Player Matchup

Fenrir
Fenrir
DzolobWolf
Fenrir
Level 129
God Stats
2W - 4L
1,500 SR
Queue Stats
281W - 279L
1,554 Elo+
Solo
Gilgamesh
Gilgamesh
GirthSlinger2000
Gilgamesh
Level 123
God Stats
7W - 4L
1,746 SR
Queue Stats
382W - 373L
1,528 Elo+
Party 3
Ra
Ra
Lazer_zeam
Ra
Level 84
God Stats
4W - 1L
1,839 SR
Queue Stats
368W - 321L
1,593 Elo+
Solo
Cerberus
Cerberus
Phantom002
Cerberus
Level 109
God Stats
2W - 2L
1,518 SR
Queue Stats
86W - 98L
1,528 Elo+
Solo
Neith
Neith
Polygamerous
Neith
Level 100
God Stats
208W - 184L
1,576 SR
Queue Stats
291W - 278L
1,498 Elo+
Party 3
Team Averages
Level 109
1,636 SR
1,540 Elo+

VS

Team Averages
Level 105
1,515 SR
1,537 Elo+
Neith
Neith
Elerri
Neith
Level 68
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Tsukuyomi
Tsukuyomi
InfiniteInst1nct
Tsukuyomi
Level 149
God Stats
8W - 7L
1,223 SR
Queue Stats
321W - 306L
1,602 Elo+
Party 1
Zeus
Zeus
Knightgreymon
Zeus
Level 149
God Stats
10W - 11L
1,626 SR
Queue Stats
348W - 316L
1,569 Elo+
Solo
Gilgamesh
Gilgamesh
NoTTheOneDame
Gilgamesh
Level 69
God Stats
1W - 4L
1,723 SR
Queue Stats
114W - 111L
1,516 Elo+
Party 1
Hercules
Hercules
Truman
Hercules
Level 88
God Stats
0W - 2L
1,500 SR
Queue Stats
24W - 25L
1,500 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
DzolobWolf
Fenrir
11
5 / 2 / 1
6,296
630
3,732
5,201
1,810
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Gilgamesh
10
5 / 2 / 3
5,899
590
5,665
6,721
2,510
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

10
2 / 3 / 3
5,760
576
3,019
4,267
1,428
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Magic Focus

Magic Focus

+20
Magical Power

Cerberus
Phantom002
Cerberus
11
4 / 1 / 2
6,384
638
4,767
7,986
3,026
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

11
2 / 0 / 4
6,250
625
3,387
4,330
1,426
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
Elerri
Neith
8
2 / 3 / 2
5,028
503
2,177
3,737
688
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Tsukuyomi
9
1 / 6 / 0
5,373
537
5,775
7,978
2,099
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

11
4 / 3 / 3
6,766
677
6,263
5,383
1,566
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Gilgamesh
NoTTheOneDame
Gilgamesh
8
0 / 4 / 4
5,201
520
2,071
7,403
2,410
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Hercules
Truman
Hercules
8
1 / 2 / 0
4,969
497
2,009
5,890
2,555
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Match Insights

Player Kills, Deaths, and Assists

31
Kill Participation
17
18
Kills
8
8
Deaths
18
13
Assists
9
Player
Kills
Deaths
Assists
KDA
W
Fenrir
DzolobWolf
Fenrir
5
2
1
2.75
L
Neith
Elerri
Neith
2
3
2
1
W
Gilgamesh
5
2
3
3.25
L
Tsukuyomi
1
6
0
0.17
L
4
3
3
1.83
W
2
3
3
1.17
L
Gilgamesh
NoTTheOneDame
Gilgamesh
0
4
4
0.5
W
Cerberus
Phantom002
Cerberus
4
1
2
5
W
2
0
4
4
L
Hercules
Truman
Hercules
1
2
0
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,570
Damage
18,295
28,505
Taken
30,391
10,200
Mitigated
9,318
9,575
Healing
6,162
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Fenrir
DzolobWolf
Fenrir
3,732
542
0
398
5,201
1,810
0
1,721
3,480
0
27,893
L
Neith
Elerri
Neith
2,177
1,031
0
928
3,737
688
0
0
3,737
0
11,389
W
Gilgamesh
5,665
1,421
135
1,842
6,721
2,510
0
2,332
4,389
0
21,153
L
Tsukuyomi
5,775
1,920
65
1,080
7,978
2,099
0
3,949
3,769
0
28,031
L
6,263
1,397
0
1,055
5,383
1,566
341
1,000
4,383
40,639
0
W
3,019
426
350
783
4,267
1,428
0
1,389
2,878
29,454
0
L
Gilgamesh
NoTTheOneDame
Gilgamesh
2,071
721
0
786
7,403
2,410
0
2,454
4,897
0
25,026
W
Cerberus
Phantom002
Cerberus
4,767
542
0
3,038
7,986
3,026
0
0
7,986
29,533
0
W
3,387
1,359
0
3,029
4,330
1,426
646
821
3,509
0
40,057
L
Hercules
Truman
Hercules
2,009
881
0
2,248
5,890
2,555
0
71
5,819
0
12,365

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,589
Gold Earned
27,337
331
Minions Killed
250
0
Camps Cleared
0
975,697
Distance Traveled
866,306
8
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Fenrir
6,296
630
63
6
0
209,972
3
L
Neith
5,028
503
25
3
0
135,832
0
W
Gilgamesh
5,899
590
34
3
0
194,172
2
L
Tsukuyomi
5,373
537
60
6
0
185,885
2
L
Zeus
6,766
677
88
9
0
152,135
3
W
Ra
5,760
576
62
6
0
185,652
0
L
Gilgamesh
5,201
520
52
5
0
205,270
1
W
Cerberus
6,384
638
90
9
0
192,936
2
W
Neith
6,250
625
82
8
0
192,965
1
L
Hercules
4,969
497
25
3
0
187,184
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role