Player Matchup

Gilgamesh
Gilgamesh
M-Sito
Gilgamesh
Level 38
God Stats
0W - 1L
1,500 SR
Queue Stats
15W - 22L
1,348 Elo+
Party 1
Scylla
Scylla
UltimateTom67
Scylla
Level 27
God Stats
0W - 3L
1,224 SR
Queue Stats
8W - 14L
1,312 Elo+
Party 1
Cthulhu
Cthulhu
bartealdo
Cthulhu
Level 24
God Stats
8W - 12L
1,411 SR
Queue Stats
9W - 14L
1,200 Elo+
Party 1
Arachne
Arachne
jamesvito77
Arachne
Level 6
God Stats
1W - 3L
1,328 SR
Queue Stats
4W - 4L
1,455 Elo+
Solo
Neith
Neith
kiwisec
Neith
Level 17
God Stats
4W - 5L
1,500 SR
Queue Stats
104W - 119L
1,418 Elo+
Solo
Team Averages
Level 22
1,393 SR
1,347 Elo+

VS

Team Averages
Level 23
1,487 SR
1,380 Elo+
Skadi
Skadi
DarkSandwolf
Skadi
Level 30
God Stats
15W - 13L
1,503 SR
Queue Stats
414W - 447L
1,415 Elo+
Solo
Geb
Geb
HiRezhelpBullies
Geb
Level 16
God Stats
3W - 2L
1,500 SR
Queue Stats
70W - 54L
1,242 Elo+
Solo
Hercules
Hercules
Reinols28
Hercules
Level 20
God Stats
14W - 15L
1,474 SR
Queue Stats
405W - 471L
1,428 Elo+
Solo
Nemesis
Nemesis
Salznachten69
Nemesis
Level 18
God Stats
1W - 0L
1,305 SR
Queue Stats
33W - 38L
1,304 Elo+
Solo
Heimdallr
Heimdallr
pooya612
Heimdallr
Level 29
God Stats
92W - 70L
1,652 SR
Queue Stats
483W - 465L
1,509 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
M-Sito
Gilgamesh
19
6 / 3 / 4
11,701
532
11,730
15,120
14,057
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

16
1 / 2 / 7
9,835
447
11,111
9,008
3,006
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Cthulhu
bartealdo
Cthulhu
15
1 / 1 / 3
8,978
408
4,581
11,308
10,241
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Arachne
jamesvito77
Arachne
18
4 / 4 / 4
11,093
504
6,645
15,081
6,681
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Neith
kiwisec
Neith
18
6 / 3 / 4
11,006
500
13,002
17,558
6,909
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Short Bow

Short Bow

+15%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
3 / 4 / 2
11,366
517
11,443
10,928
3,458
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

14
0 / 3 / 3
9,511
432
6,576
11,972
6,764
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Hercules
Reinols28
Hercules
13
0 / 4 / 0
8,900
405
2,824
15,493
9,899
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

Breastplate

Breastplate

+20
Physical Protection

Nemesis
16
6 / 4 / 0
10,979
499
9,080
15,265
7,586
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Heimdallr
pooya612
Heimdallr
20
4 / 4 / 0
12,564
571
13,539
16,267
8,762
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Match Insights

Player Kills, Deaths, and Assists

40
Kill Participation
18
18
Kills
13
13
Deaths
19
22
Assists
5
Player
Kills
Deaths
Assists
KDA
W
3
4
2
1
W
0
3
3
0.5
L
Gilgamesh
M-Sito
Gilgamesh
6
3
4
2.67
W
Hercules
Reinols28
Hercules
0
4
0
0
W
Nemesis
6
4
0
1.5
L
1
2
7
2.25
L
Cthulhu
bartealdo
Cthulhu
1
1
3
2.5
L
Arachne
jamesvito77
Arachne
4
4
4
1.5
L
Neith
kiwisec
Neith
6
3
4
2.67
W
Heimdallr
pooya612
Heimdallr
4
4
0
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

47,069
Damage
43,462
68,075
Taken
69,925
40,894
Mitigated
36,469
21,779
Healing
14,019
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
11,443
5,253
0
2,369
10,928
3,458
264
2,341
8,437
0
70,082
W
6,576
1,024
0
1,220
11,972
6,764
0
1,411
10,436
39,198
0
L
Gilgamesh
M-Sito
Gilgamesh
11,730
2,934
0
4,821
15,120
14,057
786
2,613
12,269
0
70,193
W
Hercules
Reinols28
Hercules
2,824
787
0
2,216
15,493
9,899
157
3,418
12,025
0
32,211
W
Nemesis
9,080
3,776
0
5,290
15,265
7,586
0
4,207
10,983
0
71,265
L
11,111
1,374
0
2,883
9,008
3,006
914
830
8,128
48,304
0
L
Cthulhu
bartealdo
Cthulhu
4,581
0
0
3,801
11,308
10,241
428
1,496
9,812
31,923
0
L
Arachne
jamesvito77
Arachne
6,645
4,247
0
2,957
15,081
6,681
0
955
14,126
0
88,258
L
Neith
kiwisec
Neith
13,002
5,110
892
6,425
17,558
6,909
213
682
16,876
0
91,576
W
Heimdallr
pooya612
Heimdallr
13,539
5,938
0
2,924
16,267
8,762
3,393
3,840
12,352
0
99,097

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

52,613
Gold Earned
53,320
533
Minions Killed
544
0
Camps Cleared
0
2,185,829
Distance Traveled
1,936,695
8
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Skadi
11,366
517
102
5
0
419,748
2
W
Geb
9,511
432
62
3
0
301,139
5
L
Gilgamesh
11,701
532
115
5
0
458,003
2
W
Hercules
8,900
405
78
4
0
396,589
1
W
Nemesis
10,979
499
109
5
0
453,647
0
L
Scylla
9,835
447
86
4
0
421,432
3
L
Cthulhu
8,978
408
61
3
0
394,511
1
L
Arachne
11,093
504
133
6
0
485,744
0
L
Neith
11,006
500
138
6
0
426,139
2
W
Heimdallr
12,564
571
193
9
0
365,572
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role