Player Matchup

Cthulhu
Cthulhu
AxeLikuranjy
Cthulhu
Level 7
God Stats
1W - 2L
1,500 SR
Queue Stats
10W - 12L
1,316 Elo+
Solo
Fenrir
Fenrir
Bahamnut
Fenrir
Level 8
God Stats
22W - 20L
1,445 SR
Queue Stats
25W - 24L
1,373 Elo+
Solo
Achilles
Achilles
CoobMLG
Achilles
Level 16
God Stats
1W - 0L
1,500 SR
Queue Stats
4W - 7L
1,533 Elo+
Solo
Ah Muzen Cab
Ah Muzen Cab
Leeandro_07
Ah Muzen Cab
Level 18
God Stats
8W - 3L
1,546 SR
Queue Stats
26W - 16L
1,517 Elo+
Solo
Poseidon
Poseidon
Mexicanodesde_NC
Poseidon
Level 14
God Stats
4W - 2L
1,543 SR
Queue Stats
36W - 39L
1,464 Elo+
Solo
Team Averages
Level 13
1,507 SR
1,441 Elo+

VS

Team Averages
Level 19
1,509 SR
1,427 Elo+
Rama
Rama
Harry Styles947
Rama
Level 5
God Stats
0W - 1L
1,744 SR
Queue Stats
9W - 7L
1,351 Elo+
Solo
Kukulkan
Kukulkan
N3T1NH0liso
Kukulkan
Level 5
God Stats
1W - 1L
1,742 SR
Queue Stats
3W - 4L
1,446 Elo+
Solo
Ymir
Ymir
Senor_Bush
Ymir
Level 17
God Stats
0W - 3L
1,231 SR
Queue Stats
45W - 44L
1,439 Elo+
Party 1
Gilgamesh
Gilgamesh
ncapoccia14
Gilgamesh
Level 28
God Stats
14W - 14L
1,487 SR
Queue Stats
447W - 482L
1,446 Elo+
Solo
Awilix
Awilix
stonrgirl128
Awilix
Level 39
God Stats
13W - 21L
1,344 SR
Queue Stats
431W - 432L
1,453 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
AxeLikuranjy
Cthulhu
20
3 / 7 / 13
13,993
933
10,747
18,062
17,317
Traveler's Shoes

Traveler's Shoes

+25
Magical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Fenrir
Bahamnut
Fenrir
20
5 / 10 / 14
14,381
959
22,002
25,774
14,558
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Heavy Mace

Heavy Mace

+30
Physical Power

Achilles
CoobMLG
Achilles
20
3 / 3 / 16
14,588
973
13,148
17,351
20,218
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Ah Muzen Cab
Leeandro_07
Ah Muzen Cab
20
14 / 3 / 8
17,662
1,177
41,316
13,784
7,262
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

19
2 / 2 / 11
13,176
878
20,932
12,867
5,166
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Team 1 Tickets

169

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
0 / 1 / 2
11,109
741
604
944
267
Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Kukulkan
N3T1NH0liso
Kukulkan
17
0 / 3 / 5
11,683
779
5,868
5,053
1,742
Traveler's Shoes

Traveler's Shoes

+25
Magical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

20
8 / 3 / 12
16,194
1,080
19,887
36,848
37,250
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Gilgamesh
ncapoccia14
Gilgamesh
20
5 / 9 / 11
15,345
1,023
20,478
42,186
34,439
Death's Embrace

Death's Embrace

+45
Physical Power
+80
Magical Power
+150
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 1.4% of your Health, 2% of your Mana and reduces your active non-Ultimate Cooldowns by 0.33s. Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first and only count once for the Cooldown reduction effect.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Awilix
20
12 / 11 / 8
16,878
1,125
28,130
34,165
14,369
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Match Insights

Player Kills, Deaths, and Assists

89
Kill Participation
63
27
Kills
25
25
Deaths
27
62
Assists
38
Player
Kills
Deaths
Assists
KDA
W
Cthulhu
AxeLikuranjy
Cthulhu
3
7
13
1.36
W
Fenrir
Bahamnut
Fenrir
5
10
14
1.2
W
Achilles
CoobMLG
Achilles
3
3
16
3.67
L
0
1
2
1
W
Ah Muzen Cab
Leeandro_07
Ah Muzen Cab
14
3
8
6
W
2
2
11
3.75
L
Kukulkan
N3T1NH0liso
Kukulkan
0
3
5
0.83
L
8
3
12
4.67
L
Gilgamesh
ncapoccia14
Gilgamesh
5
9
11
1.17
L
Awilix
12
11
8
1.45

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

108,145
Damage
74,967
87,838
Taken
119,196
64,521
Mitigated
88,067
7,734
Healing
3,368
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cthulhu
AxeLikuranjy
Cthulhu
10,747
1,593
0
0
18,062
17,317
0
5,527
12,535
30,924
0
W
Fenrir
Bahamnut
Fenrir
22,002
6,404
0
1,296
25,774
14,558
0
8,245
15,043
0
30,996
W
Achilles
CoobMLG
Achilles
13,148
5,336
0
816
17,351
20,218
0
5,708
11,643
349
24,662
L
604
513
0
37
944
267
0
282
662
0
1,174
W
Ah Muzen Cab
Leeandro_07
Ah Muzen Cab
41,316
24,301
0
5,622
13,784
7,262
0
3,036
10,748
0
93,853
W
20,932
2,051
0
0
12,867
5,166
0
3,866
9,001
37,469
0
L
Kukulkan
N3T1NH0liso
Kukulkan
5,868
1,245
0
236
5,053
1,742
0
1,057
3,914
15,562
0
L
19,887
5,223
0
213
36,848
37,250
0
11,011
25,330
32,811
0
L
Gilgamesh
ncapoccia14
Gilgamesh
20,478
4,246
0
1,207
42,186
34,439
0
8,016
33,808
627
58,597
L
Awilix
28,130
15,516
163
1,512
34,165
14,369
0
10,227
23,454
0
53,639

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

73,800
Gold Earned
71,209
273
Minions Killed
207
8
Camps Cleared
7
1,373,577
Distance Traveled
979,967
5
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cthulhu
13,993
933
44
3
0
272,519
3
W
Fenrir
14,381
959
32
2
1
267,760
2
W
Achilles
14,588
973
20
1
2
279,315
0
L
Rama
11,109
741
0
0
0
26,871
0
W
Ah Muzen Cab
17,662
1,177
145
10
4
264,882
0
W
Poseidon
13,176
878
32
2
1
289,101
0
L
Kukulkan
11,683
779
26
2
3
73,237
0
L
Ymir
16,194
1,080
39
3
1
286,215
0
L
Gilgamesh
15,345
1,023
87
6
1
315,354
0
L
Awilix
16,878
1,125
55
4
2
278,290
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role