Player Matchup

Gilgamesh
Gilgamesh
 
Gilgamesh
Level 88
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Mercury
Mercury
StingyTrex
Mercury
Level 76
God Stats
16W - 16L
1,512 SR
Queue Stats
631W - 693L
1,476 Elo+
Party 2
Kukulkan
Kukulkan
TanksYou
Kukulkan
Level 24
God Stats
3W - 6L
1,152 SR
Queue Stats
10W - 18L
1,297 Elo+
Party 3
Da Ji
Da Ji
bloodhellsing
Da Ji
Level 27
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 12L
1,163 Elo+
Party 3
Khepri
Khepri
swot13
Khepri
Level 63
God Stats
1W - 2L
1,321 SR
Queue Stats
381W - 500L
1,498 Elo+
Party 2
Team Averages
Level 56
1,397 SR
1,387 Elo+

VS

Team Averages
Level 100
1,561 SR
1,442 Elo+
Chiron
Chiron
CritterBug420
Chiron
Level 124
God Stats
3W - 1L
1,515 SR
Queue Stats
287W - 345L
1,459 Elo+
Party 1
Hades
Hades
Dirty__Muppet69
Hades
Level 103
God Stats
2W - 0L
1,544 SR
Queue Stats
242W - 273L
1,494 Elo+
Party 1
Nu Wa
Nu Wa
King_Pankraz
Nu Wa
Level 87
God Stats
38W - 45L
1,447 SR
Queue Stats
65W - 96L
1,445 Elo+
Party 1
Mulan
Mulan
Princess__Katy
Mulan
Level 36
God Stats
130W - 137L
1,472 SR
Queue Stats
1,077W - 1,175L
1,432 Elo+
Solo
Gilgamesh
Gilgamesh
U_SunOfaBi_chImN
Gilgamesh
Level 148
God Stats
4W - 5L
1,825 SR
Queue Stats
285W - 421L
1,383 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
 
Gilgamesh
15
4 / 9 / 0
10,118
1,012
12,042
25,974
14,644
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Mercury
StingyTrex
Mercury
14
0 / 7 / 3
8,343
834
4,546
17,768
7,114
Talaria Boots

Talaria Boots

+15
Physical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Kukulkan
TanksYou
Kukulkan
15
0 / 2 / 4
9,096
910
11,542
9,267
3,893
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Magic Focus

Magic Focus

+20
Magical Power

14
0 / 10 / 4
8,516
852
5,782
18,985
8,127
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heavy Mace

Heavy Mace

+30
Physical Power

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Khepri
swot13
Khepri
14
0 / 6 / 3
8,213
821
3,818
14,559
13,195
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Team 1 Tickets

95

VS

Team 2 Tickets

296

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
6 / 0 / 14
10,418
1,042
11,898
6,360
2,614
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

17
10 / 2 / 19
11,903
1,190
19,625
10,956
5,788
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

18
7 / 0 / 24
11,196
1,120
22,589
4,346
1,785
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

17
6 / 0 / 18
10,460
1,046
11,448
8,617
8,743
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Gilgamesh
17
5 / 2 / 17
9,947
995
13,530
13,382
7,737
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

18
Kill Participation
126
4
Kills
34
34
Deaths
4
14
Assists
92
Player
Kills
Deaths
Assists
KDA
L
Gilgamesh
 
Gilgamesh
4
9
0
0.44
W
6
0
14
13
W
10
2
19
9.75
W
7
0
24
19
W
6
0
18
15
L
Mercury
StingyTrex
Mercury
0
7
3
0.21
L
Kukulkan
TanksYou
Kukulkan
0
2
4
1
W
Gilgamesh
5
2
17
6.75
L
0
10
4
0.2
L
Khepri
swot13
Khepri
0
6
3
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

37,730
Damage
79,090
86,553
Taken
43,661
46,973
Mitigated
26,667
3,555
Healing
12,094
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Gilgamesh
 
Gilgamesh
12,042
2,608
0
3,131
25,974
14,644
0
11,163
14,811
399
46,045
W
11,898
4,132
1,072
2,980
6,360
2,614
0
2,443
3,917
0
36,721
W
19,625
2,073
242
3,482
10,956
5,788
0
3,447
6,669
34,798
0
W
22,589
4,799
816
351
4,346
1,785
0
2,570
1,776
37,857
0
W
11,448
1,529
0
754
8,617
8,743
0
3,386
5,231
0
21,057
L
Mercury
StingyTrex
Mercury
4,546
1,799
0
261
17,768
7,114
0
9,517
8,251
0
14,026
L
Kukulkan
TanksYou
Kukulkan
11,542
739
0
55
9,267
3,893
0
4,003
5,264
40,767
0
W
Gilgamesh
13,530
4,519
707
1,690
13,382
7,737
0
3,856
9,526
0
26,729
L
5,782
1,198
0
97
18,985
8,127
0
9,491
9,494
0
16,574
L
Khepri
swot13
Khepri
3,818
532
0
11
14,559
13,195
0
8,040
6,519
8,623
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,286
Gold Earned
53,924
178
Minions Killed
204
3
Camps Cleared
5
899,139
Distance Traveled
876,699
3
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Gilgamesh
10,118
1,012
69
7
1
187,692
1
W
Chiron
10,418
1,042
63
6
2
152,601
0
W
Hades
11,903
1,190
45
5
0
177,417
0
W
Nu Wa
11,196
1,120
37
4
0
165,569
0
W
Mulan
10,460
1,046
34
3
2
196,227
0
L
Mercury
8,343
834
10
1
0
240,980
0
L
Kukulkan
9,096
910
69
7
0
155,440
1
W
Gilgamesh
9,947
995
25
3
1
184,885
0
L
Da Ji
8,516
852
22
2
2
141,060
0
L
Khepri
8,213
821
8
1
0
173,967
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role