Player Matchup

Hercules
Hercules
FOXthegawd
Hercules
Level 61
God Stats
2W - 2L
1,500 SR
Queue Stats
223W - 196L
1,566 Elo+
Party 1
Apollo
Apollo
Grattonian1
Apollo
Level 84
God Stats
7W - 4L
1,570 SR
Queue Stats
226W - 202L
1,531 Elo+
Party 1
Khepri
Khepri
HarMoniccS
Khepri
Level 137
God Stats
12W - 14L
1,443 SR
Queue Stats
831W - 846L
1,493 Elo+
Solo
Gilgamesh
Gilgamesh
IPhowned
Gilgamesh
Level 98
God Stats
8W - 5L
1,246 SR
Queue Stats
307W - 273L
1,585 Elo+
Party 1
Poseidon
Poseidon
TheFossil
Poseidon
Level 69
God Stats
2W - 0L
1,500 SR
Queue Stats
137W - 117L
1,590 Elo+
Party 1
Team Averages
Level 90
1,452 SR
1,553 Elo+

VS

Team Averages
Level 88
1,543 SR
1,513 Elo+
Guan Yu
Guan Yu
CzarGravy
Guan Yu
Level 60
God Stats
2W - 5L
1,739 SR
Queue Stats
135W - 100L
1,579 Elo+
Party 3
Heimdallr
Heimdallr
IllusiveTruth
Heimdallr
Level 98
God Stats
6W - 11L
1,359 SR
Queue Stats
291W - 232L
1,586 Elo+
Party 3
Poseidon
Poseidon
Noaa7
Poseidon
Level 67
God Stats
3W - 2L
1,872 SR
Queue Stats
157W - 165L
1,530 Elo+
Solo
Tyr
Tyr
SmarmyTarsier95
Tyr
Level 129
God Stats
8W - 11L
1,526 SR
Queue Stats
40W - 68L
1,394 Elo+
Party 2
Scylla
Scylla
ahhhhhhhyup
Scylla
Level 87
God Stats
0W - 3L
1,217 SR
Queue Stats
38W - 57L
1,474 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
FOXthegawd
Hercules
19
9 / 2 / 7
13,441
560
14,899
17,776
16,660
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Apollo
17
1 / 6 / 8
11,710
488
8,395
17,024
6,274
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Khepri
HarMoniccS
Khepri
15
0 / 1 / 17
10,872
453
4,116
15,929
13,633
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Gilgamesh
IPhowned
Gilgamesh
20
9 / 2 / 9
13,825
576
19,580
20,173
14,559
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Poseidon
TheFossil
Poseidon
20
8 / 2 / 7
14,056
586
13,596
10,008
4,173
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Guan Yu
CzarGravy
Guan Yu
13
0 / 6 / 4
8,927
372
3,920
15,643
12,605
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Heimdallr
IllusiveTruth
Heimdallr
19
8 / 3 / 2
13,163
548
19,205
14,578
6,640
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Poseidon
Noaa7
Poseidon
18
2 / 7 / 2
10,893
454
9,641
16,225
5,513
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

16
1 / 6 / 2
10,685
445
7,066
20,270
20,890
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Scylla
17
2 / 5 / 1
10,804
450
8,328
10,454
3,382
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Match Insights

Player Kills, Deaths, and Assists

75
Kill Participation
24
27
Kills
13
13
Deaths
27
48
Assists
11
Player
Kills
Deaths
Assists
KDA
L
Guan Yu
CzarGravy
Guan Yu
0
6
4
0.33
W
Hercules
FOXthegawd
Hercules
9
2
7
6.25
W
Apollo
1
6
8
0.83
W
Khepri
HarMoniccS
Khepri
0
1
17
8.5
W
Gilgamesh
IPhowned
Gilgamesh
9
2
9
6.75
L
Heimdallr
IllusiveTruth
Heimdallr
8
3
2
3
L
Poseidon
Noaa7
Poseidon
2
7
2
0.43
L
1
6
2
0.33
W
Poseidon
TheFossil
Poseidon
8
2
7
5.75
L
Scylla
2
5
1
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

60,586
Damage
48,160
80,910
Taken
77,170
55,299
Mitigated
49,030
18,259
Healing
17,540
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Guan Yu
CzarGravy
Guan Yu
3,920
659
299
3,272
15,643
12,605
0
4,205
11,196
0
23,603
W
Hercules
FOXthegawd
Hercules
14,899
4,598
0
4,731
17,776
16,660
172
3,569
14,207
5,580
59,523
W
Apollo
8,395
5,086
0
3,073
17,024
6,274
624
1,708
15,316
0
81,454
W
Khepri
HarMoniccS
Khepri
4,116
316
0
5,760
15,929
13,633
45
5,525
10,404
27,396
0
W
Gilgamesh
IPhowned
Gilgamesh
19,580
6,043
0
1,575
20,173
14,559
1,732
6,356
13,817
0
126,056
L
Heimdallr
IllusiveTruth
Heimdallr
19,205
10,690
0
4,794
14,578
6,640
0
1,523
13,033
0
99,670
L
Poseidon
Noaa7
Poseidon
9,641
1,506
0
4,687
16,225
5,513
0
2,719
13,408
95,331
0
L
7,066
1,702
0
3,234
20,270
20,890
206
3,524
16,485
0
61,522
W
Poseidon
TheFossil
Poseidon
13,596
1,490
0
3,120
10,008
4,173
1,105
3,633
6,375
112,540
0
L
Scylla
8,328
114
0
1,254
10,454
3,382
0
6,400
3,710
59,467
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

63,904
Gold Earned
54,472
596
Minions Killed
600
0
Camps Cleared
0
2,598,438
Distance Traveled
2,260,562
38
Wards Purchased
31
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Guan Yu
8,927
372
39
2
0
487,812
9
W
Hercules
13,441
560
115
5
0
509,670
9
W
Apollo
11,710
488
126
5
0
524,527
7
W
Khepri
10,872
453
35
1
0
512,030
9
W
Gilgamesh
13,825
576
134
6
0
553,538
10
L
Heimdallr
13,163
548
161
7
0
459,712
6
L
Poseidon
10,893
454
162
7
0
424,849
5
L
Tyr
10,685
445
118
5
0
446,751
7
W
Poseidon
14,056
586
186
8
0
498,673
3
L
Scylla
10,804
450
120
5
0
441,438
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role