Player Matchup

Medusa
Medusa
ArykheartX
Medusa
Level 22
God Stats
1W - 0L
1,565 SR
Queue Stats
3W - 10L
1,139 Elo+
Party 3
Ares
Ares
Cowfart97
Ares
Level 14
God Stats
2W - 0L
1,281 SR
Queue Stats
17W - 9L
1,438 Elo+
Solo
Neith
Neith
MrsStylo
Neith
Level 38
God Stats
2W - 7L
1,141 SR
Queue Stats
3W - 8L
1,177 Elo+
Party 3
Da Ji
Da Ji
PuddleFoxx
Da Ji
Level 23
God Stats
13W - 12L
1,390 SR
Queue Stats
77W - 56L
1,514 Elo+
Party 1
Tiamat
Tiamat
grimSagely
Tiamat
Level 34
God Stats
15W - 16L
1,473 SR
Queue Stats
211W - 215L
1,515 Elo+
Party 1
Team Averages
Level 26
1,370 SR
1,357 Elo+

VS

Team Averages
Level 17
1,456 SR
1,293 Elo+
Ares
Ares
IXAMREPI
Ares
Level 7
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 5L
1,218 Elo+
Party 2
Bakasura
Bakasura
RoyalBlacks
Bakasura
Level 18
God Stats
0W - 1L
1,500 SR
Queue Stats
22W - 28L
1,291 Elo+
Solo
Neith
Neith
TonnyStarck22
Neith
Level 9
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 7L
1,218 Elo+
Party 2
Cthulhu
Cthulhu
bartealdo
Cthulhu
Level 24
God Stats
12W - 21L
1,397 SR
Queue Stats
13W - 23L
1,414 Elo+
Solo
Xing Tian
Xing Tian
bussyboiii
Xing Tian
Level 28
God Stats
17W - 23L
1,383 SR
Queue Stats
95W - 83L
1,323 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
ArykheartX
Medusa
19
10 / 3 / 29
12,492
1,136
22,641
10,344
4,142
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Short Bow

Short Bow

+15%
Attack Speed

Ares
18
3 / 5 / 27
12,214
1,110
8,716
14,917
15,381
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Sovereignty

Sovereignty

+200
Health
+35
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Neith
MrsStylo
Neith
18
6 / 0 / 29
11,698
1,063
17,834
8,783
4,115
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Da Ji
19
15 / 0 / 19
14,024
1,275
20,431
7,715
3,951
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Heavy Mace

Heavy Mace

+30
Physical Power

Tiamat
grimSagely
Tiamat
19
10 / 3 / 24
12,422
1,129
17,375
9,185
7,632
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Team 1 Tickets

241

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ares
16
4 / 9 / 3
10,462
951
7,969
21,468
26,566
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+35
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Bakasura
RoyalBlacks
Bakasura
15
2 / 18 / 4
9,994
909
9,640
26,026
11,440
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

16
0 / 4 / 8
9,818
893
6,497
9,504
3,812
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Heavy Mace

Heavy Mace

+30
Physical Power

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Cthulhu
bartealdo
Cthulhu
17
1 / 4 / 6
10,048
913
9,718
19,137
20,992
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Xing Tian
bussyboiii
Xing Tian
17
4 / 9 / 6
10,902
991
12,653
22,270
19,834
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

172
Kill Participation
38
44
Kills
11
11
Deaths
44
128
Assists
27
Player
Kills
Deaths
Assists
KDA
W
Medusa
ArykheartX
Medusa
10
3
29
8.17
W
Ares
3
5
27
3.3
L
Ares
4
9
3
0.61
W
Neith
MrsStylo
Neith
6
0
29
20.5
W
Da Ji
15
0
19
24.5
L
Bakasura
RoyalBlacks
Bakasura
2
18
4
0.22
L
0
4
8
1
L
Cthulhu
bartealdo
Cthulhu
1
4
6
1
L
Xing Tian
bussyboiii
Xing Tian
4
9
6
0.78
W
Tiamat
grimSagely
Tiamat
10
3
24
7.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

86,997
Damage
46,477
50,944
Taken
98,405
35,221
Mitigated
82,644
9,339
Healing
5,927
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Medusa
ArykheartX
Medusa
22,641
12,728
0
2,283
10,344
4,142
0
4,510
4,810
0
50,501
W
Ares
8,716
646
0
1,323
14,917
15,381
0
10,146
4,131
14,541
0
L
Ares
7,969
962
0
0
21,468
26,566
0
5,796
15,384
18,675
0
W
Neith
MrsStylo
Neith
17,834
8,998
0
2,747
8,783
4,115
0
6,083
2,380
0
37,274
W
Da Ji
20,431
8,413
0
736
7,715
3,951
0
4,290
3,260
0
29,894
L
Bakasura
RoyalBlacks
Bakasura
9,640
5,794
0
2,697
26,026
11,440
0
5,390
20,471
0
16,157
L
6,497
2,546
0
1,836
9,504
3,812
0
3,296
6,104
0
27,582
L
Cthulhu
bartealdo
Cthulhu
9,718
242
152
243
19,137
20,992
0
6,442
12,380
30,699
0
L
Xing Tian
bussyboiii
Xing Tian
12,653
1,413
219
780
22,270
19,834
0
4,123
17,975
32,887
0
W
Tiamat
grimSagely
Tiamat
17,375
1,741
0
2,250
9,185
7,632
0
5,311
3,654
42,531
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

62,850
Gold Earned
51,224
197
Minions Killed
194
11
Camps Cleared
3
949,529
Distance Traveled
819,485
3
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Medusa
12,492
1,136
71
6
2
157,010
1
W
Ares
12,214
1,110
10
1
2
168,959
0
L
Ares
10,462
951
18
2
1
164,374
3
W
Neith
11,698
1,063
41
4
1
199,193
0
W
Da Ji
14,024
1,275
17
2
4
215,363
0
L
Bakasura
9,994
909
15
1
0
132,070
1
L
Neith
9,818
893
61
6
1
146,624
2
L
Cthulhu
10,048
913
53
5
1
206,058
1
L
Xing Tian
10,902
991
47
4
0
170,359
0
W
Tiamat
12,422
1,129
58
5
2
209,004
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role