Player Matchup

Gilgamesh
Gilgamesh
JustStreak
Gilgamesh
Level 64
God Stats
1W - 3L
1,514 SR
Queue Stats
33W - 29L
1,532 Elo+
Solo
Hel
Hel
JustTristann
Hel
Level 160
God Stats
2W - 6L
1,371 SR
Queue Stats
125W - 110L
1,490 Elo+
Solo
Skadi
Skadi
Rex468
Skadi
Level 80
God Stats
2W - 0L
1,500 SR
Queue Stats
8W - 9L
1,445 Elo+
Solo
Cu Chulainn
Cu Chulainn
ironDRAGON21
Cu Chulainn
Level 92
God Stats
14W - 11L
1,478 SR
Queue Stats
418W - 389L
1,540 Elo+
Solo
Zeus
Zeus
killershot258
Zeus
Level 115
God Stats
1W - 3L
1,567 SR
Queue Stats
218W - 208L
1,524 Elo+
Solo
Team Averages
Level 102
1,486 SR
1,506 Elo+

VS

Team Averages
Level 107
1,548 SR
1,541 Elo+
Tiamat
Tiamat
 
Tiamat
Level 129
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Izanami
Izanami
GibbyThatMoney
Izanami
Level 126
God Stats
8W - 4L
1,503 SR
Queue Stats
105W - 101L
1,551 Elo+
Party 1
Nike
Nike
Klayborne28
Nike
Level 83
God Stats
8W - 4L
1,782 SR
Queue Stats
119W - 106L
1,577 Elo+
Solo
Ao Kuang
Ao Kuang
Narkyboi
Ao Kuang
Level 76
God Stats
5W - 2L
1,302 SR
Queue Stats
176W - 164L
1,536 Elo+
Party 1
Gilgamesh
Gilgamesh
StellarAsterism
Gilgamesh
Level 119
God Stats
31W - 25L
1,653 SR
Queue Stats
347W - 326L
1,543 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
JustStreak
Gilgamesh
10
2 / 0 / 3
6,441
537
3,076
5,739
2,083
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

10
1 / 1 / 3
5,927
494
4,492
5,710
1,811
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Skadi
Rex468
Skadi
12
2 / 1 / 3
6,926
577
4,681
5,171
1,351
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Cu Chulainn
ironDRAGON21
Cu Chulainn
13
2 / 0 / 2
7,220
602
5,851
6,632
3,985
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

11
4 / 2 / 3
6,409
534
6,831
6,199
1,864
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tiamat
 
Tiamat
10
2 / 2 / 1
5,849
487
4,334
5,293
3,043
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

11
0 / 2 / 1
6,384
532
3,393
7,337
2,049
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

11
1 / 2 / 0
6,253
521
2,137
10,458
4,876
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Ao Kuang
Narkyboi
Ao Kuang
10
1 / 2 / 1
5,633
469
2,031
6,942
1,972
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Gilgamesh
StellarAsterism
Gilgamesh
10
0 / 3 / 1
5,479
457
3,306
8,234
2,605
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

25
Kill Participation
8
11
Kills
4
4
Deaths
11
14
Assists
4
Player
Kills
Deaths
Assists
KDA
L
Tiamat
 
Tiamat
2
2
1
1.25
L
0
2
1
0.25
W
Gilgamesh
JustStreak
Gilgamesh
2
0
3
3.5
W
1
1
3
2.5
L
1
2
0
0.5
L
Ao Kuang
Narkyboi
Ao Kuang
1
2
1
0.75
W
Skadi
Rex468
Skadi
2
1
3
3.5
L
Gilgamesh
StellarAsterism
Gilgamesh
0
3
1
0.17
W
Cu Chulainn
ironDRAGON21
Cu Chulainn
2
0
2
3
W
4
2
3
2.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,931
Damage
15,201
29,451
Taken
38,264
11,094
Mitigated
14,545
13,178
Healing
10,973
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Tiamat
 
Tiamat
4,334
355
0
1,386
5,293
3,043
0
2,630
2,449
28,087
0
L
3,393
1,598
0
3,134
7,337
2,049
0
1,013
6,198
0
37,997
W
Gilgamesh
JustStreak
Gilgamesh
3,076
746
0
2,163
5,739
2,083
93
378
5,283
0
31,926
W
4,492
313
2,029
2,728
5,710
1,811
116
2,458
3,169
21,815
0
L
2,137
327
0
2,507
10,458
4,876
0
1,814
8,490
0
32,387
L
Ao Kuang
Narkyboi
Ao Kuang
2,031
537
0
2,930
6,942
1,972
0
2,373
4,303
21,133
0
W
Skadi
Rex468
Skadi
4,681
1,556
0
1,662
5,171
1,351
396
321
4,850
0
39,510
L
Gilgamesh
StellarAsterism
Gilgamesh
3,306
952
0
1,016
8,234
2,605
0
2,960
5,000
0
35,159
W
Cu Chulainn
ironDRAGON21
Cu Chulainn
5,851
1,434
0
3,048
6,632
3,985
472
344
5,955
2,861
40,230
W
6,831
601
0
1,548
6,199
1,864
0
2,500
3,479
34,466
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,923
Gold Earned
29,598
371
Minions Killed
356
0
Camps Cleared
0
1,174,437
Distance Traveled
1,084,483
15
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Tiamat
5,849
487
67
6
0
208,922
2
L
Izanami
6,384
532
85
7
0
194,354
2
W
Gilgamesh
6,441
537
85
7
0
274,902
3
W
Hel
5,927
494
53
4
0
235,139
4
L
Nike
6,253
521
87
7
0
215,458
2
L
Ao Kuang
5,633
469
48
4
0
232,536
0
W
Skadi
6,926
577
72
6
0
207,352
3
L
Gilgamesh
5,479
457
69
6
0
233,213
0
W
Cu Chulainn
7,220
602
97
8
0
244,285
0
W
Zeus
6,409
534
64
5
0
212,759
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role