W - 278L
1,582 Elo+
Party 3
Hercules
Hercules
ganztz
Hercules
Level 34
God Stats
3W - 3L
1,713 SR
Queue Stats
107W - 111L
1,529 Elo+
Party 4
Janus
Janus
oiixx-
Janus
Level 117
God Stats
2W - 6L
1,370 SR
Queue Stats
282W - 260L
1,511 Elo+
Party 4
Team Averages
Level 79
1,473 SR
1,503 Elo+

VS

Team Averages
Level 49
1,475 SR
1,459 Elo+
Nemesis
Nemesis
Girraff
Nemesis
Level 88
God Stats
6W - 5L
1,542 SR
Queue Stats
69W - 73L
1,463 Elo+
Party 2
Jormungandr
Jormungandr
Lessened
Jormungandr
Level 42
God Stats
9W - 14L
1,298 SR
Queue Stats
50W - 45L
1,468 Elo+
Party 1
Heimdallr
Heimdallr
Sandmanne
Heimdallr
Level 49
God Stats
0W - 1L
1,500 SR
Queue Stats
58W - 57L
1,471 Elo+
Party 1
Chang'e
Chang'e
Syr13
Chang'e
Level 29
God Stats
2W - 1L
1,500 SR
Queue Stats
30W - 29L
1,415 Elo+
Party 1
Ah Puch
Ah Puch
TopFillin
Ah Puch
Level 38
God Stats
9W - 11L
1,534 SR
Queue Stats
66W - 56L
1,479 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Xbalanque
15
7 / 3 / 4
10,179
536
9,649
14,043
5,161
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Hun Batz
MAITR3YA
Hun Batz
12
4 / 6 / 4
8,543
450
6,809
12,481
4,370
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Athena
No Not Yet
Athena
13
3 / 2 / 14
9,724
512
11,722
18,190
14,135
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Hercules
ganztz
Hercules
15
3 / 2 / 4
9,677
509
12,377
14,737
10,779
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Janus
oiixx-
Janus
17
8 / 2 / 7
10,707
564
15,309
11,470
4,197
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
Girraff
Nemesis
13
5 / 6 / 7
8,751
461
9,741
15,538
6,002
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Jormungandr
Lessened
Jormungandr
14
3 / 0 / 4
8,624
454
12,605
11,645
6,598
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Heimdallr
Sandmanne
Heimdallr
12
0 / 6 / 4
7,390
389
6,984
14,382
5,081
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Chang'e
Syr13
Chang'e
11
2 / 6 / 5
8,696
458
9,154
15,949
5,050
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Ah Puch
TopFillin
Ah Puch
14
4 / 7 / 6
8,613
453
11,252
18,319
6,972
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Match Insights

Player Kills, Deaths, and Assists

58
Kill Participation
40
25
Kills
14
15
Deaths
25
33
Assists
26
Player
Kills
Deaths
Assists
KDA
W
Xbalanque
7
3
4
3
L
Nemesis
Girraff
Nemesis
5
6
7
1.42
L
Jormungandr
Lessened
Jormungandr
3
0
4
5
W
Hun Batz
MAITR3YA
Hun Batz
4
6
4
1
W
Athena
No Not Yet
Athena
3
2
14
5
L
Heimdallr
Sandmanne
Heimdallr
0
6
4
0.33
L
Chang'e
Syr13
Chang'e
2
6
5
0.75
L
Ah Puch
TopFillin
Ah Puch
4
7
6
1
W
Hercules
ganztz
Hercules
3
2
4
2.5
W
Janus
oiixx-
Janus
8
2
7
5.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

55,866
Damage
49,736
70,921
Taken
75,833
38,642
Mitigated
29,703
18,308
Healing
21,460
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Xbalanque
9,649
5,038
0
6,347
14,043
5,161
404
4,341
9,677
0
75,279
L
Nemesis
Girraff
Nemesis
9,741
4,484
0
3,279
15,538
6,002
140
4,712
10,637
0
39,453
L
Jormungandr
Lessened
Jormungandr
12,605
1,727
0
2,877
11,645
6,598
0
2,553
8,711
44,352
0
W
Hun Batz
MAITR3YA
Hun Batz
6,809
1,756
0
2,750
12,481
4,370
34
5,184
7,222
0
42,363
W
Athena
No Not Yet
Athena
11,722
2,755
0
1,882
18,190
14,135
0
8,257
9,858
31,228
0
L
Heimdallr
Sandmanne
Heimdallr
6,984
2,927
0
3,266
14,382
5,081
311
4,347
9,879
0
37,497
L
Chang'e
Syr13
Chang'e
9,154
1,304
1,911
4,129
15,949
5,050
0
5,555
10,203
31,980
0
L
Ah Puch
TopFillin
Ah Puch
11,252
613
342
5,656
18,319
6,972
330
9,110
8,744
44,332
0
W
Hercules
ganztz
Hercules
12,377
4,313
0
4,007
14,737
10,779
518
8,664
5,505
0
51,594
W
Janus
oiixx-
Janus
15,309
156
189
3,133
11,470
4,197
0
5,772
5,648
69,807
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

48,830
Gold Earned
42,074
424
Minions Killed
343
0
Camps Cleared
0
1,851,954
Distance Traveled
1,694,434
20
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Xbalanque
10,179
536
112
6
0
334,058
6
L
Nemesis
8,751
461
64
3
0
364,059
0
L
Jormungandr
8,624
454
92
5
0
405,485
1
W
Hun Batz
8,543
450
68
4
0
370,091
2
W
Athena
9,724
512
37
2
0
407,780
5
L
Heimdallr
7,390
389
71
4
0
294,198
2
L
Chang'e
8,696
458
39
2
0
332,791
3
L
Ah Puch
8,613
453
77
4
0
297,901
2
W
Hercules
9,677
509
77
4
0
352,700
1
W
Janus
10,707
564
130
7
0
387,325
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role