Player Matchup

Fafnir
Fafnir
CaptHowdy32973
Fafnir
Level 9
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 10L
1,087 Elo+
Party 3
Tsukuyomi
Tsukuyomi
IronPirate18
Tsukuyomi
Level 27
God Stats
8W - 19L
1,500 SR
Queue Stats
70W - 75L
1,546 Elo+
Solo
Fenrir
Fenrir
MKEShoTTA
Fenrir
Level 9
God Stats
1W - 7L
1,125 SR
Queue Stats
5W - 13L
1,325 Elo+
Party 3
Da Ji
Da Ji
d4ion2ys0us
Da Ji
Level 11
God Stats
3W - 4L
1,703 SR
Queue Stats
14W - 27L
1,394 Elo+
Party 1
Sol
Sol
insect827jaded
Sol
Level 127
God Stats
51W - 47L
1,528 SR
Queue Stats
749W - 801L
1,432 Elo+
Party 1
Team Averages
Level 37
1,471 SR
1,357 Elo+

VS

Team Averages
Level 35
1,502 SR
1,410 Elo+
Merlin
Merlin
A1Deshaun_01
Merlin
Level 78
God Stats
1W - 0L
1,604 SR
Queue Stats
18W - 28L
1,506 Elo+
Party 2
Chang'e
Chang'e
Boyd546
Chang'e
Level 8
God Stats
4W - 3L
1,403 SR
Queue Stats
10W - 8L
1,559 Elo+
Party 2
Kukulkan
Kukulkan
Ninjapro325
Kukulkan
Level 3
God Stats
1W - 1L
1,500 SR
Queue Stats
78W - 71L
1,500 Elo+
Party 4
Olorun
Olorun
WHODATCHRIS
Olorun
Level 20
God Stats
89W - 78L
1,503 SR
Queue Stats
96W - 92L
1,414 Elo+
Solo
Ymir
Ymir
iNekoChan69
Ymir
Level 66
God Stats
10W - 7L
1,500 SR
Queue Stats
49W - 47L
1,070 Elo+
Party 4

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
1 / 13 / 7
10,693
972
3,911
26,792
29,027
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Tsukuyomi
IronPirate18
Tsukuyomi
12
0 / 0 / 0
7,090
645
0
0
0
Fenrir
MKEShoTTA
Fenrir
16
3 / 9 / 7
10,743
977
7,521
12,181
5,316
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

16
4 / 7 / 3
10,724
975
6,812
17,308
6,390
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

17
3 / 4 / 4
11,589
1,054
21,219
13,960
5,236
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Team 1 Tickets

0

VS

Team 2 Tickets

253

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
19
11 / 0 / 17
13,242
1,204
12,142
5,005
1,640
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Chang'e
Boyd546
Chang'e
18
1 / 3 / 20
11,165
1,015
6,377
9,645
3,476
Traveler's Shoes

Traveler's Shoes

+25
Magical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Kukulkan
Ninjapro325
Kukulkan
19
3 / 2 / 23
11,616
1,056
6,856
4,650
1,881
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Gem of Isolation

Gem of Isolation

+65
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Olorun
20
16 / 4 / 13
13,737
1,249
29,423
14,559
5,558
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

18
2 / 2 / 19
10,986
999
7,719
10,773
9,514
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Match Insights

Player Kills, Deaths, and Assists

32
Kill Participation
125
11
Kills
33
33
Deaths
11
21
Assists
92
Player
Kills
Deaths
Assists
KDA
W
Merlin
11
0
17
19.5
W
Chang'e
Boyd546
Chang'e
1
3
20
3.67
L
1
13
7
0.35
L
Tsukuyomi
IronPirate18
Tsukuyomi
0
0
0
0
L
Fenrir
MKEShoTTA
Fenrir
3
9
7
0.72
W
Kukulkan
Ninjapro325
Kukulkan
3
2
23
7.25
W
Olorun
16
4
13
5.63
L
4
7
3
0.79
W
2
2
19
5.75
L
3
4
4
1.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

39,463
Damage
62,517
70,241
Taken
44,632
45,969
Mitigated
22,069
5,451
Healing
12,351
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Merlin
12,142
1,449
1,550
2,259
5,005
1,640
0
2,589
2,416
27,728
0
W
Chang'e
Boyd546
Chang'e
6,377
1,908
645
1,352
9,645
3,476
0
4,544
5,101
23,610
0
L
3,911
1,903
0
18
26,792
29,027
0
25,105
1,687
9,378
0
L
Tsukuyomi
IronPirate18
Tsukuyomi
0
0
0
0
0
0
0
0
0
0
0
L
Fenrir
MKEShoTTA
Fenrir
7,521
3,192
0
265
12,181
5,316
0
10,338
1,843
0
14,152
W
Kukulkan
Ninjapro325
Kukulkan
6,856
2,698
0
0
4,650
1,881
0
2,344
2,306
19,587
0
W
Olorun
29,423
21,314
518
5,796
14,559
5,558
0
8,207
6,352
59,229
0
L
6,812
1,374
0
40
17,308
6,390
0
15,636
1,672
0
11,678
W
7,719
1,616
0
231
10,773
9,514
0
7,446
3,327
23,470
0
L
21,219
7,137
0
5,128
13,960
5,236
0
11,438
2,522
72,920
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

50,839
Gold Earned
60,746
155
Minions Killed
211
4
Camps Cleared
6
663,539
Distance Traveled
932,152
0
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Merlin
13,242
1,204
40
4
3
213,034
0
W
Chang'e
11,165
1,015
38
3
3
173,538
0
L
Fafnir
10,693
972
16
1
0
178,727
0
L
Tsukuyomi
7,090
645
0
0
0
0
0
L
Fenrir
10,743
977
11
1
1
125,656
0
W
Kukulkan
11,616
1,056
34
3
0
171,571
0
W
Olorun
13,737
1,249
68
6
0
192,866
4
L
Da Ji
10,724
975
10
1
1
204,226
0
W
Ymir
10,986
999
31
3
0
181,143
0
L
Sol
11,589
1,054
118
11
2
154,930
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role