Player Matchup

Geb
Geb
Nekryptic
Geb
Level 109
God Stats
4W - 4L
1,500 SR
Queue Stats
387W - 293L
1,548 Elo+
Party 2
Vulcan
Vulcan
SpoofandOof
Vulcan
Level 148
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Tyr
Tyr
ThatcherCasp
Tyr
Level 129
God Stats
0W - 1L
1,500 SR
Queue Stats
139W - 117L
1,513 Elo+
Party 2
Gilgamesh
Gilgamesh
WTFJungleRotate
Gilgamesh
Level 157
God Stats
4W - 6L
1,481 SR
Queue Stats
351W - 239L
1,609 Elo+
Party 2
Hachiman
Hachiman
billybo1
Hachiman
Level 26
God Stats
2W - 2L
1,479 SR
Queue Stats
34W - 28L
1,616 Elo+
Party 2
Team Averages
Level 114
1,492 SR
1,557 Elo+

VS

Team Averages
Level 94
1,595 SR
1,775 Elo+
Gilgamesh
Gilgamesh
BigRick20x
Gilgamesh
Level 157
God Stats
10W - 3L
1,756 SR
Queue Stats
206W - 165L
1,698 Elo+
Party 1
Baba Yaga
Baba Yaga
CheesyDingus
Baba Yaga
Level 12
God Stats
1W - 0L
1,500 SR
Queue Stats
9W - 3L
1,711 Elo+
Party 1
Da Ji
Da Ji
RisingAsh
Da Ji
Level 14
God Stats
1W - 0L
1,500 SR
Queue Stats
25W - 5L
1,939 Elo+
Party 1
Tiamat
Tiamat
nikodrin2
Tiamat
Level 159
God Stats
7W - 6L
1,574 SR
Queue Stats
228W - 146L
1,781 Elo+
Party 1
Rama
Rama
xCurlyQ
Rama
Level 127
God Stats
11W - 3L
1,645 SR
Queue Stats
92W - 68L
1,748 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
8
0 / 5 / 2
5,415
451
2,881
10,880
5,076
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Vulcan
10
2 / 3 / 0
6,416
535
5,020
5,393
1,704
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

11
1 / 2 / 2
6,648
554
2,786
9,627
5,189
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Gilgamesh
WTFJungleRotate
Gilgamesh
10
2 / 2 / 2
6,192
516
4,925
10,374
4,380
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Enchanted Buckler

Enchanted Buckler

+7
Physical Power
+10
Magical Protection

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Hachiman
billybo1
Hachiman
10
0 / 3 / 0
5,702
475
1,041
4,966
1,002
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
BigRick20x
Gilgamesh
10
1 / 1 / 8
6,351
529
5,369
9,191
4,937
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Baba Yaga
CheesyDingus
Baba Yaga
13
4 / 0 / 2
7,479
623
6,340
3,683
1,339
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Da Ji
RisingAsh
Da Ji
12
5 / 2 / 3
6,956
580
6,434
7,714
2,751
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Tiamat
nikodrin2
Tiamat
14
2 / 1 / 1
7,476
623
6,943
4,430
2,786
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Rama
xCurlyQ
Rama
13
3 / 1 / 3
7,812
651
4,371
4,997
1,438
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

11
Kill Participation
32
5
Kills
15
15
Deaths
5
6
Assists
17
Player
Kills
Deaths
Assists
KDA
W
Gilgamesh
BigRick20x
Gilgamesh
1
1
8
5
W
Baba Yaga
CheesyDingus
Baba Yaga
4
0
2
5
L
0
5
2
0.2
W
Da Ji
RisingAsh
Da Ji
5
2
3
3.25
L
Vulcan
2
3
0
0.67
L
1
2
2
1
L
Gilgamesh
WTFJungleRotate
Gilgamesh
2
2
2
1.5
L
Hachiman
billybo1
Hachiman
0
3
0
0
W
Tiamat
nikodrin2
Tiamat
2
1
1
2.5
W
Rama
xCurlyQ
Rama
3
1
3
4.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

16,653
Damage
29,457
41,240
Taken
30,015
17,351
Mitigated
13,251
8,992
Healing
11,264
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Gilgamesh
BigRick20x
Gilgamesh
5,369
1,113
0
1,947
9,191
4,937
0
4,356
4,605
0
14,713
W
Baba Yaga
CheesyDingus
Baba Yaga
6,340
253
0
1,691
3,683
1,339
0
1,164
2,485
59,010
0
L
2,881
631
0
1,896
10,880
5,076
0
2,505
8,281
15,728
0
W
Da Ji
RisingAsh
Da Ji
6,434
2,053
0
2,920
7,714
2,751
0
1,256
6,396
0
38,566
L
Vulcan
5,020
1,140
0
525
5,393
1,704
204
2,408
2,801
34,629
0
L
2,786
290
0
3,288
9,627
5,189
0
4,795
4,386
0
36,194
L
Gilgamesh
WTFJungleRotate
Gilgamesh
4,925
1,577
0
2,519
10,374
4,380
0
2,691
7,523
0
29,855
L
Hachiman
billybo1
Hachiman
1,041
534
0
764
4,966
1,002
0
0
4,966
0
24,588
W
Tiamat
nikodrin2
Tiamat
6,943
1,194
0
2,456
4,430
2,786
333
0
4,430
44,690
0
W
Rama
xCurlyQ
Rama
4,371
3,432
0
2,250
4,997
1,438
0
787
4,198
0
53,379

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,373
Gold Earned
36,074
306
Minions Killed
450
0
Camps Cleared
0
1,171,075
Distance Traveled
1,219,131
18
Wards Purchased
20
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Gilgamesh
6,351
529
28
2
0
267,392
2
W
Baba Yaga
7,479
623
138
12
0
239,623
7
L
Geb
5,415
451
20
2
0
251,557
5
W
Da Ji
6,956
580
67
6
0
246,654
7
L
Vulcan
6,416
535
67
6
0
240,960
4
L
Tyr
6,648
554
111
9
0
228,386
2
L
Gilgamesh
6,192
516
54
5
0
256,359
5
L
Hachiman
5,702
475
54
5
0
193,813
2
W
Tiamat
7,476
623
105
9
0
224,158
0
W
Rama
7,812
651
112
9
0
241,304
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role