Player Matchup

Ares
Ares
ElPsicoloco
Ares
Level 23
God Stats
4W - 2L
1,737 SR
Queue Stats
12W - 11L
1,596 Elo+
Solo
Tiamat
Tiamat
Lulada02
Tiamat
Level 18
God Stats
2W - 3L
1,749 SR
Queue Stats
30W - 38L
1,599 Elo+
Solo
Skadi
Skadi
Mindsetmadness
Skadi
Level 13
God Stats
8W - 13L
1,563 SR
Queue Stats
108W - 104L
1,667 Elo+
Solo
Gilgamesh
Gilgamesh
Trinda123
Gilgamesh
Level 24
God Stats
1W - 2L
1,725 SR
Queue Stats
86W - 101L
1,545 Elo+
Solo
Ymir
Ymir
WackyWiggles
Ymir
Level 24
God Stats
2W - 1L
1,693 SR
Queue Stats
87W - 75L
1,547 Elo+
Solo
Team Averages
Level 20
1,693 SR
1,591 Elo+

VS

Team Averages
Level 20
1,599 SR
1,626 Elo+
Sun Wukong
Sun Wukong
AyyyBoatyyy
Sun Wukong
Level 28
God Stats
1W - 0L
1,500 SR
Queue Stats
121W - 95L
1,540 Elo+
Solo
Set
Set
FatGlizzySuk
Set
Level 17
God Stats
16W - 6L
1,624 SR
Queue Stats
103W - 47L
1,843 Elo+
Solo
Gilgamesh
Gilgamesh
Gahehehe
Gilgamesh
Level 18
God Stats
14W - 8L
1,723 SR
Queue Stats
105W - 77L
1,653 Elo+
Solo
Neith
Neith
VeezoGod
Neith
Level 10
God Stats
1W - 1L
1,271 SR
Queue Stats
21W - 15L
1,534 Elo+
Solo
Xing Tian
Xing Tian
feuCeleste
Xing Tian
Level 29
God Stats
5W - 2L
1,877 SR
Queue Stats
261W - 239L
1,563 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
6 / 4 / 3
8,767
487
9,682
14,811
14,316
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Tiamat
Lulada02
Tiamat
16
7 / 5 / 3
10,724
596
8,352
13,420
8,235
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

12
1 / 6 / 8
7,965
443
8,941
10,564
3,193
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Gilgamesh
Trinda123
Gilgamesh
15
4 / 7 / 1
9,250
514
8,932
14,573
9,938
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Cudgel

Cudgel

+10
Physical Power
+50
Health

14
1 / 6 / 6
8,785
488
12,015
14,644
8,057
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
AyyyBoatyyy
Sun Wukong
16
3 / 3 / 8
10,124
562
11,598
14,412
6,972
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

18
15 / 3 / 4
11,859
659
15,157
12,098
8,487
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Gilgamesh
Gahehehe
Gilgamesh
17
3 / 4 / 7
10,594
589
11,080
15,524
9,561
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Neith
VeezoGod
Neith
17
7 / 4 / 7
10,929
607
12,987
9,541
3,491
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Xing Tian
feuCeleste
Xing Tian
11
0 / 5 / 9
8,126
451
5,025
15,788
12,597
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Match Insights

Player Kills, Deaths, and Assists

40
Kill Participation
63
19
Kills
28
28
Deaths
19
21
Assists
35
Player
Kills
Deaths
Assists
KDA
W
Sun Wukong
AyyyBoatyyy
Sun Wukong
3
3
8
2.33
L
6
4
3
1.88
W
15
3
4
5.67
W
Gilgamesh
Gahehehe
Gilgamesh
3
4
7
1.63
L
Tiamat
Lulada02
Tiamat
7
5
3
1.7
L
1
6
8
0.83
L
Gilgamesh
Trinda123
Gilgamesh
4
7
1
0.64
W
Neith
VeezoGod
Neith
7
4
7
2.63
L
1
6
6
0.67
W
Xing Tian
feuCeleste
Xing Tian
0
5
9
0.9

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

47,922
Damage
55,847
68,012
Taken
67,363
43,739
Mitigated
41,108
9,312
Healing
15,553
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Sun Wukong
AyyyBoatyyy
Sun Wukong
11,598
2,541
0
2,017
14,412
6,972
362
9,454
4,640
0
68,528
L
9,682
440
0
2,415
14,811
14,316
0
2,185
12,626
24,799
0
W
15,157
7,081
0
4,350
12,098
8,487
180
5,357
6,625
0
76,147
W
Gilgamesh
Gahehehe
Gilgamesh
11,080
4,237
0
2,839
15,524
9,561
966
5,151
10,269
0
62,729
L
Tiamat
Lulada02
Tiamat
8,352
698
0
3,332
13,420
8,235
0
1,011
12,409
52,372
0
L
8,941
4,634
0
1,250
10,564
3,193
0
216
10,348
0
39,832
L
Gilgamesh
Trinda123
Gilgamesh
8,932
1,939
0
1,549
14,573
9,938
858
172
14,401
0
50,817
W
Neith
VeezoGod
Neith
12,987
6,384
0
3,356
9,541
3,491
3,853
1,633
7,848
0
72,580
L
12,015
1,704
0
766
14,644
8,057
0
1,441
13,203
53,741
0
W
Xing Tian
feuCeleste
Xing Tian
5,025
382
0
2,991
15,788
12,597
0
7,726
7,932
15,825
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,491
Gold Earned
51,632
411
Minions Killed
524
0
Camps Cleared
0
1,494,054
Distance Traveled
1,637,429
12
Wards Purchased
20
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sun Wukong
10,124
562
123
7
0
362,321
2
L
Ares
8,767
487
25
1
0
332,842
5
W
Set
11,859
659
123
7
0
353,566
5
W
Gilgamesh
10,594
589
126
7
0
350,630
3
L
Tiamat
10,724
596
107
6
0
318,202
0
L
Skadi
7,965
443
60
3
0
228,336
2
L
Gilgamesh
9,250
514
110
6
0
325,916
1
W
Neith
10,929
607
134
7
0
259,067
0
L
Ymir
8,785
488
109
6
0
288,758
4
W
Xing Tian
8,126
451
18
1
0
311,845
10

Distance Traveled

Minion Kills by Role

Gold Earned by Role