Player Matchup

Ra
Ra
AcidTabsBoi
Ra
Level 104
God Stats
9W - 8L
1,633 SR
Queue Stats
283W - 259L
1,522 Elo+
Party 2
Sobek
Sobek
Doctor Niffler
Sobek
Level 125
God Stats
15W - 12L
1,534 SR
Queue Stats
216W - 260L
1,483 Elo+
Solo
Gilgamesh
Gilgamesh
Ihitthosebro465
Gilgamesh
Level 80
God Stats
16W - 15L
1,527 SR
Queue Stats
490W - 458L
1,513 Elo+
Party 2
Vamana
Vamana
TnT1629
Vamana
Level 144
God Stats
58W - 56L
1,546 SR
Queue Stats
129W - 131L
1,486 Elo+
Solo
Medusa
Medusa
WetLizardGuy
Medusa
Level 69
God Stats
38W - 29L
1,535 SR
Queue Stats
327W - 313L
1,533 Elo+
Solo
Team Averages
Level 104
1,555 SR
1,508 Elo+

VS

Team Averages
Level 72
1,490 SR
1,523 Elo+
Gilgamesh
Gilgamesh
Bull3tj3st3r
Gilgamesh
Level 53
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 7L
1,551 Elo+
Party 1
Cerberus
Cerberus
Just_An_Azn_Guy
Cerberus
Level 69
God Stats
4W - 2L
1,695 SR
Queue Stats
31W - 21L
1,626 Elo+
Party 1
Ravana
Ravana
KevinxMen
Ravana
Level 85
God Stats
0W - 1L
1,500 SR
Queue Stats
48W - 44L
1,510 Elo+
Party 1
Hou Yi
Hou Yi
LewdASSassin_
Hou Yi
Level 102
God Stats
10W - 13L
1,463 SR
Queue Stats
648W - 606L
1,520 Elo+
Party 1
Tiamat
Tiamat
Touma-Kami123
Tiamat
Level 49
God Stats
2W - 4L
1,290 SR
Queue Stats
181W - 204L
1,405 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
8 / 1 / 12
11,518
606
13,512
9,806
3,680
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

14
3 / 5 / 20
9,143
481
6,912
17,270
16,500
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Gilgamesh
Ihitthosebro465
Gilgamesh
16
14 / 2 / 13
11,054
582
18,037
15,385
9,316
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Vamana
TnT1629
Vamana
17
8 / 0 / 13
10,997
579
10,952
16,973
15,664
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Mace

Mace

+10
Physical Power

Medusa
17
5 / 6 / 13
10,800
568
15,221
13,123
3,762
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
Bull3tj3st3r
Gilgamesh
13
0 / 8 / 1
7,908
416
5,831
19,579
6,986
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Cerberus
13
5 / 9 / 7
9,178
483
9,184
22,158
17,136
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Ravana
KevinxMen
Ravana
13
2 / 8 / 0
8,048
424
2,818
14,964
5,641
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Morningstar

Morningstar

+7
Physical Power
+50
Mana

16
6 / 6 / 7
10,128
533
15,726
16,397
5,347
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

14
1 / 7 / 4
8,306
437
7,367
10,741
6,710
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Match Insights

Player Kills, Deaths, and Assists

109
Kill Participation
33
38
Kills
14
14
Deaths
38
71
Assists
19
Player
Kills
Deaths
Assists
KDA
W
8
1
12
14
L
Gilgamesh
Bull3tj3st3r
Gilgamesh
0
8
1
0.06
W
3
5
20
2.6
W
Gilgamesh
Ihitthosebro465
Gilgamesh
14
2
13
10.25
L
Cerberus
5
9
7
0.94
L
Ravana
KevinxMen
Ravana
2
8
0
0.25
L
6
6
7
1.58
W
Vamana
TnT1629
Vamana
8
0
13
14.5
L
1
7
4
0.43
W
Medusa
5
6
13
1.92

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

64,634
Damage
40,926
72,557
Taken
83,839
48,922
Mitigated
41,820
22,392
Healing
15,583
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
13,512
1,952
1,839
4,724
9,806
3,680
147
3,329
6,311
80,059
0
L
Gilgamesh
Bull3tj3st3r
Gilgamesh
5,831
1,111
294
2,824
19,579
6,986
128
3,351
15,717
0
44,673
W
6,912
485
1,254
3,736
17,270
16,500
459
3,403
13,735
17,657
0
W
Gilgamesh
Ihitthosebro465
Gilgamesh
18,037
5,346
0
1,894
15,385
9,316
888
1,611
13,698
0
74,090
L
Cerberus
9,184
751
0
3,981
22,158
17,136
0
7,056
14,824
32,614
0
L
Ravana
KevinxMen
Ravana
2,818
905
0
3,391
14,964
5,641
0
1,420
13,289
0
42,704
L
15,726
6,360
0
3,853
16,397
5,347
84
5,138
11,111
0
65,051
W
Vamana
TnT1629
Vamana
10,952
5,332
0
5,071
16,973
15,664
1,736
2,463
14,370
0
53,844
L
7,367
1,091
0
1,240
10,741
6,710
0
2,649
7,895
36,658
0
W
Medusa
15,221
6,672
0
3,874
13,123
3,762
1,983
5,139
7,892
0
79,993

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

53,512
Gold Earned
43,568
460
Minions Killed
425
0
Camps Cleared
0
1,900,480
Distance Traveled
1,675,642
12
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ra
11,518
606
145
8
0
405,672
2
L
Gilgamesh
7,908
416
91
5
0
337,831
4
W
Sobek
9,143
481
21
1
0
385,681
0
W
Gilgamesh
11,054
582
90
5
0
397,488
7
L
Cerberus
9,178
483
75
4
0
319,116
3
L
Ravana
8,048
424
78
4
0
375,148
3
L
Hou Yi
10,128
533
103
5
0
311,967
4
W
Vamana
10,997
579
88
5
0
385,473
0
L
Tiamat
8,306
437
78
4
0
331,580
0
W
Medusa
10,800
568
116
6
0
326,166
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role