Player Matchup

Zhong Kui
Zhong Kui
IllusioN20XX
Zhong Kui
Level 156
God Stats
11W - 4L
1,767 SR
Queue Stats
109W - 52L
1,814 Elo+
Party 1
Odin
Odin
ItzzzJay
Odin
Level 148
God Stats
4W - 1L
1,500 SR
Queue Stats
459W - 178L
1,840 Elo+
Party 1
Gilgamesh
Gilgamesh
OurMemeMachine
Gilgamesh
Level 146
God Stats
39W - 20L
1,698 SR
Queue Stats
596W - 279L
1,823 Elo+
Party 1
Team Averages
Level 150
1,655 SR
1,825 Elo+

VS

Team Averages
Level 135
1,500 SR
1,595 Elo+
Gilgamesh
Gilgamesh
Jaylud
Gilgamesh
Level 144
God Stats
1W - 1L
1,500 SR
Queue Stats
197W - 138L
1,763 Elo+
Solo
Bacchus
Bacchus
ManyTad
Bacchus
Level 155
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Janus
Janus
Royceope16
Janus
Level 107
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 5L
1,522 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zhong Kui
IllusioN20XX
Zhong Kui
12
3 / 2 / 5
7,919
792
12,088
9,338
6,439
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Odin
10
2 / 4 / 7
7,562
756
5,911
9,747
5,687
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Gilgamesh
OurMemeMachine
Gilgamesh
12
9 / 1 / 5
9,581
958
9,228
9,225
8,931
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
Jaylud
Gilgamesh
10
4 / 4 / 2
7,503
750
7,465
12,085
5,837
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Bacchus
ManyTad
Bacchus
10
2 / 4 / 5
7,532
753
4,870
11,818
14,019
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Janus
9
1 / 6 / 4
6,831
683
5,923
7,789
2,589
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

31
Kill Participation
18
14
Kills
7
7
Deaths
14
17
Assists
11
Player
Kills
Deaths
Assists
KDA
W
Zhong Kui
IllusioN20XX
Zhong Kui
3
2
5
2.75
W
Odin
2
4
7
1.38
L
Gilgamesh
Jaylud
Gilgamesh
4
4
2
1.25
L
Bacchus
ManyTad
Bacchus
2
4
5
1.13
W
Gilgamesh
OurMemeMachine
Gilgamesh
9
1
5
11.5
L
Janus
1
6
4
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,227
Damage
18,258
28,310
Taken
31,692
21,057
Mitigated
22,445
5,875
Healing
4,483
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Zhong Kui
IllusioN20XX
Zhong Kui
12,088
1,784
0
2,924
9,338
6,439
1,009
3,597
5,741
37,227
0
W
Odin
5,911
1,816
166
2,627
9,747
5,687
193
3,315
6,432
0
20,368
L
Gilgamesh
Jaylud
Gilgamesh
7,465
2,187
246
2,886
12,085
5,837
0
5,981
6,104
0
25,110
L
Bacchus
ManyTad
Bacchus
4,870
1,379
0
800
11,818
14,019
0
4,302
7,516
11,182
0
W
Gilgamesh
OurMemeMachine
Gilgamesh
9,228
3,188
0
158
9,225
8,931
50
3,967
5,258
0
25,286
L
Janus
5,923
870
0
551
7,789
2,589
0
1,840
5,949
25,309
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,062
Gold Earned
21,866
125
Minions Killed
95
0
Camps Cleared
0
614,316
Distance Traveled
531,958
6
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Zhong Kui
7,919
792
57
6
0
187,481
4
W
Odin
7,562
756
37
4
0
196,064
0
L
Gilgamesh
7,503
750
41
4
0
181,124
1
L
Bacchus
7,532
753
6
1
0
178,986
0
W
Gilgamesh
9,581
958
31
3
0
230,771
2
L
Janus
6,831
683
48
5
0
171,848
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role