Player Matchup

Merlin
Merlin
StarkVirus
Merlin
Level 68
God Stats
13W - 6L
1,554 SR
Queue Stats
44W - 20L
1,426 Elo+
Party 2
Ymir
Ymir
Witedarknes
Ymir
Level 18
God Stats
19W - 15L
1,781 SR
Queue Stats
311W - 361L
1,620 Elo+
Party 2
Artemis
Artemis
anilsingh1130
Artemis
Level 121
God Stats
1W - 0L
1,500 SR
Queue Stats
111W - 83L
1,620 Elo+
Party 2
Team Averages
Level 69
1,612 SR
1,555 Elo+

VS

Team Averages
Level 61
1,499 SR
1,600 Elo+
Medusa
Medusa
C0UCH TATER42
Medusa
Level 4
God Stats
0W - 1L
1,327 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 1
Loki
Loki
Labesky29
Loki
Level 43
God Stats
4W - 4L
1,593 SR
Queue Stats
127W - 89L
1,651 Elo+
Party 1
Bacchus
Bacchus
andrew3943
Bacchus
Level 135
God Stats
0W - 2L
1,577 SR
Queue Stats
171W - 102L
1,650 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
StarkVirus
Merlin
13
8 / 1 / 11
9,457
860
11,451
4,262
1,473
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

11
5 / 0 / 12
8,667
788
3,369
7,776
5,589
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Artemis
13
8 / 2 / 10
9,392
854
11,065
10,721
4,528
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
2 / 8 / 0
7,480
680
5,645
10,405
3,296
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Loki
11
1 / 6 / 1
7,303
664
4,111
10,218
3,016
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Bacchus
andrew3943
Bacchus
10
0 / 7 / 2
7,145
650
7,221
11,183
10,969
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Match Insights

Player Kills, Deaths, and Assists

54
Kill Participation
6
21
Kills
3
3
Deaths
21
33
Assists
3
Player
Kills
Deaths
Assists
KDA
L
2
8
0
0.25
L
Loki
1
6
1
0.25
W
Merlin
StarkVirus
Merlin
8
1
11
13.5
W
5
0
12
11
L
Bacchus
andrew3943
Bacchus
0
7
2
0.14
W
Artemis
8
2
10
6.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,885
Damage
16,977
22,759
Taken
31,806
11,590
Mitigated
17,281
4,753
Healing
2,211
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
5,645
2,057
0
231
10,405
3,296
0
5,327
5,078
0
13,735
L
Loki
4,111
650
0
817
10,218
3,016
0
4,028
6,190
0
24,965
W
Merlin
StarkVirus
Merlin
11,451
622
0
0
4,262
1,473
61
1,185
3,077
31,694
0
W
3,369
1,093
0
878
7,776
5,589
0
2,362
5,414
14,556
0
L
Bacchus
andrew3943
Bacchus
7,221
754
0
1,163
11,183
10,969
0
5,501
5,682
16,683
0
W
Artemis
11,065
6,855
0
3,875
10,721
4,528
1,816
3,709
7,012
0
44,109

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,516
Gold Earned
21,928
130
Minions Killed
66
0
Camps Cleared
0
588,758
Distance Traveled
567,984
7
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Medusa
7,480
680
13
1
0
200,556
0
L
Loki
7,303
664
40
4
0
178,517
3
W
Merlin
9,457
860
50
5
0
204,329
3
W
Ymir
8,667
788
24
2
0
202,829
0
L
Bacchus
7,145
650
13
1
0
188,911
0
W
Artemis
9,392
854
56
5
0
181,600
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role