Player Matchup

Chaac
Chaac
Dario 2905
Chaac
Level 128
God Stats
13W - 13L
1,588 SR
Queue Stats
248W - 203L
1,551 Elo+
Party 1
Ymir
Ymir
TheUltimatedOne
Ymir
Level 29
God Stats
17W - 14L
1,550 SR
Queue Stats
59W - 58L
1,497 Elo+
Party 1
Gilgamesh
Gilgamesh
ii-Rogers-ii
Gilgamesh
Level 109
God Stats
8W - 4L
1,228 SR
Queue Stats
324W - 317L
1,502 Elo+
Party 2
Poseidon
Poseidon
klobberknocker
Poseidon
Level 48
God Stats
2W - 1L
1,500 SR
Queue Stats
157W - 134L
1,520 Elo+
Party 2
Apollo
Apollo
thekaleb22
Apollo
Level 93
God Stats
29W - 13L
1,656 SR
Queue Stats
268W - 246L
1,529 Elo+
Party 2
Team Averages
Level 81
1,504 SR
1,520 Elo+

VS

Team Averages
Level 53
1,554 SR
1,541 Elo+
Gilgamesh
Gilgamesh
GwenTheGiant
Gilgamesh
Level 45
God Stats
10W - 12L
1,400 SR
Queue Stats
196W - 262L
1,423 Elo+
Solo
Ymir
Ymir
SirCervantes
Ymir
Level 50
God Stats
61W - 45L
1,614 SR
Queue Stats
169W - 144L
1,587 Elo+
Party 3
Medusa
Medusa
Vikcvinegar
Medusa
Level 104
God Stats
2W - 3L
1,500 SR
Queue Stats
222W - 179L
1,602 Elo+
Party 3
Ah Puch
Ah Puch
polar3bear3man
Ah Puch
Level 22
God Stats
2W - 2L
1,756 SR
Queue Stats
34W - 29L
1,596 Elo+
Party 3
Bakasura
Bakasura
trogladite219
Bakasura
Level 46
God Stats
5W - 3L
1,500 SR
Queue Stats
285W - 298L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
16
9 / 1 / 2
10,438
580
11,914
16,729
15,832
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

12
1 / 3 / 4
8,183
455
3,502
14,424
9,085
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Gilgamesh
ii-Rogers-ii
Gilgamesh
17
4 / 1 / 5
10,512
584
8,642
12,162
6,167
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Poseidon
15
2 / 4 / 5
9,375
521
4,613
8,080
2,952
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Apollo
thekaleb22
Apollo
15
3 / 6 / 4
9,070
504
5,951
13,961
4,467
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
GwenTheGiant
Gilgamesh
14
1 / 3 / 1
8,668
482
7,783
12,219
12,428
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

11
1 / 6 / 7
7,820
434
4,356
14,093
9,826
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Medusa
16
10 / 2 / 2
10,489
583
18,360
10,166
3,632
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hidden Dagger

Hidden Dagger

+15
Physical Power

14
3 / 4 / 0
8,868
493
11,821
11,033
3,865
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Bakasura
trogladite219
Bakasura
10
0 / 4 / 0
6,875
382
2,452
10,457
3,684
Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

39
Kill Participation
25
19
Kills
15
15
Deaths
19
20
Assists
10
Player
Kills
Deaths
Assists
KDA
W
Chaac
9
1
2
10
L
Gilgamesh
GwenTheGiant
Gilgamesh
1
3
1
0.5
L
1
6
7
0.75
W
1
3
4
1
L
Medusa
10
2
2
5.5
W
Gilgamesh
ii-Rogers-ii
Gilgamesh
4
1
5
6.5
W
Poseidon
2
4
5
1.13
L
3
4
0
0.75
W
Apollo
thekaleb22
Apollo
3
6
4
0.83
L
Bakasura
trogladite219
Bakasura
0
4
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

34,622
Damage
44,772
65,356
Taken
57,968
38,503
Mitigated
33,435
19,652
Healing
10,116
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Chaac
11,914
5,212
0
6,315
16,729
15,832
1,411
2,629
13,517
168
65,960
L
Gilgamesh
GwenTheGiant
Gilgamesh
7,783
1,954
0
716
12,219
12,428
31
228
11,951
0
44,822
L
4,356
89
0
725
14,093
9,826
238
3,401
10,640
14,540
0
W
3,502
618
0
2,822
14,424
9,085
72
3,272
11,127
30,416
0
L
Medusa
18,360
10,221
0
3,738
10,166
3,632
0
1,461
8,665
0
84,476
W
Gilgamesh
ii-Rogers-ii
Gilgamesh
8,642
2,368
0
5,515
12,162
6,167
0
3,327
8,679
0
79,659
W
Poseidon
4,613
394
0
957
8,080
2,952
316
5,140
2,905
44,775
0
L
11,821
208
0
3,116
11,033
3,865
235
2,592
8,047
56,493
0
W
Apollo
thekaleb22
Apollo
5,951
3,411
0
4,043
13,961
4,467
1,159
1,809
12,152
0
50,088
L
Bakasura
trogladite219
Bakasura
2,452
1,849
0
1,821
10,457
3,684
0
57
10,382
0
30,934

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,578
Gold Earned
42,720
477
Minions Killed
422
0
Camps Cleared
0
1,678,239
Distance Traveled
1,557,167
11
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chaac
10,438
580
122
7
0
346,977
1
L
Gilgamesh
8,668
482
86
5
0
309,115
1
L
Ymir
7,820
434
25
1
0
311,841
0
W
Ymir
8,183
455
33
2
0
296,634
2
L
Medusa
10,489
583
131
7
0
313,306
0
W
Gilgamesh
10,512
584
128
7
0
400,830
2
W
Poseidon
9,375
521
96
5
0
327,330
2
L
Ah Puch
8,868
493
108
6
0
305,111
5
W
Apollo
9,070
504
98
5
0
306,468
4
L
Bakasura
6,875
382
72
4
0
317,794
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role