Player Matchup

Bellona
Bellona
CamperFlow
Bellona
Level 17
God Stats
31W - 23L
1,567 SR
Queue Stats
55W - 43L
1,460 Elo+
Solo
Sobek
Sobek
Joseetee
Sobek
Level 29
God Stats
31W - 16L
1,638 SR
Queue Stats
249W - 252L
1,538 Elo+
Solo
Ra
Ra
MasterOfWalfisch
Ra
Level 28
God Stats
2W - 0L
1,693 SR
Queue Stats
80W - 52L
1,645 Elo+
Solo
Da Ji
Da Ji
Sky30
Da Ji
Level 28
God Stats
6W - 4L
1,676 SR
Queue Stats
13W - 18L
1,391 Elo+
Solo
Artemis
Artemis
Snooper696
Artemis
Level 17
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 0L
1,500 Elo+
Solo
Team Averages
Level 24
1,615 SR
1,507 Elo+

VS

Team Averages
Level 14
1,487 SR
1,519 Elo+
Bakasura
Bakasura
CHUJWAMWRYJ
Bakasura
Level 16
God Stats
6W - 8L
1,428 SR
Queue Stats
73W - 82L
1,526 Elo+
Solo
Loki
Loki
EinhornPubs22
Loki
Level 5
God Stats
8W - 6L
1,845 SR
Queue Stats
98W - 70L
1,764 Elo+
Party 1
Chaac
Chaac
KujoJotaro017
Chaac
Level 20
God Stats
6W - 13L
1,267 SR
Queue Stats
24W - 45L
1,278 Elo+
Party 2
Tiamat
Tiamat
dekarslayer
Tiamat
Level 24
God Stats
29W - 33L
1,368 SR
Queue Stats
322W - 344L
1,328 Elo+
Party 2
Kukulkan
Kukulkan
j3b13c1m4tk3
Kukulkan
Level 4
God Stats
2W - 2L
1,524 SR
Queue Stats
13W - 7L
1,700 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
CamperFlow
Bellona
16
2 / 2 / 0
10,334
449
5,833
13,965
8,951
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Sobek
Joseetee
Sobek
15
1 / 5 / 11
9,912
431
7,725
27,336
31,001
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

20
9 / 4 / 8
12,782
556
16,387
15,805
10,259
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Da Ji
Sky30
Da Ji
18
6 / 8 / 4
11,730
510
7,382
19,838
8,764
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Artemis
Snooper696
Artemis
16
4 / 8 / 8
10,152
441
16,532
14,975
6,613
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bakasura
CHUJWAMWRYJ
Bakasura
20
8 / 3 / 7
13,564
590
12,955
17,113
7,583
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

20
7 / 2 / 5
12,691
552
15,847
16,156
11,543
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

15
4 / 7 / 5
9,577
416
11,408
20,209
10,741
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Tiamat
14
2 / 8 / 7
9,183
399
9,059
14,389
9,359
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Kukulkan
j3b13c1m4tk3
Kukulkan
19
6 / 2 / 6
12,595
548
14,963
10,906
4,846
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Match Insights

Player Kills, Deaths, and Assists

53
Kill Participation
57
22
Kills
27
27
Deaths
22
31
Assists
30
Player
Kills
Deaths
Assists
KDA
L
Bakasura
CHUJWAMWRYJ
Bakasura
8
3
7
3.83
W
Bellona
CamperFlow
Bellona
2
2
0
1
L
7
2
5
4.75
W
Sobek
Joseetee
Sobek
1
5
11
1.3
L
4
7
5
0.93
W
9
4
8
3.25
W
Da Ji
Sky30
Da Ji
6
8
4
1
W
Artemis
Snooper696
Artemis
4
8
8
1
L
Tiamat
2
8
7
0.69
L
Kukulkan
j3b13c1m4tk3
Kukulkan
6
2
6
4.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

53,859
Damage
64,232
91,919
Taken
78,773
65,588
Mitigated
44,072
21,514
Healing
14,970
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Bakasura
CHUJWAMWRYJ
Bakasura
12,955
10,312
0
4,994
17,113
7,583
78
2,444
14,669
0
91,447
W
Bellona
CamperFlow
Bellona
5,833
1,718
0
186
13,965
8,951
0
1,231
12,359
0
52,162
L
15,847
2,211
0
3,182
16,156
11,543
0
3,806
12,350
362
96,716
W
Sobek
Joseetee
Sobek
7,725
712
0
7,321
27,336
31,001
0
9,182
16,958
27,999
0
L
11,408
1,530
0
3,512
20,209
10,741
564
7,361
12,848
0
44,768
W
16,387
1,308
2,913
5,154
15,805
10,259
0
6,203
9,255
107,995
0
W
Da Ji
Sky30
Da Ji
7,382
2,608
0
4,805
19,838
8,764
0
2,290
16,739
0
66,229
W
Artemis
Snooper696
Artemis
16,532
7,785
0
1,135
14,975
6,613
136
4,578
10,237
0
55,822
L
Tiamat
9,059
734
98
2,375
14,389
9,359
288
5,711
8,678
32,639
0
L
Kukulkan
j3b13c1m4tk3
Kukulkan
14,963
981
0
809
10,906
4,846
336
4,790
6,116
91,634
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

54,910
Gold Earned
57,610
511
Minions Killed
592
0
Camps Cleared
0
2,063,902
Distance Traveled
2,099,207
18
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Bakasura
13,564
590
163
7
0
416,539
1
W
Bellona
10,334
449
110
5
0
374,831
0
L
Loki
12,691
552
145
6
0
438,445
7
W
Sobek
9,912
431
40
2
0
393,147
0
L
Chaac
9,577
416
57
2
0
417,503
0
W
Ra
12,782
556
184
8
0
489,918
10
W
Da Ji
11,730
510
83
4
0
425,654
5
W
Artemis
10,152
441
94
4
0
380,352
3
L
Tiamat
9,183
399
54
2
0
380,684
1
L
Kukulkan
12,595
548
173
8
0
446,036
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role