Player Matchup

Da Ji
Da Ji
Charly760
Da Ji
Level 25
God Stats
1W - 1L
1,500 SR
Queue Stats
68W - 17L
1,721 Elo+
Party 2
Chiron
Chiron
SloppyJoel760
Chiron
Level 86
God Stats
7W - 4L
1,750 SR
Queue Stats
294W - 207L
1,675 Elo+
Party 2
Gilgamesh
Gilgamesh
WarmJalapeno
Gilgamesh
Level 28
God Stats
0W - 1L
1,500 SR
Queue Stats
99W - 99L
1,562 Elo+
Solo
Artio
Artio
ZunigaG760
Artio
Level 107
God Stats
19W - 17L
1,726 SR
Queue Stats
541W - 392L
1,631 Elo+
Party 2
Tiamat
Tiamat
black_moses91
Tiamat
Level 31
God Stats
0W - 1L
1,807 SR
Queue Stats
0W - 2L
1,500 Elo+
Solo
Team Averages
Level 55
1,657 SR
1,618 Elo+

VS

Team Averages
Level 121
1,430 SR
1,463 Elo+
Zeus
Zeus
Blindeyes24
Zeus
Level 47
God Stats
1W - 0L
1,500 SR
Queue Stats
8W - 8L
1,520 Elo+
Party 1
Ganesha
Ganesha
FrackYouThatsWhy
Ganesha
Level 123
God Stats
5W - 4L
1,612 SR
Queue Stats
22W - 45L
1,250 Elo+
Party 1
Gilgamesh
Gilgamesh
JPRAckley
Gilgamesh
Level 141
God Stats
4W - 5L
1,312 SR
Queue Stats
65W - 74L
1,504 Elo+
Party 1
Discordia
Discordia
eqkimbel1890
Discordia
Level 155
God Stats
2W - 3L
1,178 SR
Queue Stats
109W - 118L
1,458 Elo+
Party 1
Danzaburou
Danzaburou
ihams
Danzaburou
Level 139
God Stats
1W - 2L
1,547 SR
Queue Stats
54W - 55L
1,584 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Da Ji
Charly760
Da Ji
17
4 / 2 / 5
10,653
761
6,761
9,801
4,204
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

17
3 / 3 / 4
9,790
699
16,318
13,604
5,618
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Gilgamesh
WarmJalapeno
Gilgamesh
16
3 / 4 / 3
9,655
690
9,161
14,177
12,650
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Artio
16
0 / 3 / 3
8,878
634
3,386
19,864
11,924
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

14
0 / 4 / 4
8,046
575
6,104
8,932
5,766
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
6 / 3 / 4
11,432
817
13,690
8,462
3,340
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

17
0 / 2 / 13
9,322
666
7,220
10,021
7,431
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Gilgamesh
JPRAckley
Gilgamesh
17
3 / 1 / 10
11,781
842
9,425
13,115
7,022
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Discordia
eqkimbel1890
Discordia
16
2 / 1 / 9
9,877
706
10,914
6,868
2,460
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Danzaburou
ihams
Danzaburou
18
5 / 3 / 11
11,065
790
13,644
10,631
4,970
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Match Insights

Player Kills, Deaths, and Assists

29
Kill Participation
63
10
Kills
16
16
Deaths
10
19
Assists
47
Player
Kills
Deaths
Assists
KDA
W
6
3
4
2.67
L
Da Ji
Charly760
Da Ji
4
2
5
3.25
W
0
2
13
3.25
W
Gilgamesh
JPRAckley
Gilgamesh
3
1
10
8
L
3
3
4
1.67
L
Gilgamesh
WarmJalapeno
Gilgamesh
3
4
3
1.13
L
Artio
0
3
3
0.5
L
0
4
4
0.5
W
Discordia
eqkimbel1890
Discordia
2
1
9
6.5
W
Danzaburou
ihams
Danzaburou
5
3
11
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

41,730
Damage
54,893
66,378
Taken
49,097
40,162
Mitigated
25,223
16,490
Healing
13,697
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
13,690
1,557
0
1,391
8,462
3,340
644
2,510
5,877
43,376
0
L
Da Ji
Charly760
Da Ji
6,761
2,130
0
1,051
9,801
4,204
0
3,689
6,020
0
22,379
W
7,220
126
2,718
1,606
10,021
7,431
409
2,164
7,807
27,278
0
W
Gilgamesh
JPRAckley
Gilgamesh
9,425
1,292
0
3,279
13,115
7,022
1,037
1,997
11,043
0
25,647
L
16,318
5,504
452
5,236
13,604
5,618
0
7,165
6,209
0
53,041
L
Gilgamesh
WarmJalapeno
Gilgamesh
9,161
1,439
0
1,774
14,177
12,650
0
8,054
5,822
0
33,785
L
Artio
3,386
393
245
6,258
19,864
11,924
0
7,475
12,113
24,452
0
L
6,104
633
0
1,474
8,932
5,766
0
4,841
3,961
25,887
0
W
Discordia
eqkimbel1890
Discordia
10,914
137
0
1,279
6,868
2,460
1,057
1,371
5,372
32,889
0
W
Danzaburou
ihams
Danzaburou
13,644
8,467
0
3,424
10,631
4,970
2,584
1,668
8,863
0
46,082

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,022
Gold Earned
53,477
323
Minions Killed
342
8
Camps Cleared
5
1,245,346
Distance Traveled
1,358,094
9
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Zeus
11,432
817
104
7
1
231,988
1
L
Da Ji
10,653
761
51
4
3
232,852
4
W
Ganesha
9,322
666
15
1
0
291,956
3
W
Gilgamesh
11,781
842
52
4
2
299,104
2
L
Chiron
9,790
699
99
7
2
247,411
3
L
Gilgamesh
9,655
690
63
5
2
259,420
1
L
Artio
8,878
634
60
4
0
268,108
1
L
Tiamat
8,046
575
50
4
1
237,555
0
W
Discordia
9,877
706
69
5
0
285,436
3
W
Danzaburou
11,065
790
102
7
2
249,610
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role