Player Matchup

Gilgamesh
Gilgamesh
Fade-Kunn
Gilgamesh
Level 126
God Stats
1W - 1L
1,500 SR
Queue Stats
67W - 67L
1,525 Elo+
Party 2
Tiamat
Tiamat
Mon3y_Mad3
Tiamat
Level 117
God Stats
0W - 1L
1,500 SR
Queue Stats
20W - 19L
1,446 Elo+
Party 2
Ra
Ra
YungRefrigerater
Ra
Level 115
God Stats
6W - 9L
1,431 SR
Queue Stats
87W - 88L
1,519 Elo+
Party 2
Team Averages
Level 119
1,477 SR
1,496 Elo+

VS

Team Averages
Level 129
1,343 SR
1,439 Elo+
Baron Samedi
Baron Samedi
Giggide
Baron Samedi
Level 160
God Stats
10W - 12L
1,236 SR
Queue Stats
441W - 481L
1,462 Elo+
Party 1
Da Ji
Da Ji
head5hot9ro
Da Ji
Level 103
God Stats
5W - 1L
1,323 SR
Queue Stats
49W - 65L
1,360 Elo+
Party 1
Gilgamesh
Gilgamesh
oXPantyBanditXo
Gilgamesh
Level 125
God Stats
9W - 8L
1,471 SR
Queue Stats
132W - 138L
1,496 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
Fade-Kunn
Gilgamesh
13
3 / 8 / 3
10,837
602
15,552
17,677
8,424
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

Tiamat
Mon3y_Mad3
Tiamat
14
3 / 9 / 3
11,332
630
6,568
16,576
8,650
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

14
1 / 8 / 5
11,047
614
12,036
13,673
5,263
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
Giggide
Baron Samedi
17
7 / 1 / 15
12,705
706
18,709
17,011
9,946
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

17
14 / 4 / 8
13,307
739
12,440
14,697
8,608
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Gilgamesh
oXPantyBanditXo
Gilgamesh
16
4 / 2 / 16
12,174
676
11,313
18,987
15,372
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Match Insights

Player Kills, Deaths, and Assists

18
Kill Participation
64
7
Kills
25
25
Deaths
7
11
Assists
39
Player
Kills
Deaths
Assists
KDA
L
Gilgamesh
Fade-Kunn
Gilgamesh
3
8
3
0.56
W
Baron Samedi
Giggide
Baron Samedi
7
1
15
14.5
L
Tiamat
Mon3y_Mad3
Tiamat
3
9
3
0.5
L
1
8
5
0.44
W
14
4
8
4.5
W
Gilgamesh
oXPantyBanditXo
Gilgamesh
4
2
16
6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

34,156
Damage
42,462
47,926
Taken
50,695
22,337
Mitigated
33,926
6,005
Healing
18,450
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Gilgamesh
Fade-Kunn
Gilgamesh
15,552
2,711
0
184
17,677
8,424
79
5,687
11,304
0
30,394
W
Baron Samedi
Giggide
Baron Samedi
18,709
556
3,846
9,837
17,011
9,946
856
3,852
12,912
69,381
0
L
Tiamat
Mon3y_Mad3
Tiamat
6,568
626
0
1,644
16,576
8,650
162
8,058
7,579
41,487
0
L
12,036
389
821
3,356
13,673
5,263
200
3,897
9,104
53,903
0
W
12,440
3,380
0
1,047
14,697
8,608
0
5,622
8,795
0
26,261
W
Gilgamesh
oXPantyBanditXo
Gilgamesh
11,313
1,294
303
3,417
18,987
15,372
720
8,237
10,330
0
62,681

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,216
Gold Earned
38,186
179
Minions Killed
227
0
Camps Cleared
0
801,949
Distance Traveled
1,023,404
5
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Gilgamesh
10,837
602
26
1
0
250,144
0
W
Baron Samedi
12,705
706
101
6
0
327,818
3
L
Tiamat
11,332
630
68
4
0
272,870
1
L
Ra
11,047
614
85
5
0
278,935
4
W
Da Ji
13,307
739
41
2
0
354,803
1
W
Gilgamesh
12,174
676
85
5
0
340,783
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role