Player Matchup

Neith
Neith
CopiousMitten88
Neith
Level 17
God Stats
90W - 83L
1,225 SR
Queue Stats
336W - 363L
1,251 Elo+
Solo
Ymir
Ymir
DevBruhh
Ymir
Level 4
God Stats
1W - 2L
1,243 SR
Queue Stats
102W - 142L
960 Elo+
Party 1
Fenrir
Fenrir
EL GG Gengi
Fenrir
Level 12
God Stats
15W - 9L
1,475 SR
Queue Stats
27W - 23L
1,344 Elo+
Party 3
Gilgamesh
Gilgamesh
ThePromo42
Gilgamesh
Level 28
God Stats
7W - 2L
1,500 SR
Queue Stats
101W - 108L
1,454 Elo+
Party 1
Sol
Sol
jack-hack375
Sol
Level 25
God Stats
2W - 0L
1,500 SR
Queue Stats
99W - 73L
1,384 Elo+
Party 3
Team Averages
Level 17
1,389 SR
1,278 Elo+

VS

Team Averages
Level 12
1,395 SR
1,247 Elo+
Fenrir
Fenrir
DarkCrow185
Fenrir
Level 20
God Stats
5W - 5L
1,279 SR
Queue Stats
230W - 249L
1,331 Elo+
Solo
Cthulhu
Cthulhu
DcComicsLvr1967-
Cthulhu
Level 4
God Stats
2W - 3L
1,725 SR
Queue Stats
13W - 34L
1,278 Elo+
Party 2
Cerberus
Cerberus
GreekNinjaXA
Cerberus
Level 6
God Stats
1W - 5L
1,095 SR
Queue Stats
14W - 43L
1,066 Elo+
Party 2
Merlin
Merlin
moehnk
Merlin
Level 8
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 4L
1,316 Elo+
Solo
Heimdallr
Heimdallr
toxicityfire
Heimdallr
Level 22
God Stats
5W - 12L
1,378 SR
Queue Stats
26W - 49L
1,243 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
19
8 / 0 / 26
12,422
1,129
16,261
4,081
1,553
Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Ymir
16
1 / 6 / 13
9,762
887
4,569
14,500
13,449
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Fenrir
19
16 / 2 / 18
13,106
1,191
20,619
11,549
6,994
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Heavy Mace

Heavy Mace

+30
Physical Power

Gilgamesh
ThePromo42
Gilgamesh
19
14 / 0 / 23
13,290
1,208
29,278
13,703
14,149
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

19
13 / 3 / 25
12,902
1,173
27,468
13,593
5,442
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Team 1 Tickets

317

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
17
6 / 7 / 2
11,566
1,051
14,167
25,305
17,038
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Heavy Mace

Heavy Mace

+30
Physical Power

16
1 / 14 / 5
10,114
919
9,645
28,875
29,021
Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Celestial Legion Helm

Celestial Legion Helm

+55
Magical Power
+30
Physical Protection
+20
Mp 5

PASSIVE - Every 3s you receive a stack of 7 Physical Protection and 4% Reduced Damage from Physical Critical Strikes, up to a max of 5 stacks. Stacks are removed upon taking Physical Damage from gods. Stacks can only be gained after not taking Physical Damage from gods for 3s.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Cerberus
GreekNinjaXA
Cerberus
16
1 / 18 / 5
10,044
913
10,921
30,745
27,117
Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Merlin
moehnk
Merlin
14
0 / 7 / 1
8,785
799
2,730
6,428
1,986
Heimdallr
toxicityfire
Heimdallr
16
3 / 6 / 1
10,955
996
12,218
18,178
7,320
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Match Insights

Player Kills, Deaths, and Assists

157
Kill Participation
25
52
Kills
11
11
Deaths
52
105
Assists
14
Player
Kills
Deaths
Assists
KDA
W
8
0
26
21
L
Fenrir
6
7
2
1
L
1
14
5
0.25
W
Ymir
1
6
13
1.25
W
Fenrir
16
2
18
12.5
L
Cerberus
GreekNinjaXA
Cerberus
1
18
5
0.19
W
Gilgamesh
ThePromo42
Gilgamesh
14
0
23
25.5
W
13
3
25
8.5
L
Merlin
moehnk
Merlin
0
7
1
0.07
L
Heimdallr
toxicityfire
Heimdallr
3
6
1
0.58

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

98,195
Damage
49,681
57,426
Taken
109,531
41,587
Mitigated
82,482
10,824
Healing
6,693
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
16,261
7,379
0
1,627
4,081
1,553
0
2,987
1,094
0
29,974
L
Fenrir
14,167
6,618
0
2,108
25,305
17,038
0
9,989
15,316
0
22,557
L
9,645
2,606
420
354
28,875
29,021
0
8,903
19,972
27,409
0
W
Ymir
4,569
2,632
0
0
14,500
13,449
0
5,139
9,361
10,110
0
W
Fenrir
20,619
7,495
0
1,138
11,549
6,994
0
3,550
7,999
0
26,787
L
Cerberus
GreekNinjaXA
Cerberus
10,921
2,842
0
2,922
30,745
27,117
0
7,258
23,487
19,724
0
W
Gilgamesh
ThePromo42
Gilgamesh
29,278
11,574
0
928
13,703
14,149
0
5,989
7,714
157
38,789
W
27,468
16,901
0
7,131
13,593
5,442
0
5,631
7,962
47,758
0
L
Merlin
moehnk
Merlin
2,730
585
0
0
6,428
1,986
0
1,212
5,216
8,247
0
L
Heimdallr
toxicityfire
Heimdallr
12,218
5,595
0
889
18,178
7,320
0
4,832
13,346
0
37,297

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

61,482
Gold Earned
51,464
134
Minions Killed
116
3
Camps Cleared
2
1,048,612
Distance Traveled
775,166
4
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Neith
12,422
1,129
41
4
0
188,865
0
L
Fenrir
11,566
1,051
27
2
0
217,649
1
L
Cthulhu
10,114
919
23
2
0
141,976
1
W
Ymir
9,762
887
7
1
0
167,035
3
W
Fenrir
13,106
1,191
16
1
0
269,897
1
L
Cerberus
10,044
913
21
2
2
131,731
0
W
Gilgamesh
13,290
1,208
19
2
1
241,497
0
W
Sol
12,902
1,173
51
5
2
181,318
0
L
Merlin
8,785
799
8
1
0
84,604
0
L
Heimdallr
10,955
996
37
3
0
199,206
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role