Player Matchup

Cthulhu
Cthulhu
Delrealfa
Cthulhu
Level 16
God Stats
3W - 4L
1,500 SR
Queue Stats
101W - 113L
1,552 Elo+
Party 2
Da Ji
Da Ji
Scout7808
Da Ji
Level 13
God Stats
1W - 1L
1,500 SR
Queue Stats
7W - 5L
1,517 Elo+
Party 2
Artemis
Artemis
cagueinoxao
Artemis
Level 14
God Stats
4W - 2L
1,296 SR
Queue Stats
51W - 30L
1,517 Elo+
Party 2
Poseidon
Poseidon
hnrc
Poseidon
Level 26
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ganesha
Ganesha
rafanello
Ganesha
Level 17
God Stats
3W - 0L
1,724 SR
Queue Stats
18W - 17L
1,367 Elo+
Party 2
Team Averages
Level 17
1,504 SR
1,491 Elo+

VS

Team Averages
Level 16
1,445 SR
1,436 Elo+
Set
Set
Kesper
Set
Level 16
God Stats
0W - 1L
1,500 SR
Queue Stats
19W - 14L
1,454 Elo+
Party 1
Izanami
Izanami
Kitsukee
Izanami
Level 22
God Stats
3W - 1L
1,500 SR
Queue Stats
16W - 12L
1,272 Elo+
Party 1
Discordia
Discordia
Rukasu
Discordia
Level 18
God Stats
0W - 2L
1,316 SR
Queue Stats
21W - 17L
1,443 Elo+
Party 1
Fenrir
Fenrir
TheLamoraBoy
Fenrir
Level 18
God Stats
15W - 12L
1,409 SR
Queue Stats
119W - 109L
1,533 Elo+
Solo
Xing Tian
Xing Tian
ThorGP9
Xing Tian
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
16W - 16L
1,478 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
Delrealfa
Cthulhu
18
2 / 4 / 13
11,436
497
8,845
23,518
22,805
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Da Ji
Scout7808
Da Ji
18
7 / 5 / 8
12,107
526
10,414
17,081
6,826
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heavy Mace

Heavy Mace

+30
Physical Power

Artemis
cagueinoxao
Artemis
19
20 / 6 / 10
13,186
573
22,934
19,115
6,616
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Poseidon
hnrc
Poseidon
20
11 / 1 / 3
14,114
614
14,627
7,244
3,167
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Gem of Isolation

Gem of Isolation

+65
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Ganesha
rafanello
Ganesha
16
1 / 1 / 31
11,454
498
8,620
18,002
11,600
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Set
Kesper
Set
17
2 / 7 / 3
11,002
478
2,605
15,668
7,086
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Izanami
Kitsukee
Izanami
18
9 / 11 / 1
12,701
552
19,159
20,218
7,761
The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Discordia
Rukasu
Discordia
13
0 / 8 / 7
9,287
404
11,521
13,856
4,437
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Fenrir
19
6 / 5 / 3
12,623
549
17,961
20,048
22,745
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Xing Tian
ThorGP9
Xing Tian
12
0 / 11 / 6
8,219
357
2,370
14,481
10,075
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

106
Kill Participation
37
41
Kills
17
17
Deaths
42
65
Assists
20
Player
Kills
Deaths
Assists
KDA
W
Cthulhu
Delrealfa
Cthulhu
2
4
13
2.13
L
Set
Kesper
Set
2
7
3
0.5
L
Izanami
Kitsukee
Izanami
9
11
1
0.86
L
Discordia
Rukasu
Discordia
0
8
7
0.44
W
Da Ji
Scout7808
Da Ji
7
5
8
2.2
L
Fenrir
6
5
3
1.5
L
Xing Tian
ThorGP9
Xing Tian
0
11
6
0.27
W
Artemis
cagueinoxao
Artemis
20
6
10
4.17
W
Poseidon
hnrc
Poseidon
11
1
3
12.5
W
Ganesha
rafanello
Ganesha
1
1
31
16.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

65,440
Damage
53,616
84,960
Taken
84,271
51,014
Mitigated
52,104
29,893
Healing
15,668
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cthulhu
Delrealfa
Cthulhu
8,845
391
955
10,908
23,518
22,805
313
3,339
20,041
63,324
0
L
Set
Kesper
Set
2,605
777
0
3,893
15,668
7,086
2,306
5,602
10,066
0
68,299
L
Izanami
Kitsukee
Izanami
19,159
14,510
0
3,867
20,218
7,761
504
7,072
13,146
0
79,243
L
Discordia
Rukasu
Discordia
11,521
1,286
0
773
13,856
4,437
155
5,286
8,570
38,120
0
W
Da Ji
Scout7808
Da Ji
10,414
2,226
0
6,060
17,081
6,826
1,150
1,890
15,039
0
82,950
L
Fenrir
17,961
4,393
0
6,615
20,048
22,745
0
8,549
11,499
0
72,542
L
Xing Tian
ThorGP9
Xing Tian
2,370
304
0
520
14,481
10,075
0
5,583
8,898
7,130
0
W
Artemis
cagueinoxao
Artemis
22,934
13,405
0
6,243
19,115
6,616
3,979
3,844
15,023
0
66,252
W
Poseidon
hnrc
Poseidon
14,627
1,113
0
1,686
7,244
3,167
2,723
391
6,543
104,900
0
W
Ganesha
rafanello
Ganesha
8,620
649
0
4,041
18,002
11,600
958
3,498
14,248
29,339
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

62,297
Gold Earned
53,832
588
Minions Killed
455
0
Camps Cleared
0
2,152,705
Distance Traveled
1,773,230
14
Wards Purchased
22
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cthulhu
11,436
497
126
5
0
420,201
6
L
Set
11,002
478
127
6
0
340,848
10
L
Izanami
12,701
552
124
5
0
307,978
2
L
Discordia
9,287
404
66
3
0
380,582
5
W
Da Ji
12,107
526
131
6
0
437,639
0
L
Fenrir
12,623
549
130
6
0
407,980
5
L
Xing Tian
8,219
357
8
0
0
335,842
0
W
Artemis
13,186
573
112
5
0
358,548
2
W
Poseidon
14,114
614
213
9
0
484,145
4
W
Ganesha
11,454
498
6
0
0
452,172
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role