Player Matchup

Ra
Ra
Dooooopp
Ra
Level 17
God Stats
5W - 3L
1,619 SR
Queue Stats
78W - 34L
1,704 Elo+
Solo
Gilgamesh
Gilgamesh
RebornXO
Gilgamesh
Level 79
God Stats
23W - 13L
1,567 SR
Queue Stats
217W - 128L
1,773 Elo+
Party 2
Ymir
Ymir
TTVWattFox14
Ymir
Level 8
God Stats
5W - 3L
1,763 SR
Queue Stats
19W - 22L
1,589 Elo+
Party 2
Team Averages
Level 35
1,649 SR
1,689 Elo+

VS

Team Averages
Level 28
1,754 SR
1,760 Elo+
Gilgamesh
Gilgamesh
PeepThisHog
Gilgamesh
Level 9
God Stats
44W - 6L
1,937 SR
Queue Stats
61W - 9L
1,874 Elo+
Party 1
Izanami
Izanami
Verzar
Izanami
Level 69
God Stats
1W - 2L
1,826 SR
Queue Stats
51W - 56L
1,537 Elo+
Solo
Ah Puch
Ah Puch
WatchMeVEL
Ah Puch
Level 7
God Stats
0W - 1L
1,500 SR
Queue Stats
17W - 2L
1,869 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
4 / 1 / 11
11,086
739
8,277
7,270
3,252
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Gilgamesh
RebornXO
Gilgamesh
14
9 / 3 / 5
11,089
739
16,035
13,689
9,045
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

14
2 / 2 / 12
10,925
728
4,999
12,994
11,826
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
PeepThisHog
Gilgamesh
13
0 / 2 / 5
8,854
590
7,484
11,326
10,011
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Izanami
Verzar
Izanami
13
4 / 4 / 2
10,278
685
5,294
11,685
4,335
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Ah Puch
WatchMeVEL
Ah Puch
13
2 / 9 / 4
9,813
654
13,556
11,096
3,823
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Match Insights

Player Kills, Deaths, and Assists

43
Kill Participation
17
15
Kills
6
6
Deaths
15
28
Assists
11
Player
Kills
Deaths
Assists
KDA
W
4
1
11
9.5
L
Gilgamesh
PeepThisHog
Gilgamesh
0
2
5
1.25
W
Gilgamesh
RebornXO
Gilgamesh
9
3
5
3.83
W
2
2
12
4
L
Izanami
Verzar
Izanami
4
4
2
1.25
L
Ah Puch
WatchMeVEL
Ah Puch
2
9
4
0.44

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,311
Damage
26,334
33,953
Taken
34,107
24,123
Mitigated
18,169
11,788
Healing
5,861
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
8,277
484
2,067
4,297
7,270
3,252
423
2,483
4,787
64,859
0
L
Gilgamesh
PeepThisHog
Gilgamesh
7,484
1,231
0
2,810
11,326
10,011
0
4,985
6,051
0
20,666
W
Gilgamesh
RebornXO
Gilgamesh
16,035
4,587
0
3,171
13,689
9,045
713
5,711
7,978
0
42,745
W
4,999
758
0
2,253
12,994
11,826
108
5,429
7,565
19,992
0
L
Izanami
Verzar
Izanami
5,294
3,298
0
1,983
11,685
4,335
0
4,757
6,778
0
40,881
L
Ah Puch
WatchMeVEL
Ah Puch
13,556
380
0
1,068
11,096
3,823
0
3,003
7,923
48,054
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,100
Gold Earned
28,945
188
Minions Killed
180
0
Camps Cleared
0
910,781
Distance Traveled
823,181
9
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ra
11,086
739
117
8
0
318,140
2
L
Gilgamesh
8,854
590
25
2
0
306,856
6
W
Gilgamesh
11,089
739
44
3
0
305,975
3
W
Ymir
10,925
728
27
2
0
286,666
4
L
Izanami
10,278
685
60
4
0
281,516
4
L
Ah Puch
9,813
654
95
6
0
234,809
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role