Player Matchup

Anubis
Anubis
A Dub1945
Anubis
Level 128
God Stats
40W - 34L
1,549 SR
Queue Stats
91W - 82L
1,469 Elo+
Party 3
Neith
Neith
AwuitadOwO
Neith
Level 69
God Stats
1W - 9L
1,380 SR
Queue Stats
212W - 227L
1,507 Elo+
Party 1
Fenrir
Fenrir
ElTioJonSnow
Fenrir
Level 86
God Stats
5W - 9L
1,466 SR
Queue Stats
255W - 273L
1,506 Elo+
Party 1
Hercules
Hercules
ReaI Treatment
Hercules
Level 58
God Stats
1W - 3L
1,611 SR
Queue Stats
40W - 41L
1,442 Elo+
Party 3
Gilgamesh
Gilgamesh
bustyhotmom
Gilgamesh
Level 65
God Stats
0W - 1L
1,500 SR
Queue Stats
117W - 118L
1,458 Elo+
Solo
Team Averages
Level 81
1,501 SR
1,477 Elo+

VS

Team Averages
Level 92
1,586 SR
1,575 Elo+
Fafnir
Fafnir
Bull3tj3st3r
Fafnir
Level 53
God Stats
2W - 0L
1,500 SR
Queue Stats
4W - 7L
1,715 Elo+
Party 2
Chaac
Chaac
Just_An_Azn_Guy
Chaac
Level 69
God Stats
15W - 8L
1,745 SR
Queue Stats
31W - 21L
1,641 Elo+
Party 2
Gilgamesh
Gilgamesh
KevinxMen
Gilgamesh
Level 85
God Stats
5W - 4L
1,500 SR
Queue Stats
48W - 44L
1,513 Elo+
Party 2
Chernobog
Chernobog
LewdASSassin_
Chernobog
Level 102
God Stats
10W - 5L
1,500 SR
Queue Stats
648W - 606L
1,524 Elo+
Party 2
Ra
Ra
TAT3R19
Ra
Level 152
God Stats
56W - 38L
1,685 SR
Queue Stats
635W - 659L
1,479 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
A Dub1945
Anubis
19
8 / 6 / 5
12,464
519
19,366
21,865
12,297
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Neith
18
5 / 8 / 7
11,699
487
15,406
19,562
8,681
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Fenrir
16
3 / 10 / 5
10,663
444
10,626
21,118
15,730
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Hercules
17
2 / 5 / 10
10,557
440
10,724
33,756
21,961
Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Gilgamesh
bustyhotmom
Gilgamesh
19
6 / 4 / 6
12,337
514
27,020
30,652
30,739
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fafnir
17
5 / 3 / 12
11,998
500
12,738
25,123
36,357
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

18
3 / 4 / 5
12,123
505
20,476
25,394
25,862
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Gilgamesh
KevinxMen
Gilgamesh
17
6 / 6 / 11
11,827
493
15,655
27,049
13,966
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Mace

Mace

+10
Physical Power

Chernobog
LewdASSassin_
Chernobog
19
7 / 4 / 14
12,363
515
32,005
21,126
9,824
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

19
12 / 7 / 8
12,866
536
19,554
24,278
15,046
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Match Insights

Player Kills, Deaths, and Assists

57
Kill Participation
83
24
Kills
33
33
Deaths
24
33
Assists
50
Player
Kills
Deaths
Assists
KDA
L
Anubis
A Dub1945
Anubis
8
6
5
1.75
L
Neith
5
8
7
1.06
W
Fafnir
5
3
12
3.67
L
Fenrir
3
10
5
0.55
W
3
4
5
1.38
W
Gilgamesh
KevinxMen
Gilgamesh
6
6
11
1.92
W
Chernobog
LewdASSassin_
Chernobog
7
4
14
3.5
L
Hercules
2
5
10
1.4
W
12
7
8
2.29
L
Gilgamesh
bustyhotmom
Gilgamesh
6
4
6
2.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

83,142
Damage
100,428
126,953
Taken
122,970
89,408
Mitigated
101,055
38,961
Healing
42,707
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Anubis
A Dub1945
Anubis
19,366
631
1,563
10,679
21,865
12,297
840
5,451
16,364
87,148
0
L
Neith
15,406
7,008
226
5,372
19,562
8,681
630
7,966
11,521
0
65,909
W
Fafnir
12,738
4,685
2,132
7,143
25,123
36,357
464
7,482
17,641
33,075
0
L
Fenrir
10,626
2,085
0
4,329
21,118
15,730
12
5,477
15,616
0
54,827
W
20,476
4,881
0
9,714
25,394
25,862
412
2,230
23,164
0
76,736
W
Gilgamesh
KevinxMen
Gilgamesh
15,655
4,187
0
3,719
27,049
13,966
1,241
3,861
23,188
0
66,879
W
Chernobog
LewdASSassin_
Chernobog
32,005
22,314
0
4,439
21,126
9,824
2,041
4,184
16,942
0
94,767
L
Hercules
10,724
2,301
1,183
9,707
33,756
21,961
527
8,585
25,071
0
35,026
W
19,554
1,138
6,828
8,732
24,278
15,046
797
1,609
22,669
72,703
0
L
Gilgamesh
bustyhotmom
Gilgamesh
27,020
6,107
0
5,902
30,652
30,739
779
4,813
25,239
0
89,808

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

57,720
Gold Earned
61,177
504
Minions Killed
522
0
Camps Cleared
0
1,931,969
Distance Traveled
2,190,115
6
Wards Purchased
17
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Anubis
12,464
519
129
5
0
350,729
3
L
Neith
11,699
487
98
4
0
356,161
1
W
Fafnir
11,998
500
43
2
0
445,087
5
L
Fenrir
10,663
444
76
3
0
410,341
0
W
Chaac
12,123
505
136
6
0
439,712
9
W
Gilgamesh
11,827
493
88
4
0
494,168
1
W
Chernobog
12,363
515
127
5
0
418,172
1
L
Hercules
10,557
440
58
2
0
386,941
0
W
Ra
12,866
536
128
5
0
392,976
1
L
Gilgamesh
12,337
514
143
6
0
427,797
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role