Player Matchup

Ares
Ares
CaribouSlaughter
Ares
Level 29
God Stats
17W - 16L
1,645 SR
Queue Stats
113W - 113L
1,565 Elo+
Solo
Bellona
Bellona
DittoIsFiveSeven
Bellona
Level 8
God Stats
0W - 2L
1,500 SR
Queue Stats
3W - 5L
1,556 Elo+
Party 1
Serqet
Serqet
Schnappss
Serqet
Level 46
God Stats
9W - 7L
1,746 SR
Queue Stats
20W - 13L
1,703 Elo+
Party 1
Tiamat
Tiamat
jmds420
Tiamat
Level 29
God Stats
2W - 2L
1,708 SR
Queue Stats
57W - 52L
1,602 Elo+
Solo
Cernunnos
Cernunnos
wellhello123
Cernunnos
Level 22
God Stats
1W - 1L
1,790 SR
Queue Stats
50W - 34L
1,721 Elo+
Party 1
Team Averages
Level 27
1,678 SR
1,629 Elo+

VS

Team Averages
Level 21
1,560 SR
1,646 Elo+
Apollo
Apollo
Chaoticvidz
Apollo
Level 18
God Stats
9W - 8L
1,335 SR
Queue Stats
183W - 181L
1,546 Elo+
Solo
Anubis
Anubis
FQJ1G
Anubis
Level 26
God Stats
1W - 2L
1,500 SR
Queue Stats
5W - 6L
1,861 Elo+
Solo
Gilgamesh
Gilgamesh
iBibingka25
Gilgamesh
Level 28
God Stats
5W - 8L
1,764 SR
Queue Stats
149W - 117L
1,660 Elo+
Solo
Artio
Artio
replayy95
Artio
Level 19
God Stats
1W - 0L
1,500 SR
Queue Stats
47W - 48L
1,581 Elo+
Solo
Hades
Hades
serenityinchaos5
Hades
Level 15
God Stats
42W - 23L
1,701 SR
Queue Stats
109W - 112L
1,583 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
4 / 8 / 6
9,715
511
8,311
24,183
16,835
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Traveler's Shoes

Traveler's Shoes

+25
Magical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Talisman

Talisman

+75
Health
+15
Magical Protection

12
1 / 7 / 4
7,601
400
5,102
16,788
8,518
Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

Serqet
Schnappss
Serqet
12
1 / 7 / 2
7,420
391
8,986
19,752
6,394
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

Tiamat
jmds420
Tiamat
13
2 / 7 / 4
8,330
438
10,684
15,638
9,866
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Cernunnos
wellhello123
Cernunnos
16
7 / 7 / 2
10,503
553
10,235
16,454
6,222
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Apollo
18
7 / 4 / 9
12,062
635
18,647
18,548
7,822
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Anubis
FQJ1G
Anubis
12
2 / 5 / 7
8,667
456
5,362
9,039
4,235
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Gilgamesh
iBibingka25
Gilgamesh
20
13 / 4 / 6
12,488
657
15,555
17,368
9,786
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Artio
replayy95
Artio
17
9 / 2 / 10
11,092
584
16,301
23,965
22,977
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

16
5 / 1 / 11
10,822
570
14,519
11,713
6,340
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

33
Kill Participation
79
15
Kills
36
36
Deaths
16
18
Assists
43
Player
Kills
Deaths
Assists
KDA
L
4
8
6
0.88
W
Apollo
7
4
9
2.88
L
1
7
4
0.43
W
Anubis
FQJ1G
Anubis
2
5
7
1.1
L
Serqet
Schnappss
Serqet
1
7
2
0.29
W
Gilgamesh
iBibingka25
Gilgamesh
13
4
6
4
L
Tiamat
jmds420
Tiamat
2
7
4
0.57
W
Artio
replayy95
Artio
9
2
10
7
W
5
1
11
10.5
L
Cernunnos
wellhello123
Cernunnos
7
7
2
1.14

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

43,318
Damage
70,384
92,815
Taken
80,633
47,835
Mitigated
51,160
17,240
Healing
31,128
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
8,311
595
133
4,503
24,183
16,835
0
10,485
13,698
24,809
0
W
Apollo
18,647
14,123
0
7,647
18,548
7,822
7,241
2,832
15,654
0
86,697
L
5,102
1,801
0
1,111
16,788
8,518
0
5,668
11,120
0
26,696
W
Anubis
FQJ1G
Anubis
5,362
510
0
904
9,039
4,235
955
3,133
5,566
17,888
0
L
Serqet
Schnappss
Serqet
8,986
2,744
0
5,836
19,752
6,394
0
9,284
10,468
0
45,407
W
Gilgamesh
iBibingka25
Gilgamesh
15,555
5,772
0
2,486
17,368
9,786
1,131
4,854
11,860
0
113,708
L
Tiamat
jmds420
Tiamat
10,684
1,047
0
1,671
15,638
9,866
0
7,941
7,697
40,647
0
W
Artio
replayy95
Artio
16,301
1,523
880
12,875
23,965
22,977
333
5,100
17,927
61,718
0
W
14,519
1,058
753
5,583
11,713
6,340
2,521
3,364
7,844
67,196
0
L
Cernunnos
wellhello123
Cernunnos
10,235
4,972
0
3,986
16,454
6,222
583
2,804
13,650
0
61,841

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,569
Gold Earned
55,131
338
Minions Killed
536
0
Camps Cleared
0
1,646,379
Distance Traveled
1,812,056
24
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ares
9,715
511
31
2
0
341,210
3
W
Apollo
12,062
635
141
7
0
345,215
0
L
Bellona
7,601
400
49
3
0
306,555
0
W
Anubis
8,667
456
33
2
0
312,598
0
L
Serqet
7,420
391
77
4
0
374,930
12
W
Gilgamesh
12,488
657
160
8
0
391,755
4
L
Tiamat
8,330
438
77
4
0
310,606
8
W
Artio
11,092
584
87
5
0
393,082
0
W
Hades
10,822
570
115
6
0
369,406
0
L
Cernunnos
10,503
553
104
5
0
313,078
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role