Player Matchup

Scylla
Scylla
Sernabes
Scylla
Level 100
God Stats
25W - 20L
1,513 SR
Queue Stats
346W - 433L
1,356 Elo+
Party 3
Sun Wukong
Sun Wukong
SuggestiveSorcer
Sun Wukong
Level 69
God Stats
30W - 42L
1,466 SR
Queue Stats
229W - 297L
1,429 Elo+
Party 3
Medusa
Medusa
jhopp9
Medusa
Level 56
God Stats
6W - 17L
1,271 SR
Queue Stats
79W - 119L
1,355 Elo+
Party 3
Athena
Athena
michaelleddy149
Athena
Level 97
God Stats
13W - 11L
1,458 SR
Queue Stats
134W - 174L
1,341 Elo+
Party 3
Nemesis
Nemesis
thegreatconky
Nemesis
Level 49
God Stats
3W - 6L
1,467 SR
Queue Stats
219W - 304L
1,385 Elo+
Party 3
Team Averages
Level 74
1,435 SR
1,373 Elo+

VS

Team Averages
Level 43
1,550 SR
1,402 Elo+
Cernunnos
Cernunnos
GAMECHEATER1105
Cernunnos
Level 16
God Stats
21W - 24L
1,487 SR
Queue Stats
33W - 42L
1,417 Elo+
Party 2
Khepri
Khepri
Richpanda111
Khepri
Level 63
God Stats
1W - 2L
1,866 SR
Queue Stats
206W - 216L
1,437 Elo+
Party 1
Tiamat
Tiamat
Swayly3211
Tiamat
Level 20
God Stats
0W - 1L
1,229 SR
Queue Stats
49W - 60L
1,428 Elo+
Party 1
Gilgamesh
Gilgamesh
SyNc_AquaYT
Gilgamesh
Level 47
God Stats
7W - 4L
1,500 SR
Queue Stats
36W - 51L
1,317 Elo+
Party 1
Set
Set
ninjasniper800
Set
Level 69
God Stats
12W - 11L
1,666 SR
Queue Stats
33W - 36L
1,412 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
Sernabes
Scylla
16
5 / 1 / 4
9,667
509
9,735
7,215
2,351
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Sun Wukong
SuggestiveSorcer
Sun Wukong
15
5 / 4 / 4
9,884
520
6,134
14,932
7,616
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Medusa
jhopp9
Medusa
15
2 / 1 / 5
8,847
466
8,848
9,634
3,689
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

15
6 / 2 / 5
10,003
526
7,471
16,494
14,432
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Nemesis
16
4 / 2 / 8
9,828
517
8,888
14,300
6,971
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cernunnos
GAMECHEATER1105
Cernunnos
14
0 / 3 / 2
8,269
435
7,568
9,044
5,281
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Short Bow

Short Bow

+15%
Attack Speed

Khepri
12
1 / 3 / 0
7,903
416
4,260
6,285
4,432
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Tiamat
Swayly3211
Tiamat
13
0 / 7 / 3
8,282
436
5,762
11,102
5,394
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Gilgamesh
SyNc_AquaYT
Gilgamesh
16
5 / 4 / 3
10,039
528
9,891
14,290
7,253
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

17
4 / 5 / 1
10,351
545
12,934
15,098
7,412
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Match Insights

Player Kills, Deaths, and Assists

48
Kill Participation
19
22
Kills
10
10
Deaths
22
26
Assists
9
Player
Kills
Deaths
Assists
KDA
L
Cernunnos
GAMECHEATER1105
Cernunnos
0
3
2
0.33
L
Khepri
1
3
0
0.33
W
Scylla
Sernabes
Scylla
5
1
4
7
W
Sun Wukong
SuggestiveSorcer
Sun Wukong
5
4
4
1.75
L
Tiamat
Swayly3211
Tiamat
0
7
3
0.21
L
Gilgamesh
SyNc_AquaYT
Gilgamesh
5
4
3
1.63
W
Medusa
jhopp9
Medusa
2
1
5
4.5
W
6
2
5
4.25
L
4
5
1
0.9
W
Nemesis
4
2
8
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

41,076
Damage
40,415
62,575
Taken
55,819
35,059
Mitigated
29,772
21,540
Healing
12,116
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cernunnos
GAMECHEATER1105
Cernunnos
7,568
2,255
0
1,430
9,044
5,281
748
1,745
7,299
0
44,321
L
Khepri
4,260
250
0
827
6,285
4,432
0
1,843
4,402
29,418
0
W
Scylla
Sernabes
Scylla
9,735
218
0
2,736
7,215
2,351
139
1,999
4,888
52,253
0
W
Sun Wukong
SuggestiveSorcer
Sun Wukong
6,134
1,478
0
4,778
14,932
7,616
1,694
1,906
12,895
0
40,568
L
Tiamat
Swayly3211
Tiamat
5,762
415
219
2,272
11,102
5,394
321
5,128
5,599
39,581
0
L
Gilgamesh
SyNc_AquaYT
Gilgamesh
9,891
2,672
0
2,039
14,290
7,253
2,558
4,165
10,035
0
43,485
W
Medusa
jhopp9
Medusa
8,848
3,541
0
3,757
9,634
3,689
1,354
1,033
8,476
0
69,950
W
7,471
1,520
753
6,305
16,494
14,432
374
3,289
12,662
23,579
0
L
12,934
5,405
0
5,329
15,098
7,412
0
3,680
11,278
0
68,949
W
Nemesis
8,888
5,109
0
3,211
14,300
6,971
0
1,205
12,982
0
75,636

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

48,229
Gold Earned
44,844
450
Minions Killed
431
0
Camps Cleared
0
1,842,984
Distance Traveled
1,696,905
13
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cernunnos
8,269
435
90
5
0
318,192
0
L
Khepri
7,903
416
43
2
0
353,752
4
W
Scylla
9,667
509
106
6
0
359,804
3
W
Sun Wukong
9,884
520
72
4
0
381,349
4
L
Tiamat
8,282
436
74
4
0
328,385
5
L
Gilgamesh
10,039
528
89
5
0
368,120
1
W
Medusa
8,847
466
124
7
0
360,097
1
W
Athena
10,003
526
33
2
0
363,396
5
L
Set
10,351
545
135
7
0
328,456
2
W
Nemesis
9,828
517
115
6
0
378,338
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role