Player Matchup

Izanami
Izanami
Ash-The-Brummie
Izanami
Level 88
God Stats
0W - 1L
1,500 SR
Queue Stats
10W - 5L
1,618 Elo+
Party 1
He Bo
He Bo
RagingMuppet
He Bo
Level 124
God Stats
1W - 4L
1,188 SR
Queue Stats
105W - 103L
1,541 Elo+
Party 1
Mercury
Mercury
jhaison
Mercury
Level 147
God Stats
4W - 4L
1,706 SR
Queue Stats
849W - 913L
1,382 Elo+
Solo
Neith
Neith
mac549
Neith
Level 17
God Stats
0W - 1L
1,500 SR
Queue Stats
16W - 25L
1,351 Elo+
Solo
Sol
Sol
terry86000
Sol
Level 139
God Stats
0W - 4L
1,278 SR
Queue Stats
225W - 242L
1,470 Elo+
Solo
Team Averages
Level 103
1,434 SR
1,472 Elo+

VS

Team Averages
Level 62
1,591 SR
1,436 Elo+
Horus
Horus
HydraGC
Horus
Level 77
God Stats
1W - 2L
1,655 SR
Queue Stats
36W - 40L
1,398 Elo+
Party 2
Sobek
Sobek
IcedDragoness
Sobek
Level 57
God Stats
3W - 0L
1,500 SR
Queue Stats
202W - 185L
1,448 Elo+
Party 2
Thoth
Thoth
IndrasDependent
Thoth
Level 23
God Stats
4W - 0L
1,500 SR
Queue Stats
111W - 88L
1,401 Elo+
Party 2
Amaterasu
Amaterasu
MILKMANS LOAD
Amaterasu
Level 126
God Stats
7W - 2L
1,800 SR
Queue Stats
471W - 473L
1,550 Elo+
Solo
Agni
Agni
shadownamesto
Agni
Level 28
God Stats
4W - 2L
1,500 SR
Queue Stats
91W - 70L
1,386 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
2 / 5 / 7
9,854
580
12,491
11,036
4,285
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

20
8 / 5 / 9
13,042
767
21,754
14,458
5,158
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Mercury
jhaison
Mercury
18
4 / 6 / 10
11,500
676
8,646
15,351
5,912
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Neith
mac549
Neith
19
5 / 2 / 14
11,380
669
18,540
13,014
5,774
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Mace

Mace

+10
Physical Power

18
2 / 2 / 13
10,708
630
21,826
11,912
4,821
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Horus
HydraGC
Horus
20
4 / 3 / 14
13,241
779
5,970
23,421
22,113
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Enchanted Buckler

Enchanted Buckler

+7
Physical Power
+10
Magical Protection

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

19
3 / 4 / 14
12,837
755
9,823
27,094
45,463
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

19
5 / 4 / 6
12,099
712
12,825
12,182
5,367
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Amaterasu
MILKMANS LOAD
Amaterasu
20
4 / 4 / 14
12,209
718
13,314
26,510
26,083
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Mace

Mace

+10
Physical Power

19
4 / 6 / 9
11,620
684
15,740
15,354
6,950
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

74
Kill Participation
77
21
Kills
20
20
Deaths
21
53
Assists
57
Player
Kills
Deaths
Assists
KDA
L
2
5
7
1.1
W
Horus
HydraGC
Horus
4
3
14
3.67
W
3
4
14
2.5
W
5
4
6
2
W
Amaterasu
MILKMANS LOAD
Amaterasu
4
4
14
2.75
L
8
5
9
2.5
L
Mercury
jhaison
Mercury
4
6
10
1.5
L
Neith
mac549
Neith
5
2
14
6
W
4
6
9
1.42
L
2
2
13
4.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

83,257
Damage
57,672
65,771
Taken
104,561
25,950
Mitigated
105,976
28,132
Healing
56,902
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
12,491
4,160
1,186
909
11,036
4,285
646
8,071
2,965
0
24,859
W
Horus
HydraGC
Horus
5,970
2,297
16,598
12,200
23,421
22,113
1,037
8,400
14,759
0
17,918
W
9,823
929
49
3,750
27,094
45,463
38
9,924
16,836
24,089
0
W
12,825
531
2,185
1,145
12,182
5,367
2,020
7,300
4,832
27,568
0
W
Amaterasu
MILKMANS LOAD
Amaterasu
13,314
3,528
4,029
12,434
26,510
26,083
697
11,007
15,242
0
38,142
L
21,754
461
3,576
4,513
14,458
5,158
380
7,543
6,915
42,536
0
L
Mercury
jhaison
Mercury
8,646
560
2,414
4,508
15,351
5,912
640
8,245
7,106
0
26,766
L
Neith
mac549
Neith
18,540
6,866
73
4,082
13,014
5,774
694
7,785
5,229
0
27,131
W
15,740
848
2,756
1,756
15,354
6,950
2,059
5,916
9,312
37,429
0
L
21,826
1,782
2,502
4,369
11,912
4,821
904
6,744
5,168
38,067
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

56,484
Gold Earned
62,006
159
Minions Killed
165
0
Camps Cleared
0
1,413,666
Distance Traveled
1,569,140
14
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Izanami
9,854
580
22
1
0
224,469
0
W
Horus
13,241
779
19
1
0
363,713
1
W
Sobek
12,837
755
19
1
0
295,737
3
W
Thoth
12,099
712
20
1
0
284,987
0
W
Amaterasu
12,209
718
78
5
0
336,650
0
L
He Bo
13,042
767
59
3
0
244,503
3
L
Mercury
11,500
676
24
1
0
343,695
6
L
Neith
11,380
669
19
1
0
296,255
5
W
Agni
11,620
684
29
2
0
288,053
1
L
Sol
10,708
630
35
2
0
304,744
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role