Player Matchup

Danzaburou
Danzaburou
Dweenyy
Danzaburou
Level 89
God Stats
1W - 5L
1,835 SR
Queue Stats
11W - 13L
1,532 Elo+
Solo
Ra
Ra
Harryos35
Ra
Level 140
God Stats
3W - 11L
1,442 SR
Queue Stats
66W - 74L
1,452 Elo+
Solo
Gilgamesh
Gilgamesh
kiltchalla
Gilgamesh
Level 122
God Stats
1W - 1L
1,661 SR
Queue Stats
22W - 24L
1,517 Elo+
Solo
Team Averages
Level 117
1,646 SR
1,500 Elo+

VS

Team Averages
Level 109
1,675 SR
1,609 Elo+
Gilgamesh
Gilgamesh
DarkKin02
Gilgamesh
Level 157
God Stats
21W - 23L
1,778 SR
Queue Stats
329W - 317L
1,590 Elo+
Solo
Aphrodite
Aphrodite
GoldenTiger211
Aphrodite
Level 86
God Stats
33W - 16L
1,659 SR
Queue Stats
322W - 318L
1,601 Elo+
Solo
Fenrir
Fenrir
Jigkiro
Fenrir
Level 83
God Stats
4W - 5L
1,586 SR
Queue Stats
226W - 262L
1,636 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
Dweenyy
Danzaburou
18
2 / 3 / 4
14,913
552
17,203
16,998
6,688
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

20
3 / 2 / 3
15,543
576
19,243
16,858
6,686
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Gilgamesh
kiltchalla
Gilgamesh
17
1 / 6 / 5
14,264
528
13,249
36,020
29,848
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
DarkKin02
Gilgamesh
18
3 / 1 / 5
16,312
604
19,401
25,444
15,823
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Aphrodite
GoldenTiger211
Aphrodite
20
1 / 1 / 10
16,164
599
20,579
15,471
10,657
Archmage's Gem

Archmage's Gem

+120
Magical Power
+200
Mana
+25
Mp 5

PASSIVE - Every 0.5s you gain a stack of Demise, causing your next damaging ability that hits an enemy god deals an additional 1.5% of your Magical Power in damage and remove all stacks. This effect stacks up to 20 times.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Fenrir
Jigkiro
Fenrir
20
7 / 4 / 2
18,253
676
21,998
32,048
56,885
Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

18
Kill Participation
28
6
Kills
11
11
Deaths
6
12
Assists
17
Player
Kills
Deaths
Assists
KDA
W
Gilgamesh
DarkKin02
Gilgamesh
3
1
5
5.5
L
Danzaburou
Dweenyy
Danzaburou
2
3
4
1.33
W
Aphrodite
GoldenTiger211
Aphrodite
1
1
10
6
L
3
2
3
2.25
W
Fenrir
Jigkiro
Fenrir
7
4
2
2
L
Gilgamesh
kiltchalla
Gilgamesh
1
6
5
0.58

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

49,695
Damage
61,978
69,876
Taken
72,963
43,222
Mitigated
83,365
20,566
Healing
44,946
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Gilgamesh
DarkKin02
Gilgamesh
19,401
2,953
0
6,919
25,444
15,823
1,682
5,680
19,764
0
153,121
L
Danzaburou
Dweenyy
Danzaburou
17,203
6,960
0
2,951
16,998
6,688
0
4,694
11,902
0
78,540
W
Aphrodite
GoldenTiger211
Aphrodite
20,579
525
17,958
12,482
15,471
10,657
716
4,601
10,870
124,576
0
L
19,243
2,152
8,738
5,986
16,858
6,686
0
6,549
9,812
118,143
0
W
Fenrir
Jigkiro
Fenrir
21,998
6,249
1,472
6,115
32,048
56,885
1,598
9,737
21,783
0
70,241
L
Gilgamesh
kiltchalla
Gilgamesh
13,249
3,798
0
2,891
36,020
29,848
0
8,172
26,851
0
52,159

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,720
Gold Earned
50,729
301
Minions Killed
373
0
Camps Cleared
0
1,505,558
Distance Traveled
1,677,900
8
Wards Purchased
15
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Gilgamesh
16,312
604
134
5
0
529,388
4
L
Danzaburou
14,913
552
103
4
0
449,912
0
W
Aphrodite
16,164
599
158
6
0
578,952
8
L
Ra
15,543
576
151
6
0
513,572
1
W
Fenrir
18,253
676
81
3
0
569,560
3
L
Gilgamesh
14,264
528
47
2
0
542,074
7

Distance Traveled

Minion Kills by Role

Gold Earned by Role