Player Matchup

Cerberus
Cerberus
Bendab
Cerberus
Level 7
God Stats
1W - 0L
1,500 SR
Queue Stats
28W - 21L
1,462 Elo+
Party 2
Nemesis
Nemesis
Exlies
Nemesis
Level 65
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Skadi
Skadi
SadWizard666
Skadi
Level 18
God Stats
16W - 19L
1,511 SR
Queue Stats
55W - 80L
1,355 Elo+
Solo
Athena
Athena
bbxen3rgie
Athena
Level 28
God Stats
15W - 10L
1,468 SR
Queue Stats
113W - 115L
1,403 Elo+
Solo
Discordia
Discordia
icyboy971
Discordia
Level 25
God Stats
2W - 4L
1,478 SR
Queue Stats
69W - 86L
1,336 Elo+
Solo
Team Averages
Level 29
1,491 SR
1,411 Elo+

VS

Team Averages
Level 17
1,653 SR
1,404 Elo+
Da Ji
Da Ji
BinyDaCranberry
Da Ji
Level 33
God Stats
3W - 4L
1,676 SR
Queue Stats
52W - 47L
1,364 Elo+
Party 1
Xing Tian
Xing Tian
Buxheci
Xing Tian
Level 5
God Stats
4W - 3L
1,457 SR
Queue Stats
8W - 7L
1,358 Elo+
Party 1
Cu Chulainn
Cu Chulainn
Jimpli
Cu Chulainn
Level 8
God Stats
4W - 1L
1,805 SR
Queue Stats
13W - 10L
1,475 Elo+
Party 1
Danzaburou
Danzaburou
MrPapatko
Danzaburou
Level 20
God Stats
6W - 6L
1,766 SR
Queue Stats
37W - 47L
1,396 Elo+
Solo
Izanami
Izanami
Varatha
Izanami
Level 17
God Stats
5W - 4L
1,558 SR
Queue Stats
28W - 17L
1,425 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
Bendab
Cerberus
13
3 / 6 / 12
9,765
488
6,816
12,001
7,150
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Nemesis
Exlies
Nemesis
19
17 / 2 / 6
12,339
617
14,018
15,613
9,055
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

13
3 / 7 / 6
8,881
444
7,738
11,164
4,008
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Athena
bbxen3rgie
Athena
12
1 / 2 / 15
8,744
437
5,754
10,109
7,549
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Discordia
icyboy971
Discordia
15
5 / 4 / 12
10,107
505
13,418
8,903
2,887
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
7 / 9 / 3
9,336
467
10,122
18,338
6,819
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Xing Tian
Buxheci
Xing Tian
13
6 / 6 / 10
9,259
463
8,333
18,017
17,226
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Cu Chulainn
Jimpli
Cu Chulainn
14
2 / 8 / 6
8,917
446
9,193
15,424
9,139
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Danzaburou
MrPapatko
Danzaburou
1
0 / 0 / 0
3,742
187
0
0
0
Izanami
Varatha
Izanami
16
6 / 6 / 8
10,422
521
15,051
14,115
5,539
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

80
Kill Participation
48
29
Kills
21
21
Deaths
29
51
Assists
27
Player
Kills
Deaths
Assists
KDA
W
Cerberus
Bendab
Cerberus
3
6
12
1.5
L
7
9
3
0.94
L
Xing Tian
Buxheci
Xing Tian
6
6
10
1.83
W
Nemesis
Exlies
Nemesis
17
2
6
10
L
Cu Chulainn
Jimpli
Cu Chulainn
2
8
6
0.63
L
Danzaburou
MrPapatko
Danzaburou
0
0
0
0
W
3
7
6
0.86
L
Izanami
Varatha
Izanami
6
6
8
1.67
W
Athena
bbxen3rgie
Athena
1
2
15
4.25
W
Discordia
icyboy971
Discordia
5
4
12
2.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

47,744
Damage
42,699
57,790
Taken
65,894
30,649
Mitigated
38,723
12,212
Healing
12,791
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cerberus
Bendab
Cerberus
6,816
499
0
1,622
12,001
7,150
296
2,299
9,702
17,796
0
L
10,122
2,709
0
4,653
18,338
6,819
0
4,799
13,539
0
50,778
L
Xing Tian
Buxheci
Xing Tian
8,333
945
0
2,214
18,017
17,226
124
7,320
10,697
21,148
0
W
Nemesis
Exlies
Nemesis
14,018
7,871
0
4,683
15,613
9,055
2,334
2,550
13,063
0
84,704
L
Cu Chulainn
Jimpli
Cu Chulainn
9,193
713
555
2,463
15,424
9,139
680
7,426
7,998
5,639
34,057
L
Danzaburou
MrPapatko
Danzaburou
0
0
0
0
0
0
0
0
0
0
0
W
7,738
3,979
724
2,538
11,164
4,008
2,026
2,619
8,545
0
37,771
L
Izanami
Varatha
Izanami
15,051
9,373
0
2,906
14,115
5,539
2,106
6,443
7,672
0
71,790
W
Athena
bbxen3rgie
Athena
5,754
1,592
0
627
10,109
7,549
491
1,550
8,559
18,087
0
W
Discordia
icyboy971
Discordia
13,418
1,516
342
1,676
8,903
2,887
1,187
1,060
7,843
52,856
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

49,836
Gold Earned
41,676
344
Minions Killed
309
0
Camps Cleared
0
1,697,230
Distance Traveled
1,395,273
7
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cerberus
9,765
488
29
1
0
331,544
0
L
Da Ji
9,336
467
77
4
0
357,345
1
L
Xing Tian
9,259
463
28
1
0
359,915
2
W
Nemesis
12,339
617
143
7
0
436,462
1
L
Cu Chulainn
8,917
446
61
3
0
364,720
0
L
Danzaburou
3,742
187
0
0
0
0
0
W
Skadi
8,881
444
69
3
0
324,866
3
L
Izanami
10,422
521
143
7
0
313,293
3
W
Athena
8,744
437
28
1
0
250,296
1
W
Discordia
10,107
505
75
4
0
354,062
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role