Player Matchup

Loki
Loki
Bruniss-_-
Loki
Level 31
God Stats
8W - 11L
1,559 SR
Queue Stats
44W - 77L
1,397 Elo+
Party 1
Neith
Neith
Goku_6434
Neith
Level 18
God Stats
0W - 2L
1,731 SR
Queue Stats
3W - 8L
1,343 Elo+
Party 1
Poseidon
Poseidon
Thr0tl
Poseidon
Level 23
God Stats
2W - 2L
1,500 SR
Queue Stats
374W - 215L
1,612 Elo+
Party 3
Gilgamesh
Gilgamesh
niquiito
Gilgamesh
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Khepri
Khepri
playerghost-caro
Khepri
Level 59
God Stats
1W - 2L
1,716 SR
Queue Stats
53W - 64L
1,457 Elo+
Party 1
Team Averages
Level 58
1,601 SR
1,462 Elo+

VS

Team Averages
Level 46
1,510 SR
1,463 Elo+
Freya
Freya
Onekawan2019
Freya
Level 17
God Stats
1W - 0L
1,500 SR
Queue Stats
23W - 22L
1,464 Elo+
Party 2
Baba Yaga
Baba Yaga
PãoDaConceição
Baba Yaga
Level 66
God Stats
1W - 1L
1,500 SR
Queue Stats
575W - 539L
1,520 Elo+
Party 2
Cu Chulainn
Cu Chulainn
TFH FeLipe
Cu Chulainn
Level 39
God Stats
1W - 3L
1,500 SR
Queue Stats
326W - 438L
1,414 Elo+
Party 4
Kumbhakarna
Kumbhakarna
TFH Karmic
Kumbhakarna
Level 81
God Stats
16W - 17L
1,552 SR
Queue Stats
517W - 572L
1,416 Elo+
Party 4
Fenrir
Fenrir
yHandyman
Fenrir
Level 26
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
3 / 1 / 1
7,262
484
3,414
6,867
2,131
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Neith
Goku_6434
Neith
11
4 / 1 / 1
7,023
468
5,969
7,313
2,476
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Poseidon
Thr0tl
Poseidon
14
1 / 3 / 6
8,516
568
9,954
6,295
2,332
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Gilgamesh
niquiito
Gilgamesh
15
7 / 0 / 0
8,898
593
9,386
10,230
7,731
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

10
1 / 1 / 4
7,087
472
2,473
5,133
3,558
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
1 / 3 / 0
7,079
472
3,433
8,404
2,675
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

14
3 / 1 / 0
7,777
518
5,873
7,791
3,204
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Cu Chulainn
TFH FeLipe
Cu Chulainn
12
1 / 5 / 0
6,853
457
2,773
10,637
5,962
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Kumbhakarna
TFH Karmic
Kumbhakarna
9
1 / 1 / 1
6,291
419
3,032
9,521
5,910
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Talisman

Talisman

+75
Health
+15
Magical Protection

Fenrir
yHandyman
Fenrir
10
0 / 6 / 3
6,519
435
4,103
11,809
4,039
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

Match Insights

Player Kills, Deaths, and Assists

28
Kill Participation
10
16
Kills
6
6
Deaths
16
12
Assists
4
Player
Kills
Deaths
Assists
KDA
L
3
1
1
3.5
L
Neith
Goku_6434
Neith
4
1
1
4.5
W
1
3
0
0.33
W
3
1
0
3
W
Cu Chulainn
TFH FeLipe
Cu Chulainn
1
5
0
0.2
W
Kumbhakarna
TFH Karmic
Kumbhakarna
1
1
1
1.5
L
Poseidon
Thr0tl
Poseidon
1
3
6
1.33
L
Gilgamesh
niquiito
Gilgamesh
7
0
0
7
L
1
1
4
3
W
Fenrir
yHandyman
Fenrir
0
6
3
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,196
Damage
19,214
35,838
Taken
48,162
18,228
Mitigated
21,790
9,370
Healing
14,995
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
3,414
1,005
0
2,166
6,867
2,131
0
2,174
4,693
0
37,944
L
Neith
Goku_6434
Neith
5,969
2,662
0
3,115
7,313
2,476
605
4,032
3,281
0
25,854
W
3,433
1,095
0
3,504
8,404
2,675
300
1,381
7,023
33,507
0
W
5,873
611
59
4,952
7,791
3,204
45
4,196
3,595
47,782
0
W
Cu Chulainn
TFH FeLipe
Cu Chulainn
2,773
798
0
2,074
10,637
5,962
0
1,253
9,384
0
33,445
W
Kumbhakarna
TFH Karmic
Kumbhakarna
3,032
448
0
861
9,521
5,910
0
2,639
6,882
19,012
0
L
Poseidon
Thr0tl
Poseidon
9,954
1,673
0
312
6,295
2,332
0
3,001
3,294
64,955
0
L
Gilgamesh
niquiito
Gilgamesh
9,386
2,242
0
2,788
10,230
7,731
66
882
9,348
8,093
39,852
L
2,473
288
0
989
5,133
3,558
197
2,249
2,884
16,252
0
W
Fenrir
yHandyman
Fenrir
4,103
1,134
0
3,545
11,809
4,039
0
3,936
7,873
0
34,573

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,786
Gold Earned
34,519
380
Minions Killed
335
0
Camps Cleared
0
1,422,817
Distance Traveled
1,372,585
17
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Loki
7,262
484
86
6
0
325,013
2
L
Neith
7,023
468
52
3
0
230,940
2
W
Freya
7,079
472
70
5
0
244,186
3
W
Baba Yaga
7,777
518
90
6
0
296,580
1
W
Cu Chulainn
6,853
457
64
4
0
275,362
3
W
Kumbhakarna
6,291
419
39
3
0
283,639
7
L
Poseidon
8,516
568
132
9
0
281,783
8
L
Gilgamesh
8,898
593
93
6
0
297,335
3
L
Khepri
7,087
472
17
1
0
287,746
2
W
Fenrir
6,519
435
72
5
0
272,818
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role