Player Matchup

Yemoja
Yemoja
Khonr
Yemoja
Level 127
God Stats
11W - 2L
1,365 SR
Queue Stats
257W - 145L
1,631 Elo+
Party 2
Mulan
Mulan
Ohrrin
Mulan
Level 88
God Stats
9W - 7L
1,747 SR
Queue Stats
35W - 22L
1,639 Elo+
Party 2
Ymir
Ymir
TeaJaey
Ymir
Level 116
God Stats
15W - 7L
1,740 SR
Queue Stats
279W - 143L
1,630 Elo+
Party 2
Gilgamesh
Gilgamesh
apeeps10
Gilgamesh
Level 106
God Stats
10W - 0L
1,544 SR
Queue Stats
138W - 69L
1,548 Elo+
Party 2
Team Averages
Level 109
1,599 SR
1,612 Elo+

VS

Team Averages
Level 116
1,465 SR
1,429 Elo+
Nox
Nox
AzureStrikerTay
Nox
Level 106
God Stats
0W - 1L
1,285 SR
Queue Stats
16W - 33L
1,303 Elo+
Party 1
Medusa
Medusa
Zant_the_angel
Medusa
Level 100
God Stats
0W - 2L
1,594 SR
Queue Stats
8W - 13L
1,417 Elo+
Party 1
Jormungandr
Jormungandr
deyoung885
Jormungandr
Level 129
God Stats
0W - 1L
1,500 SR
Queue Stats
9W - 16L
1,490 Elo+
Party 1
Gilgamesh
Gilgamesh
gunnysarge10
Gilgamesh
Level 128
God Stats
2W - 5L
1,480 SR
Queue Stats
34W - 59L
1,505 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Yemoja
Khonr
Yemoja
14
2 / 2 / 11
9,216
838
5,594
10,484
8,778
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Mulan
Ohrrin
Mulan
15
8 / 1 / 7
9,947
904
8,245
7,911
6,233
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Ymir
TeaJaey
Ymir
14
2 / 1 / 10
9,222
838
9,152
10,503
7,464
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Gilgamesh
apeeps10
Gilgamesh
15
5 / 2 / 8
9,640
876
10,911
11,554
8,916
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
1 / 4 / 3
7,976
725
5,538
5,200
1,702
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

14
2 / 4 / 3
8,282
753
5,589
9,531
3,743
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Mace

Mace

+10
Physical Power

Jormungandr
deyoung885
Jormungandr
12
1 / 4 / 3
7,607
692
9,135
12,423
10,811
Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Gilgamesh
gunnysarge10
Gilgamesh
13
2 / 5 / 2
8,448
768
7,460
11,492
7,584
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Match Insights

Player Kills, Deaths, and Assists

53
Kill Participation
17
17
Kills
6
6
Deaths
17
36
Assists
11
Player
Kills
Deaths
Assists
KDA
L
1
4
3
0.63
W
Yemoja
Khonr
Yemoja
2
2
11
3.75
W
Mulan
Ohrrin
Mulan
8
1
7
11.5
W
Ymir
TeaJaey
Ymir
2
1
10
7
L
2
4
3
0.88
W
Gilgamesh
apeeps10
Gilgamesh
5
2
8
4.5
L
Jormungandr
deyoung885
Jormungandr
1
4
3
0.63
L
Gilgamesh
gunnysarge10
Gilgamesh
2
5
2
0.6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

33,902
Damage
27,722
40,452
Taken
38,646
31,391
Mitigated
23,840
12,059
Healing
3,039
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
5,538
423
0
0
5,200
1,702
0
3,226
1,974
26,359
0
W
Yemoja
Khonr
Yemoja
5,594
285
3,679
3,042
10,484
8,778
1,025
3,606
6,878
26,117
0
W
Mulan
Ohrrin
Mulan
8,245
1,439
0
1,894
7,911
6,233
1,318
2,753
5,158
0
18,038
W
Ymir
TeaJaey
Ymir
9,152
1,060
0
2,560
10,503
7,464
434
5,109
5,394
35,444
0
L
5,589
1,031
0
250
9,531
3,743
0
3,186
6,345
0
30,442
W
Gilgamesh
apeeps10
Gilgamesh
10,911
3,236
0
884
11,554
8,916
1,590
3,972
7,582
0
24,965
L
Jormungandr
deyoung885
Jormungandr
9,135
688
0
1,730
12,423
10,811
11
4,207
8,216
17,983
0
L
Gilgamesh
gunnysarge10
Gilgamesh
7,460
1,281
0
1,059
11,492
7,584
170
4,319
7,173
0
20,380

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,025
Gold Earned
32,313
147
Minions Killed
152
11
Camps Cleared
3
938,898
Distance Traveled
775,212
3
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Nox
7,976
725
49
4
0
195,742
3
W
Yemoja
9,216
838
33
3
2
212,812
1
W
Mulan
9,947
904
25
2
1
233,164
0
W
Ymir
9,222
838
62
6
5
243,736
2
L
Medusa
8,282
753
52
5
2
203,437
0
W
Gilgamesh
9,640
876
27
2
3
249,186
0
L
Jormungandr
7,607
692
19
2
0
171,879
0
L
Gilgamesh
8,448
768
32
3
1
204,154
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role