Player Matchup

Merlin
Merlin
FuZe 2point0
Merlin
Level 142
God Stats
5W - 4L
1,642 SR
Queue Stats
301W - 278L
1,589 Elo+
Party 1
Cabrakan
Cabrakan
Jayhawk18td
Cabrakan
Level 69
God Stats
10W - 7L
1,671 SR
Queue Stats
103W - 84L
1,635 Elo+
Solo
Cupid
Cupid
The Lazy Bean
Cupid
Level 126
God Stats
19W - 14L
1,616 SR
Queue Stats
234W - 218L
1,594 Elo+
Party 4
Pele
Pele
The Stinky Leaf
Pele
Level 145
God Stats
10W - 8L
1,508 SR
Queue Stats
257W - 252L
1,569 Elo+
Party 4
Gilgamesh
Gilgamesh
weckmon
Gilgamesh
Level 136
God Stats
35W - 25L
1,406 SR
Queue Stats
601W - 576L
1,510 Elo+
Party 1
Team Averages
Level 124
1,568 SR
1,580 Elo+

VS

Team Averages
Level 138
1,464 SR
1,560 Elo+
Tiamat
Tiamat
Cadeuceus
Tiamat
Level 125
God Stats
1W - 5L
1,353 SR
Queue Stats
219W - 195L
1,553 Elo+
Party 3
Kuzenbo
Kuzenbo
CaptainMeadBeard
Kuzenbo
Level 146
God Stats
14W - 19L
1,279 SR
Queue Stats
303W - 267L
1,580 Elo+
Party 2
Ao Kuang
Ao Kuang
ManiacalTr0jan
Ao Kuang
Level 157
God Stats
3W - 4L
1,279 SR
Queue Stats
256W - 240L
1,524 Elo+
Solo
Sylvanus
Sylvanus
P1_FingerSlinger
Sylvanus
Level 103
God Stats
3W - 3L
1,652 SR
Queue Stats
97W - 107L
1,555 Elo+
Party 2
Achilles
Achilles
soybiz2
Achilles
Level 160
God Stats
5W - 3L
1,754 SR
Queue Stats
286W - 255L
1,587 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
20
4 / 1 / 4
12,782
556
12,510
9,593
4,931
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Cabrakan
Jayhawk18td
Cabrakan
17
0 / 2 / 12
11,345
493
8,010
17,489
17,596
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

20
5 / 0 / 4
12,301
535
11,420
10,652
4,825
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

20
9 / 2 / 5
12,560
546
16,750
19,575
8,478
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Gilgamesh
weckmon
Gilgamesh
18
0 / 4 / 5
11,383
495
6,517
16,993
10,895
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tiamat
Cadeuceus
Tiamat
17
2 / 8 / 1
10,512
457
6,489
17,064
8,698
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

14
0 / 5 / 1
8,744
380
5,002
16,892
15,410
Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Ao Kuang
18
1 / 1 / 2
10,753
468
5,409
15,780
6,352
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

14
1 / 3 / 2
9,275
403
8,947
12,078
9,564
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Achilles
soybiz2
Achilles
19
5 / 1 / 3
12,204
531
11,293
15,235
19,554
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Match Insights

Player Kills, Deaths, and Assists

48
Kill Participation
18
18
Kills
9
9
Deaths
18
30
Assists
9
Player
Kills
Deaths
Assists
KDA
L
Tiamat
Cadeuceus
Tiamat
2
8
1
0.31
L
0
5
1
0.1
W
Merlin
4
1
4
6
W
Cabrakan
Jayhawk18td
Cabrakan
0
2
12
3
L
Ao Kuang
1
1
2
2
L
1
3
2
0.67
W
5
0
4
7
W
9
2
5
5.75
L
Achilles
soybiz2
Achilles
5
1
3
6.5
W
Gilgamesh
weckmon
Gilgamesh
0
4
5
0.63

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

55,207
Damage
37,140
74,302
Taken
77,049
46,725
Mitigated
59,578
33,571
Healing
23,625
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Tiamat
Cadeuceus
Tiamat
6,489
167
0
3,754
17,064
8,698
0
6,526
10,017
75,375
0
L
5,002
1,357
0
2,434
16,892
15,410
0
4,147
12,734
41,390
0
W
Merlin
12,510
715
0
2,012
9,593
4,931
1,336
3,918
5,675
102,371
0
W
Cabrakan
Jayhawk18td
Cabrakan
8,010
1,056
1,871
6,585
17,489
17,596
492
8,565
8,924
49,019
0
L
Ao Kuang
5,409
402
0
8,703
15,780
6,352
0
2,491
13,211
73,845
0
L
8,947
1,861
737
2,321
12,078
9,564
0
3,559
8,467
38,443
0
W
11,420
8,123
686
7,004
10,652
4,825
2,668
4,078
6,574
0
106,877
W
16,750
4,431
0
9,052
19,575
8,478
960
6,346
13,093
0
100,570
L
Achilles
soybiz2
Achilles
11,293
2,974
0
5,676
15,235
19,554
210
3,111
11,954
0
77,591
W
Gilgamesh
weckmon
Gilgamesh
6,517
1,283
0
6,361
16,993
10,895
686
2,940
14,053
0
70,149

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

60,371
Gold Earned
51,488
731
Minions Killed
574
0
Camps Cleared
0
2,148,153
Distance Traveled
1,971,272
32
Wards Purchased
16
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Tiamat
10,512
457
146
6
0
380,703
2
L
Kuzenbo
8,744
380
74
3
0
380,615
3
W
Merlin
12,782
556
200
9
0
413,671
2
W
Cabrakan
11,345
493
55
2
0
424,581
8
L
Ao Kuang
10,753
468
152
7
0
441,103
8
L
Sylvanus
9,275
403
58
3
0
352,386
2
W
Cupid
12,301
535
180
8
0
426,021
6
W
Pele
12,560
546
151
7
0
469,191
7
L
Achilles
12,204
531
144
6
0
416,465
1
W
Gilgamesh
11,383
495
145
6
0
414,689
9

Distance Traveled

Minion Kills by Role

Gold Earned by Role