Player Matchup

Merlin
Merlin
BALEC69
Merlin
Level 28
God Stats
4W - 4L
1,341 SR
Queue Stats
101W - 74L
1,560 Elo+
Solo
Izanami
Izanami
Smeker26
Izanami
Level 4
God Stats
0W - 1L
1,252 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 1
Erlang Shen
Erlang Shen
ZvekiSama
Erlang Shen
Level 6
God Stats
0W - 1L
1,461 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 1
Team Averages
Level 13
1,351 SR
1,520 Elo+

VS

Team Averages
Level 42
1,529 SR
1,379 Elo+
Neith
Neith
CocoLoco1421
Neith
Level 6
God Stats
3W - 3L
1,729 SR
Queue Stats
39W - 46L
1,381 Elo+
Party 2
Gilgamesh
Gilgamesh
ScrewyGroundhog
Gilgamesh
Level 16
God Stats
1W - 2L
1,500 SR
Queue Stats
34W - 56L
1,263 Elo+
Solo
Ra
Ra
i11ushun
Ra
Level 104
God Stats
2W - 2L
1,357 SR
Queue Stats
175W - 204L
1,492 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
BALEC69
Merlin
16
3 / 6 / 3
10,736
632
15,517
10,250
4,721
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Izanami
Smeker26
Izanami
13
2 / 10 / 3
10,470
616
6,645
13,172
4,914
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Erlang Shen
ZvekiSama
Erlang Shen
11
1 / 10 / 4
9,645
567
7,240
17,342
7,735
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
4 / 1 / 17
11,739
691
4,649
5,122
2,175
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Gilgamesh
ScrewyGroundhog
Gilgamesh
14
5 / 4 / 13
11,379
669
13,092
17,636
11,552
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

18
17 / 1 / 7
14,165
833
18,358
14,933
5,933
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Apprentice Staff

Apprentice Staff

+50
Magical Power
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

16
Kill Participation
63
6
Kills
26
26
Deaths
6
10
Assists
37
Player
Kills
Deaths
Assists
KDA
L
Merlin
BALEC69
Merlin
3
6
3
0.75
W
4
1
17
12.5
W
Gilgamesh
ScrewyGroundhog
Gilgamesh
5
4
13
2.88
L
Izanami
Smeker26
Izanami
2
10
3
0.35
L
Erlang Shen
ZvekiSama
Erlang Shen
1
10
4
0.3
W
17
1
7
20.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,402
Damage
36,099
40,764
Taken
37,691
17,370
Mitigated
19,660
2,474
Healing
12,559
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Merlin
BALEC69
Merlin
15,517
1,118
0
0
10,250
4,721
212
5,377
4,615
61,991
0
W
4,649
2,517
0
1,081
5,122
2,175
803
2,000
2,996
0
15,012
W
Gilgamesh
ScrewyGroundhog
Gilgamesh
13,092
2,842
0
3,376
17,636
11,552
321
5,074
10,684
324
38,882
L
Izanami
Smeker26
Izanami
6,645
3,796
0
442
13,172
4,914
550
6,824
6,183
0
28,277
L
Erlang Shen
ZvekiSama
Erlang Shen
7,240
4,646
0
2,032
17,342
7,735
0
5,755
11,270
0
17,807
W
18,358
1,712
1,295
6,807
14,933
5,933
1,227
7,637
6,910
94,465
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,851
Gold Earned
37,283
174
Minions Killed
206
0
Camps Cleared
0
723,734
Distance Traveled
995,714
4
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Merlin
10,736
632
100
6
0
281,581
3
W
Neith
11,739
691
18
1
0
292,754
0
W
Gilgamesh
11,379
669
37
2
0
328,266
4
L
Izanami
10,470
616
53
3
0
177,990
1
L
Erlang Shen
9,645
567
21
1
0
264,163
0
W
Ra
14,165
833
151
9
0
374,694
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role