Player Matchup

Gilgamesh
Gilgamesh
Aiimful
Gilgamesh
Level 98
God Stats
4W - 4L
1,500 SR
Queue Stats
122W - 116L
1,446 Elo+
Party 2
Chang'e
Chang'e
F1uffyPillow
Chang'e
Level 127
God Stats
52W - 23L
1,693 SR
Queue Stats
367W - 326L
1,576 Elo+
Party 2
Cernunnos
Cernunnos
xboxNOlife987
Cernunnos
Level 63
God Stats
0W - 4L
1,160 SR
Queue Stats
188W - 103L
1,596 Elo+
Party 2
Team Averages
Level 96
1,451 SR
1,539 Elo+

VS

Team Averages
Level 61
1,655 SR
1,661 Elo+
Nu Wa
Nu Wa
BathTimePomf
Nu Wa
Level 81
God Stats
11W - 2L
1,765 SR
Queue Stats
134W - 107L
1,657 Elo+
Party 1
Hou Yi
Hou Yi
Vecheslav
Hou Yi
Level 77
God Stats
8W - 8L
1,500 SR
Queue Stats
68W - 36L
1,715 Elo+
Party 1
Ymir
Ymir
tinycamel976
Ymir
Level 26
God Stats
10W - 4L
1,700 SR
Queue Stats
49W - 37L
1,612 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
Aiimful
Gilgamesh
14
3 / 6 / 5
11,603
645
11,020
17,922
13,617
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Chang'e
F1uffyPillow
Chang'e
17
6 / 5 / 3
12,912
717
13,081
16,274
4,855
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Cernunnos
xboxNOlife987
Cernunnos
14
0 / 6 / 7
10,950
608
8,297
15,808
4,462
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
5 / 3 / 9
12,279
682
17,058
8,316
2,988
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Hou Yi
Vecheslav
Hou Yi
17
9 / 4 / 7
13,369
743
14,249
12,290
5,132
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

15
3 / 2 / 9
12,728
707
8,764
19,594
22,237
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

24
Kill Participation
42
9
Kills
17
17
Deaths
9
15
Assists
25
Player
Kills
Deaths
Assists
KDA
L
Gilgamesh
Aiimful
Gilgamesh
3
6
5
0.92
W
5
3
9
3.17
L
Chang'e
F1uffyPillow
Chang'e
6
5
3
1.5
W
Hou Yi
Vecheslav
Hou Yi
9
4
7
3.13
W
3
2
9
3.75
L
Cernunnos
xboxNOlife987
Cernunnos
0
6
7
0.58

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

32,398
Damage
40,071
50,004
Taken
40,200
22,934
Mitigated
30,357
18,091
Healing
8,608
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Gilgamesh
Aiimful
Gilgamesh
11,020
1,791
1,209
2,211
17,922
13,617
320
10,615
6,917
0
28,343
W
17,058
2,142
0
595
8,316
2,988
1,004
2,991
5,325
70,671
0
L
Chang'e
F1uffyPillow
Chang'e
13,081
423
3,526
6,648
16,274
4,855
228
6,476
9,438
67,567
0
W
Hou Yi
Vecheslav
Hou Yi
14,249
5,866
0
2,581
12,290
5,132
2,169
2,594
9,696
0
65,211
W
8,764
448
510
4,922
19,594
22,237
345
7,540
12,054
24,364
0
L
Cernunnos
xboxNOlife987
Cernunnos
8,297
3,558
0
4,497
15,808
4,462
497
7,699
7,763
0
61,449

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,465
Gold Earned
38,376
221
Minions Killed
202
0
Camps Cleared
0
878,002
Distance Traveled
955,494
4
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Gilgamesh
11,603
645
26
1
0
297,799
0
W
Nu Wa
12,279
682
92
5
0
332,659
2
L
Chang'e
12,912
717
90
5
0
306,724
3
W
Hou Yi
13,369
743
84
5
0
305,785
4
W
Ymir
12,728
707
26
1
0
317,050
3
L
Cernunnos
10,950
608
105
6
0
273,479
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role