Player Matchup

Chernobog
Chernobog
CleanDirt
Chernobog
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Hercules
Hercules
DragoChops
Hercules
Level 158
God Stats
1W - 0L
1,500 SR
Queue Stats
66W - 36L
1,582 Elo+
Party 1
Scylla
Scylla
Dësert
Scylla
Level 158
God Stats
2W - 2L
1,715 SR
Queue Stats
284W - 183L
1,649 Elo+
Party 1
Sobek
Sobek
RPGforDINNER
Sobek
Level 153
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 1L
1,654 Elo+
Party 1
Cu Chulainn
Cu Chulainn
Tonybravo13
Cu Chulainn
Level 102
God Stats
3W - 2L
1,780 SR
Queue Stats
133W - 75L
1,519 Elo+
Party 1
Team Averages
Level 146
1,599 SR
1,581 Elo+

VS

Team Averages
Level 153
1,533 SR
1,568 Elo+
Raijin
Raijin
Dr FreezeFrames
Raijin
Level 157
God Stats
2W - 3L
1,500 SR
Queue Stats
277W - 278L
1,557 Elo+
Solo
Sol
Sol
Faieth
Sol
Level 154
God Stats
8W - 8L
1,376 SR
Queue Stats
579W - 610L
1,570 Elo+
Solo
Bellona
Bellona
GOVERNMENTSARM
Bellona
Level 149
God Stats
2W - 1L
1,849 SR
Queue Stats
81W - 48L
1,710 Elo+
Solo
Artemis
Artemis
RubberDucky3717
Artemis
Level 147
God Stats
0W - 1L
1,441 SR
Queue Stats
49W - 35L
1,506 Elo+
Solo
Odin
Odin
SpankedDur
Odin
Level 157
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chernobog
CleanDirt
Chernobog
19
12 / 4 / 20
11,819
909
17,958
11,077
7,210
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hercules
DragoChops
Hercules
16
5 / 4 / 25
10,184
783
11,382
20,760
21,873
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Scylla
Dësert
Scylla
19
15 / 4 / 15
12,090
930
20,871
10,598
6,194
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

15
1 / 4 / 25
10,026
771
5,295
21,437
30,093
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

Cu Chulainn
Tonybravo13
Cu Chulainn
16
2 / 4 / 27
10,125
779
13,435
21,357
24,135
Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
1 / 9 / 6
8,618
663
10,853
12,246
6,340
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Sol
Faieth
Sol
17
4 / 5 / 9
10,039
772
18,339
13,997
7,336
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

18
7 / 7 / 10
12,029
925
12,632
21,730
27,288
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

14
1 / 10 / 11
9,346
719
12,744
14,326
6,162
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

16
5 / 6 / 8
10,139
780
8,634
18,028
16,718
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Match Insights

Player Kills, Deaths, and Assists

147
Kill Participation
62
35
Kills
18
20
Deaths
37
112
Assists
44
Player
Kills
Deaths
Assists
KDA
W
Chernobog
CleanDirt
Chernobog
12
4
20
5.5
L
1
9
6
0.44
W
Hercules
DragoChops
Hercules
5
4
25
4.38
W
Scylla
Dësert
Scylla
15
4
15
5.63
L
Sol
Faieth
Sol
4
5
9
1.7
L
7
7
10
1.71
W
1
4
25
3.38
L
1
10
11
0.65
L
5
6
8
1.5
W
Cu Chulainn
Tonybravo13
Cu Chulainn
2
4
27
3.88

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

68,941
Damage
63,202
85,229
Taken
80,327
89,505
Mitigated
63,844
28,591
Healing
17,393
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Chernobog
CleanDirt
Chernobog
17,958
12,845
296
2,100
11,077
7,210
3,022
3,396
7,681
0
36,108
L
10,853
371
360
1,192
12,246
6,340
244
3,889
8,357
25,288
0
W
Hercules
DragoChops
Hercules
11,382
4,815
3,508
7,412
20,760
21,873
690
8,067
12,693
0
16,515
W
Scylla
Dësert
Scylla
20,871
2,504
0
0
10,598
6,194
2,152
3,379
7,219
48,894
0
L
Sol
Faieth
Sol
18,339
2,680
995
4,975
13,997
7,336
1,018
3,555
10,442
33,166
0
L
12,632
3,389
962
2,953
21,730
27,288
187
5,030
16,700
0
22,781
W
5,295
294
0
3,010
21,437
30,093
171
6,812
13,755
9,698
0
L
12,744
6,321
405
1,914
14,326
6,162
1,799
5,477
8,849
0
18,506
L
8,634
2,167
1,464
2,173
18,028
16,718
663
8,215
9,813
320
19,353
W
Cu Chulainn
Tonybravo13
Cu Chulainn
13,435
2,504
5,507
6,758
21,357
24,135
376
7,592
13,765
0
23,593

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

54,244
Gold Earned
50,171
136
Minions Killed
99
0
Camps Cleared
0
1,074,984
Distance Traveled
972,673
6
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chernobog
11,819
909
34
3
0
214,544
1
L
Raijin
8,618
663
23
2
0
159,298
0
W
Hercules
10,184
783
14
1
0
211,371
0
W
Scylla
12,090
930
68
5
0
201,472
0
L
Sol
10,039
772
32
2
0
212,376
0
L
Bellona
12,029
925
18
1
0
194,424
1
W
Sobek
10,026
771
4
0
0
213,001
1
L
Artemis
9,346
719
15
1
0
179,532
0
L
Odin
10,139
780
11
1
0
227,043
2
W
Cu Chulainn
10,125
779
16
1
0
234,596
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role