Player Matchup

Tsukuyomi
Tsukuyomi
BIGBODYBURKE
Tsukuyomi
Level 66
God Stats
4W - 5L
1,525 SR
Queue Stats
204W - 226L
1,390 Elo+
Party 2
Artemis
Artemis
CaTBurglaR101
Artemis
Level 22
God Stats
27W - 23L
1,527 SR
Queue Stats
52W - 65L
1,270 Elo+
Party 3
Gilgamesh
Gilgamesh
Carter_VanJohn
Gilgamesh
Level 99
God Stats
33W - 15L
1,272 SR
Queue Stats
339W - 318L
1,524 Elo+
Party 3
Chaac
Chaac
King Ken696
Chaac
Level 39
God Stats
35W - 33L
1,505 SR
Queue Stats
230W - 252L
1,357 Elo+
Party 2
Poseidon
Poseidon
murillooscar24
Poseidon
Level 57
God Stats
31W - 54L
1,317 SR
Queue Stats
261W - 305L
1,246 Elo+
Party 3
Team Averages
Level 57
1,429 SR
1,357 Elo+

VS

Team Averages
Level 70
1,524 SR
1,451 Elo+
Gilgamesh
Gilgamesh
FlyinHawaiian554
Gilgamesh
Level 28
God Stats
5W - 9L
1,500 SR
Queue Stats
44W - 48L
1,433 Elo+
Party 1
Loki
Loki
M3RC3LlT3
Loki
Level 43
God Stats
105W - 161L
1,356 SR
Queue Stats
108W - 165L
1,326 Elo+
Solo
Tiamat
Tiamat
ShieldHero27
Tiamat
Level 122
God Stats
1W - 2L
1,500 SR
Queue Stats
150W - 148L
1,533 Elo+
Party 1
Cerberus
Cerberus
WolfLordTony
Cerberus
Level 87
God Stats
17W - 9L
1,765 SR
Queue Stats
149W - 146L
1,492 Elo+
Party 1
Artemis
Artemis
monkeylordtyler
Artemis
Level 69
God Stats
2W - 1L
1,500 SR
Queue Stats
59W - 46L
1,473 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tsukuyomi
BIGBODYBURKE
Tsukuyomi
17
6 / 0 / 5
10,069
592
8,213
9,839
3,865
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Artemis
12
2 / 4 / 3
7,653
450
6,724
12,006
3,889
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Gilgamesh
Carter_VanJohn
Gilgamesh
18
10 / 1 / 1
11,055
650
10,215
9,339
8,504
Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

14
5 / 2 / 0
8,832
520
9,545
13,907
8,929
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Poseidon
16
1 / 5 / 6
9,104
536
6,398
9,611
3,175
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
12
1 / 7 / 0
7,525
443
4,445
12,972
6,829
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Loki
14
2 / 7 / 1
8,576
504
3,185
12,353
4,512
OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Talaria Boots

Talaria Boots

+15
Physical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Tiamat
14
2 / 4 / 4
8,318
489
8,913
11,169
8,178
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Cerberus
WolfLordTony
Cerberus
13
2 / 3 / 5
8,167
480
7,266
15,806
7,946
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

13
5 / 3 / 1
7,850
462
9,325
9,062
3,425
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Match Insights

Player Kills, Deaths, and Assists

39
Kill Participation
23
24
Kills
12
12
Deaths
24
15
Assists
11
Player
Kills
Deaths
Assists
KDA
W
Tsukuyomi
BIGBODYBURKE
Tsukuyomi
6
0
5
8.5
W
Artemis
2
4
3
0.88
W
Gilgamesh
Carter_VanJohn
Gilgamesh
10
1
1
10.5
L
Gilgamesh
1
7
0
0.14
W
5
2
0
2.5
L
Loki
2
7
1
0.36
L
Tiamat
2
4
4
1
L
Cerberus
WolfLordTony
Cerberus
2
3
5
1.5
L
5
3
1
1.83
W
Poseidon
1
5
6
0.8

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

41,095
Damage
33,134
54,702
Taken
61,362
28,362
Mitigated
30,890
17,812
Healing
18,218
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Tsukuyomi
BIGBODYBURKE
Tsukuyomi
8,213
1,114
0
4,991
9,839
3,865
0
2,247
7,592
0
72,468
W
Artemis
6,724
3,746
0
4,703
12,006
3,889
484
4,319
7,687
0
37,737
W
Gilgamesh
Carter_VanJohn
Gilgamesh
10,215
3,658
0
276
9,339
8,504
2,034
527
8,812
0
66,928
L
Gilgamesh
4,445
1,455
0
1,666
12,972
6,829
0
0
12,972
0
34,067
W
9,545
2,833
441
4,815
13,907
8,929
172
4,627
9,280
0
48,837
L
Loki
3,185
1,258
0
3,235
12,353
4,512
160
110
12,243
0
64,256
L
Tiamat
8,913
1,090
0
4,135
11,169
8,178
322
3,509
7,660
51,332
0
L
Cerberus
WolfLordTony
Cerberus
7,266
631
0
6,382
15,806
7,946
0
1,675
14,131
45,142
0
L
9,325
3,625
0
2,800
9,062
3,425
0
1,104
7,958
0
32,776
W
Poseidon
6,398
711
0
2,586
9,611
3,175
957
4,459
5,152
54,155
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,713
Gold Earned
40,436
520
Minions Killed
441
0
Camps Cleared
0
1,660,487
Distance Traveled
1,483,487
4
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Tsukuyomi
10,069
592
132
8
0
384,454
1
W
Artemis
7,653
450
49
3
0
262,727
2
W
Gilgamesh
11,055
650
142
8
0
344,355
1
L
Gilgamesh
7,525
443
64
4
0
292,275
0
W
Chaac
8,832
520
89
5
0
353,123
0
L
Loki
8,576
504
131
8
0
288,538
2
L
Tiamat
8,318
489
75
4
0
289,163
1
L
Cerberus
8,167
480
115
7
0
340,530
0
L
Artemis
7,850
462
56
3
0
272,981
0
W
Poseidon
9,104
536
108
6
0
315,828
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role