Player Matchup

Thoth
Thoth
Gnarbeats
Thoth
Level 16
God Stats
30W - 30L
1,494 SR
Queue Stats
257W - 277L
1,497 Elo+
Solo
Danzaburou
Danzaburou
MisterPringles73
Danzaburou
Level 20
God Stats
7W - 9L
1,405 SR
Queue Stats
10W - 12L
1,424 Elo+
Party 3
Jormungandr
Jormungandr
Sxhift Bp
Jormungandr
Level 29
God Stats
8W - 8L
1,874 SR
Queue Stats
124W - 133L
1,532 Elo+
Solo
Gilgamesh
Gilgamesh
TruelyBoosted
Gilgamesh
Level 106
God Stats
10W - 4L
1,508 SR
Queue Stats
176W - 153L
1,496 Elo+
Party 3
Cabrakan
Cabrakan
iNeoNVIII
Cabrakan
Level 17
God Stats
1W - 2L
1,296 SR
Queue Stats
6W - 9L
1,428 Elo+
Party 3
Team Averages
Level 38
1,515 SR
1,476 Elo+

VS

Team Averages
Level 14
1,544 SR
1,474 Elo+
Tsukuyomi
Tsukuyomi
Call Me Lil B
Tsukuyomi
Level 17
God Stats
2W - 4L
1,500 SR
Queue Stats
52W - 57L
1,500 Elo+
Party 2
Yemoja
Yemoja
GodSoldier911
Yemoja
Level 22
God Stats
2W - 5L
1,500 SR
Queue Stats
125W - 162L
1,500 Elo+
Party 2
Nox
Nox
Kangaroo5454
Nox
Level 17
God Stats
0W - 2L
1,689 SR
Queue Stats
4W - 10L
1,341 Elo+
Solo
Pele
Pele
ThevishCeaser5
Pele
Level 12
God Stats
20W - 21L
1,531 SR
Queue Stats
47W - 44L
1,527 Elo+
Party 1
Apollo
Apollo
xxgmck77xx
Apollo
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thoth
Gnarbeats
Thoth
12
1 / 1 / 5
7,174
552
6,295
4,342
1,999
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Danzaburou
MisterPringles73
Danzaburou
11
0 / 1 / 3
7,356
566
2,513
3,995
1,129
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Jormungandr
Sxhift Bp
Jormungandr
11
7 / 2 / 6
7,567
582
3,923
6,316
2,556
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Gilgamesh
TruelyBoosted
Gilgamesh
13
9 / 0 / 2
8,185
630
8,189
6,698
4,020
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Enchanted Buckler

Enchanted Buckler

+7
Physical Power
+10
Magical Protection

Cabrakan
iNeoNVIII
Cabrakan
9
2 / 1 / 2
6,101
469
3,172
5,558
2,805
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tsukuyomi
Call Me Lil B
Tsukuyomi
8
1 / 5 / 0
5,381
414
1,974
7,141
2,027
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

8
0 / 4 / 0
5,303
408
1,194
7,753
3,362
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Talisman

Talisman

+75
Health
+15
Magical Protection

8
0 / 1 / 0
4,993
384
1,357
4,712
1,510
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

10
4 / 2 / 1
6,158
474
5,827
7,223
2,223
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Apollo
xxgmck77xx
Apollo
8
0 / 8 / 3
5,070
390
3,861
7,343
2,236
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

37
Kill Participation
9
19
Kills
5
5
Deaths
20
18
Assists
4
Player
Kills
Deaths
Assists
KDA
L
Tsukuyomi
Call Me Lil B
Tsukuyomi
1
5
0
0.2
W
Thoth
Gnarbeats
Thoth
1
1
5
3.5
L
0
4
0
0
L
0
1
0
0
W
Danzaburou
MisterPringles73
Danzaburou
0
1
3
1.5
W
Jormungandr
Sxhift Bp
Jormungandr
7
2
6
5
L
4
2
1
2.25
W
Gilgamesh
TruelyBoosted
Gilgamesh
9
0
2
10
W
Cabrakan
iNeoNVIII
Cabrakan
2
1
2
3
L
Apollo
xxgmck77xx
Apollo
0
8
3
0.19

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,092
Damage
14,213
26,909
Taken
34,172
12,509
Mitigated
11,358
7,793
Healing
3,234
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Tsukuyomi
Call Me Lil B
Tsukuyomi
1,974
591
0
1,491
7,141
2,027
17
2,216
4,925
0
19,361
W
Thoth
Gnarbeats
Thoth
6,295
397
489
1,877
4,342
1,999
620
66
4,262
38,039
0
L
1,194
207
206
168
7,753
3,362
0
1,858
5,895
13,027
0
L
1,357
52
0
0
4,712
1,510
38
3,216
1,496
15,459
0
W
Danzaburou
MisterPringles73
Danzaburou
2,513
686
0
511
3,995
1,129
2,152
147
3,808
0
28,954
W
Jormungandr
Sxhift Bp
Jormungandr
3,923
728
393
1,217
6,316
2,556
191
176
6,128
19,928
0
L
5,827
1,529
0
1,369
7,223
2,223
0
2,626
4,597
0
24,275
W
Gilgamesh
TruelyBoosted
Gilgamesh
8,189
2,800
0
2,147
6,698
4,020
2,775
859
5,839
0
33,608
W
Cabrakan
iNeoNVIII
Cabrakan
3,172
922
0
1,159
5,558
2,805
0
1,130
4,321
16,672
0
L
Apollo
xxgmck77xx
Apollo
3,861
2,576
0
0
7,343
2,236
0
3,474
3,869
0
13,837

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,383
Gold Earned
26,905
252
Minions Killed
175
0
Camps Cleared
0
1,278,956
Distance Traveled
1,223,671
7
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Tsukuyomi
5,381
414
48
4
0
229,602
1
W
Thoth
7,174
552
62
5
0
241,256
5
L
Yemoja
5,303
408
27
2
0
204,470
0
L
Nox
4,993
384
30
2
0
245,226
1
W
Danzaburou
7,356
566
59
5
0
252,378
0
W
Jormungandr
7,567
582
39
3
0
252,366
1
L
Pele
6,158
474
46
4
0
296,062
0
W
Gilgamesh
8,185
630
61
5
0
263,549
1
W
Cabrakan
6,101
469
31
2
0
269,407
0
L
Apollo
5,070
390
24
2
0
248,311
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role