Player Matchup

Kukulkan
Kukulkan
Bronze III
BlueDream7
Kukulkan
Bronze III
Level 37
God Stats
0W - 1L
1,463 SR
Queue Stats
0W - 3L
1,500 MMR
Party 1
Hercules
Hercules
Bronze III
HeliosXDG
Hercules
Bronze III
Level 69
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 1
Anhur
Anhur
Gold II
KycooXI
Anhur
Gold II
Level 140
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Ymir
Ymir
Gold V
RomulusNotRemus
Ymir
Gold V
Level 126
God Stats
13W - 20L
1,503 SR
Queue Stats
203W - 195L
1,241 MMR
Solo
Hun Batz
Hun Batz
Gold IV
RoseAce11
Hun Batz
Gold IV
Level 128
God Stats
12W - 15L
1,599 SR
Queue Stats
540W - 547L
1,490 MMR
Solo
Team Averages
Silver II
Silver II
Average Tier
Level 100
1,513 SR
1,446 MMR

VS

Team Averages
Silver I
Silver I
Average Tier
Level 87
1,550 SR
1,479 MMR
Guan Yu
Guan Yu
Silver III
AbbadonAli
Guan Yu
Silver III
Level 35
God Stats
1W - 0L
1,718 SR
Queue Stats
4W - 4L
1,439 MMR
Solo
Rama
Rama
Silver II
Backlie
Rama
Silver II
Level 86
God Stats
3W - 4L
1,500 SR
Queue Stats
30W - 28L
1,500 MMR
Solo
Athena
Athena
Silver III
LuzrovRulay25
Athena
Silver III
Level 149
God Stats
4W - 3L
1,724 SR
Queue Stats
62W - 81L
1,450 MMR
Solo
Nu Wa
Nu Wa
Gold V
Malignition
Nu Wa
Gold V
Level 44
God Stats
1W - 4L
1,500 SR
Queue Stats
165W - 182L
1,505 MMR
Solo
Pele
Pele
Gold IV
Zwot
Pele
Gold IV
Level 121
God Stats
2W - 3L
1,306 SR
Queue Stats
298W - 304L
1,501 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
BlueDream7
Kukulkan
11
0 / 5 / 0
5,903
454
2,508
6,872
2,007
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Hercules
HeliosXDG
Hercules
12
1 / 3 / 0
7,020
540
4,721
10,020
7,306
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Anhur
KycooXI
Anhur
11
1 / 5 / 0
6,687
514
6,041
11,542
2,328
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

8
0 / 5 / 0
5,468
421
1,655
12,924
4,495
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Hun Batz
RoseAce11
Hun Batz
11
2 / 1 / 0
6,614
509
3,176
5,999
1,574
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Bans
Cu ChulainnSetJanusTsukuyomiCthulhu

VS

Bans
King ArthurGebDanzaburouGaneshaScylla
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Guan Yu
AbbadonAli
Guan Yu
14
0 / 1 / 2
7,888
607
5,296
8,068
5,678
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Rama
Backlie
Rama
14
3 / 1 / 4
8,205
631
7,772
8,296
2,456
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

12
3 / 0 / 7
7,722
594
4,715
12,916
5,759
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

14
5 / 1 / 6
8,568
659
10,087
4,882
1,649
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Pele
Zwot
Pele
14
8 / 1 / 1
8,608
662
5,492
7,127
3,086
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Match Insights

Player Kills, Deaths, and Assists

4
Kill Participation
39
4
Kills
19
19
Deaths
4
0
Assists
20
Player
Kills
Deaths
Assists
KDA
W
Guan Yu
AbbadonAli
Guan Yu
0
1
2
1
W
Rama
Backlie
Rama
3
1
4
5
L
Kukulkan
BlueDream7
Kukulkan
0
5
0
0
L
Hercules
HeliosXDG
Hercules
1
3
0
0.33
L
Anhur
KycooXI
Anhur
1
5
0
0.2
W
3
0
7
6.5
W
5
1
6
8
L
0
5
0
0
L
Hun Batz
RoseAce11
Hun Batz
2
1
0
2
W
Pele
Zwot
Pele
8
1
1
8.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,101
Damage
33,362
47,357
Taken
41,289
17,710
Mitigated
18,628
9,219
Healing
22,068
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Guan Yu
AbbadonAli
Guan Yu
5,296
1,006
134
4,348
8,068
5,678
0
0
8,068
0
37,150
W
Rama
Backlie
Rama
7,772
6,323
0
5,189
8,296
2,456
2,552
227
8,069
0
55,483
L
Kukulkan
BlueDream7
Kukulkan
2,508
712
0
780
6,872
2,007
0
4,562
2,163
34,390
0
L
Hercules
HeliosXDG
Hercules
4,721
2,747
0
1,877
10,020
7,306
0
546
9,423
0
32,072
L
Anhur
KycooXI
Anhur
6,041
3,304
0
2,120
11,542
2,328
0
3,976
7,429
0
38,279
W
4,715
1,182
0
6,419
12,916
5,759
180
1,866
11,018
25,484
0
W
10,087
3,565
0
1,781
4,882
1,649
798
1,746
3,100
49,090
0
L
1,655
254
0
1,564
12,924
4,495
0
4,244
8,549
17,678
0
L
Hun Batz
RoseAce11
Hun Batz
3,176
589
0
2,878
5,999
1,574
0
917
4,991
0
33,804
W
Pele
Zwot
Pele
5,492
1,649
0
4,197
7,127
3,086
43
216
6,871
0
52,310

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,692
Gold Earned
40,991
339
Minions Killed
426
0
Camps Cleared
0
1,166,417
Distance Traveled
1,404,947
11
Wards Purchased
17
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Guan Yu
7,888
607
90
7
0
309,063
5
W
Rama
8,205
631
112
9
0
230,357
2
L
Kukulkan
5,903
454
77
6
0
199,765
1
L
Hercules
7,020
540
81
6
0
252,146
0
L
Anhur
6,687
514
76
6
0
227,391
3
W
Athena
7,722
594
34
3
0
286,777
5
W
Nu Wa
8,568
659
90
7
0
259,732
5
L
Ymir
5,468
421
25
2
0
243,992
4
L
Hun Batz
6,614
509
80
6
0
243,123
3
W
Pele
8,608
662
100
8
0
319,018
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role