Player Matchup

Gilgamesh
Gilgamesh
Archie_D_One
Gilgamesh
Level 122
God Stats
22W - 7L
1,500 SR
Queue Stats
386W - 385L
1,530 Elo+
Solo
Ravana
Ravana
Atrocity0601
Ravana
Level 84
God Stats
2W - 4L
1,541 SR
Queue Stats
16W - 34L
1,504 Elo+
Party 1
Ganesha
Ganesha
BlaqKnite
Ganesha
Level 69
God Stats
0W - 5L
1,398 SR
Queue Stats
335W - 312L
1,473 Elo+
Solo
Anhur
Anhur
RnfastMcchunky
Anhur
Level 106
God Stats
11W - 10L
1,515 SR
Queue Stats
436W - 431L
1,565 Elo+
Party 1
Ra
Ra
Zeebuss
Ra
Level 68
God Stats
0W - 1L
1,500 SR
Queue Stats
6W - 8L
1,474 Elo+
Party 1
Team Averages
Level 90
1,491 SR
1,509 Elo+

VS

Team Averages
Level 124
1,509 SR
1,493 Elo+
Fafnir
Fafnir
 
Fafnir
Level 126
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Mulan
Mulan
AstroBone
Mulan
Level 126
God Stats
37W - 31L
1,562 SR
Queue Stats
224W - 230L
1,480 Elo+
Solo
Zeus
Zeus
MonsieurMineral
Zeus
Level 125
God Stats
1W - 0L
1,724 SR
Queue Stats
25W - 22L
1,543 Elo+
Solo
Gilgamesh
Gilgamesh
SoHCodebreaker
Gilgamesh
Level 125
God Stats
3W - 6L
1,351 SR
Queue Stats
290W - 312L
1,473 Elo+
Party 2
Danzaburou
Danzaburou
TheShield01
Danzaburou
Level 118
God Stats
1W - 6L
1,405 SR
Queue Stats
258W - 239L
1,468 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
Archie_D_One
Gilgamesh
8
1 / 7 / 0
4,906
491
3,660
8,702
4,329
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Ravana
8
0 / 3 / 0
4,756
476
2,074
5,791
2,100
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heavy Mace

Heavy Mace

+30
Physical Power

Ganesha
BlaqKnite
Ganesha
9
1 / 1 / 2
5,586
559
3,023
6,768
3,364
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

9
2 / 3 / 0
5,140
514
3,461
4,366
1,158
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

7
0 / 6 / 0
4,211
421
686
4,197
1,229
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fafnir
 
Fafnir
9
2 / 1 / 1
5,295
530
2,018
5,883
4,208
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Mulan
AstroBone
Mulan
12
6 / 1 / 1
6,991
699
6,163
6,731
4,478
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

11
5 / 0 / 2
6,297
630
5,147
4,192
1,020
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Gilgamesh
SoHCodebreaker
Gilgamesh
12
5 / 0 / 4
6,827
683
4,036
7,383
3,198
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Danzaburou
TheShield01
Danzaburou
10
1 / 2 / 3
5,757
576
4,051
6,092
1,317
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

6
Kill Participation
30
4
Kills
19
20
Deaths
4
2
Assists
11
Player
Kills
Deaths
Assists
KDA
W
Fafnir
 
Fafnir
2
1
1
2.5
L
Gilgamesh
Archie_D_One
Gilgamesh
1
7
0
0.14
W
Mulan
AstroBone
Mulan
6
1
1
6.5
L
Ravana
0
3
0
0
L
Ganesha
BlaqKnite
Ganesha
1
1
2
2
W
5
0
2
6
L
2
3
0
0.67
W
Gilgamesh
SoHCodebreaker
Gilgamesh
5
0
4
7
W
Danzaburou
TheShield01
Danzaburou
1
2
3
1.25
L
0
6
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

12,904
Damage
21,415
29,824
Taken
30,281
12,180
Mitigated
14,221
6,878
Healing
9,778
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Fafnir
 
Fafnir
2,018
593
282
1,493
5,883
4,208
155
1,672
4,139
12,308
0
L
Gilgamesh
Archie_D_One
Gilgamesh
3,660
1,063
0
1,376
8,702
4,329
0
488
8,168
0
19,164
W
Mulan
AstroBone
Mulan
6,163
1,360
0
2,447
6,731
4,478
899
0
6,731
0
29,444
L
Ravana
2,074
995
0
1,979
5,791
2,100
0
1,741
3,943
0
24,635
L
Ganesha
BlaqKnite
Ganesha
3,023
253
0
2,442
6,768
3,364
0
1,520
5,234
19,211
0
W
5,147
539
0
917
4,192
1,020
405
401
3,789
35,338
0
L
3,461
1,895
0
664
4,366
1,158
0
610
3,756
0
20,164
W
Gilgamesh
SoHCodebreaker
Gilgamesh
4,036
1,356
0
2,024
7,383
3,198
135
722
6,601
0
39,573
W
Danzaburou
TheShield01
Danzaburou
4,051
1,240
0
2,615
6,092
1,317
533
780
5,312
0
30,364
L
686
58
131
286
4,197
1,229
0
2,481
1,558
15,164
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,599
Gold Earned
31,167
204
Minions Killed
288
0
Camps Cleared
0
899,959
Distance Traveled
919,656
9
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Fafnir
5,295
530
20
2
0
159,011
2
L
Gilgamesh
4,906
491
33
3
0
179,722
1
W
Mulan
6,991
699
66
7
0
178,648
0
L
Ravana
4,756
476
58
6
0
217,403
2
L
Ganesha
5,586
559
19
2
0
190,144
3
W
Zeus
6,297
630
76
8
0
176,697
4
L
Anhur
5,140
514
48
5
0
163,895
2
W
Gilgamesh
6,827
683
77
8
0
221,732
2
W
Danzaburou
5,757
576
49
5
0
183,568
1
L
Ra
4,211
421
46
5
0
148,795
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role