Player Matchup

Thanatos
Thanatos
Bazz W
Thanatos
Level 54
God Stats
1W - 1L
1,489 SR
Queue Stats
40W - 22L
1,490 Elo+
Party 2
Discordia
Discordia
Britt S x
Discordia
Level 28
God Stats
7W - 5L
1,592 SR
Queue Stats
16W - 27L
1,500 Elo+
Party 2
Tyr
Tyr
umuni
Tyr
Level 147
God Stats
0W - 1L
1,784 SR
Queue Stats
37W - 52L
1,171 Elo+
Party 2
Team Averages
Level 76
1,622 SR
1,387 Elo+

VS

Team Averages
Level 102
1,626 SR
1,572 Elo+
Anhur
Anhur
 
Anhur
Level 150
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Gilgamesh
Gilgamesh
Haulls
Gilgamesh
Level 113
God Stats
11W - 5L
1,878 SR
Queue Stats
328W - 173L
1,717 Elo+
Party 1
Baron Samedi
Baron Samedi
Pierre_Sama33
Baron Samedi
Level 42
God Stats
29W - 33L
1,500 SR
Queue Stats
147W - 184L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
Bazz W
Thanatos
14
3 / 9 / 4
11,322
666
6,383
17,562
5,549
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Discordia
Britt S x
Discordia
15
3 / 3 / 5
10,930
643
14,773
14,459
6,375
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Tyr
umuni
Tyr
14
5 / 6 / 5
11,526
678
8,487
16,737
17,155
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anhur
 
Anhur
16
6 / 3 / 11
12,048
709
22,367
16,450
7,095
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Gilgamesh
Haulls
Gilgamesh
16
9 / 3 / 6
12,342
726
11,305
16,250
12,841
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Baron Samedi
Pierre_Sama33
Baron Samedi
14
2 / 5 / 8
10,943
644
6,872
11,036
4,372
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

25
Kill Participation
42
11
Kills
17
18
Deaths
11
14
Assists
25
Player
Kills
Deaths
Assists
KDA
W
Anhur
 
Anhur
6
3
11
3.83
L
Thanatos
Bazz W
Thanatos
3
9
4
0.56
L
Discordia
Britt S x
Discordia
3
3
5
1.83
W
Gilgamesh
Haulls
Gilgamesh
9
3
6
4
W
Baron Samedi
Pierre_Sama33
Baron Samedi
2
5
8
1.2
L
Tyr
umuni
Tyr
5
6
5
1.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,643
Damage
40,544
48,758
Taken
43,736
29,079
Mitigated
24,308
9,192
Healing
11,888
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Anhur
 
Anhur
22,367
12,380
0
4,924
16,450
7,095
1,427
6,285
10,015
0
65,134
L
Thanatos
Bazz W
Thanatos
6,383
1,590
0
5,286
17,562
5,549
0
1,553
15,859
0
33,301
L
Discordia
Britt S x
Discordia
14,773
654
170
2,475
14,459
6,375
0
1,239
13,100
50,528
0
W
Gilgamesh
Haulls
Gilgamesh
11,305
3,663
0
3,864
16,250
12,841
913
4,281
11,819
0
52,215
W
Baron Samedi
Pierre_Sama33
Baron Samedi
6,872
379
1,213
1,887
11,036
4,372
511
4,357
6,488
23,726
0
L
Tyr
umuni
Tyr
8,487
1,427
0
1,261
16,737
17,155
0
4,177
12,360
0
18,740

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,778
Gold Earned
35,333
127
Minions Killed
165
0
Camps Cleared
0
855,800
Distance Traveled
887,583
4
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Anhur
12,048
709
65
4
0
276,040
2
L
Thanatos
11,322
666
43
3
0
257,235
1
L
Discordia
10,930
643
58
3
0
304,760
1
W
Gilgamesh
12,342
726
62
4
0
327,259
3
W
Baron Samedi
10,943
644
38
2
0
284,284
0
L
Tyr
11,526
678
26
2
0
293,805
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role