Player Matchup

Gilgamesh
Gilgamesh
BigGucciGrain
Gilgamesh
Level 68
God Stats
3W - 5L
1,500 SR
Queue Stats
259W - 244L
1,452 Elo+
Party 1
Cabrakan
Cabrakan
BigGucciSosa73
Cabrakan
Level 29
God Stats
29W - 39L
1,387 SR
Queue Stats
141W - 156L
1,370 Elo+
Party 1
Susano
Susano
Blazeallday1057
Susano
Level 29
God Stats
1W - 3L
1,562 SR
Queue Stats
6W - 10L
1,244 Elo+
Party 3
Freya
Freya
Macdruber_1
Freya
Level 84
God Stats
0W - 2L
1,320 SR
Queue Stats
21W - 29L
1,449 Elo+
Party 3
Baron Samedi
Baron Samedi
gEnDeRsasP_CtRuM
Baron Samedi
Level 43
God Stats
3W - 7L
1,297 SR
Queue Stats
21W - 30L
1,436 Elo+
Party 3
Team Averages
Level 51
1,413 SR
1,390 Elo+

VS

Team Averages
Level 55
1,541 SR
1,447 Elo+
Gilgamesh
Gilgamesh
AngelofFire604
Gilgamesh
Level 50
God Stats
2W - 0L
1,836 SR
Queue Stats
13W - 7L
1,608 Elo+
Solo
Bacchus
Bacchus
BigNdontCry
Bacchus
Level 32
God Stats
5W - 4L
1,441 SR
Queue Stats
14W - 19L
1,277 Elo+
Party 2
Nu Wa
Nu Wa
Bobo123321 love
Nu Wa
Level 84
God Stats
21W - 20L
1,456 SR
Queue Stats
41W - 38L
1,468 Elo+
Party 2
Rama
Rama
Woadie317
Rama
Level 84
God Stats
12W - 9L
1,416 SR
Queue Stats
67W - 44L
1,483 Elo+
Party 2
Loki
Loki
zcsq
Loki
Level 23
God Stats
9W - 7L
1,559 SR
Queue Stats
10W - 14L
1,399 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
BigGucciGrain
Gilgamesh
20
11 / 8 / 7
13,893
534
27,594
30,631
20,948
Protector of the Jungle

Protector of the Jungle

+50
Physical Power
+70
Magical Power
+25
Physical Protection
+25
Magical Protection

PASSIVE - While in the jungle you gain 15% Power and 7% Protections.

Stone Cutting Sword

Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Shifter's Shield

Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Cabrakan
16
3 / 8 / 7
10,695
411
7,649
20,705
20,806
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

16
2 / 10 / 3
10,526
405
5,664
19,894
5,961
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Blackthorn Hammer

Blackthorn Hammer

+40
Physical Power
+350
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

17
5 / 9 / 6
11,535
444
10,462
22,969
7,769
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 10s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Ring of Hecate

Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Baron Samedi
gEnDeRsasP_CtRuM
Baron Samedi
17
2 / 9 / 4
11,085
426
12,192
22,665
18,196
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 45s and targets affected can have multiple Buffs and Debuffs at once. This can only occur once every 15 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
AngelofFire604
Gilgamesh
20
9 / 6 / 3
16,856
648
20,951
28,046
20,616
Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Bacchus
BigNdontCry
Bacchus
16
2 / 6 / 12
11,648
448
9,445
18,494
21,059
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Traveler's Shoes

Traveler's Shoes

+25
Magical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 5 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

20
13 / 4 / 16
16,321
628
38,942
16,040
6,394
Archmage's Gem

Archmage's Gem

+85
Magical Power
+200
Mana
+25
Mp 5

PASSIVE - Every 0.5s you gain a stack of Demise, causing your next damaging ability that hits an enemy god deals an additional 1.5% of your Magical Power in damage and remove all stacks. This effect stacks up to 20 times.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+115
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Rama
20
10 / 7 / 10
14,391
554
20,156
20,904
7,922
Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Loki
zcsq
Loki
20
9 / 1 / 6
14,701
565
6,128
16,481
7,194
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds. This item is only available to Assassins and Warriors.

Match Insights

Player Kills, Deaths, and Assists

50
Kill Participation
90
23
Kills
43
44
Deaths
24
27
Assists
47
Player
Kills
Deaths
Assists
KDA
W
Gilgamesh
AngelofFire604
Gilgamesh
9
6
3
1.75
L
Gilgamesh
BigGucciGrain
Gilgamesh
11
8
7
1.81
L
Cabrakan
3
8
7
0.81
W
Bacchus
BigNdontCry
Bacchus
2
6
12
1.33
L
2
10
3
0.35
W
13
4
16
5.25
L
5
9
6
0.89
W
Rama
10
7
10
2.14
L
Baron Samedi
gEnDeRsasP_CtRuM
Baron Samedi
2
9
4
0.44
W
Loki
zcsq
Loki
9
1
6
12

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

63,561
Damage
95,622
116,864
Taken
99,965
73,680
Mitigated
63,185
29,785
Healing
25,211
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Gilgamesh
AngelofFire604
Gilgamesh
20,951
5,547
0
5,728
28,046
20,616
5,237
8,171
19,202
12,707
113,097
L
Gilgamesh
BigGucciGrain
Gilgamesh
27,594
9,504
0
10,320
30,631
20,948
316
10,814
19,359
0
110,748
L
Cabrakan
7,649
1,297
0
2,765
20,705
20,806
0
9,547
10,931
27,923
0
W
Bacchus
BigNdontCry
Bacchus
9,445
839
486
1,437
18,494
21,059
120
8,173
10,285
19,288
0
L
5,664
920
87
2,655
19,894
5,961
882
10,307
9,153
0
44,713
W
38,942
7,434
246
5,060
16,040
6,394
5,510
2,719
13,258
125,156
0
L
10,462
3,519
135
8,886
22,969
7,769
544
11,477
11,301
75,347
0
W
Rama
20,156
17,383
537
8,025
20,904
7,922
2,494
7,652
13,242
0
105,271
L
Baron Samedi
gEnDeRsasP_CtRuM
Baron Samedi
12,192
523
368
4,569
22,665
18,196
0
6,403
15,951
60,040
0
W
Loki
zcsq
Loki
6,128
1,161
0
3,692
16,481
7,194
2,903
2,670
13,675
0
95,686

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

57,734
Gold Earned
73,917
487
Minions Killed
743
0
Camps Cleared
0
2,051,473
Distance Traveled
2,366,820
1
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Gilgamesh
16,856
648
190
7
0
476,349
0
L
Gilgamesh
13,893
534
148
6
0
417,170
0
L
Cabrakan
10,695
411
53
2
0
397,946
0
W
Bacchus
11,648
448
15
1
0
446,151
0
L
Susano
10,526
405
70
3
0
486,430
0
W
Nu Wa
16,321
628
175
7
0
458,961
0
L
Freya
11,535
444
99
4
0
384,766
1
W
Rama
14,391
554
183
7
0
394,567
0
L
Baron Samedi
11,085
426
117
5
0
365,161
0
W
Loki
14,701
565
180
7
0
590,792
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role