Player Matchup

Heimdallr
Heimdallr
Baseballstud505
Heimdallr
Level 145
God Stats
2W - 3L
1,451 SR
Queue Stats
74W - 22L
1,571 Elo+
Party 2
Ganesha
Ganesha
CalmShores
Ganesha
Level 148
God Stats
3W - 0L
1,701 SR
Queue Stats
147W - 55L
1,683 Elo+
Party 2
Nu Wa
Nu Wa
CoffeeRiver
Nu Wa
Level 19
God Stats
8W - 3L
1,669 SR
Queue Stats
45W - 40L
1,564 Elo+
Party 2
Gilgamesh
Gilgamesh
FlashChance
Gilgamesh
Level 129
God Stats
6W - 2L
1,696 SR
Queue Stats
54W - 23L
1,810 Elo+
Party 2
Kali
Kali
Mr Twigens
Kali
Level 156
God Stats
1W - 0L
1,500 SR
Queue Stats
52W - 12L
1,848 Elo+
Party 2
Team Averages
Level 119
1,604 SR
1,695 Elo+

VS

Team Averages
Level 92
1,536 SR
1,542 Elo+
Ne Zha
Ne Zha
LordAizzan
Ne Zha
Level 125
God Stats
27W - 28L
1,616 SR
Queue Stats
491W - 501L
1,521 Elo+
Solo
Kumbhakarna
Kumbhakarna
NiccMza
Kumbhakarna
Level 37
God Stats
1W - 1L
1,500 SR
Queue Stats
6W - 15L
1,672 Elo+
Solo
Scylla
Scylla
Rise0fGods
Scylla
Level 69
God Stats
20W - 19L
1,564 SR
Queue Stats
46W - 48L
1,518 Elo+
Solo
Heimdallr
Heimdallr
RoBınHood
Heimdallr
Level 88
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Tyr
Tyr
lSaitamal
Tyr
Level 139
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Heimdallr
Baseballstud505
Heimdallr
15
6 / 1 / 1
9,166
611
7,742
6,251
2,473
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Ganesha
CalmShores
Ganesha
13
1 / 1 / 11
8,396
560
5,863
12,136
8,777
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

13
1 / 3 / 5
7,445
496
8,337
5,622
1,624
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Gilgamesh
FlashChance
Gilgamesh
14
7 / 1 / 3
8,545
570
8,573
9,680
4,587
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

15
3 / 2 / 2
8,776
585
8,954
13,538
7,957
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ne Zha
LordAizzan
Ne Zha
13
3 / 5 / 1
8,031
535
5,127
12,022
3,586
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Kumbhakarna
NiccMza
Kumbhakarna
10
0 / 3 / 3
6,400
427
2,170
10,525
5,405
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Scylla
Rise0fGods
Scylla
12
1 / 4 / 0
7,088
473
3,148
7,294
2,139
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Heimdallr
RoBınHood
Heimdallr
12
2 / 4 / 0
6,967
464
4,941
8,614
2,818
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

13
2 / 2 / 2
7,794
520
7,771
14,441
7,645
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

40
Kill Participation
14
18
Kills
8
8
Deaths
18
22
Assists
6
Player
Kills
Deaths
Assists
KDA
W
Heimdallr
Baseballstud505
Heimdallr
6
1
1
6.5
W
Ganesha
CalmShores
Ganesha
1
1
11
6.5
W
1
3
5
1.17
W
Gilgamesh
FlashChance
Gilgamesh
7
1
3
8.5
L
Ne Zha
LordAizzan
Ne Zha
3
5
1
0.7
W
3
2
2
2
L
Kumbhakarna
NiccMza
Kumbhakarna
0
3
3
0.5
L
Scylla
Rise0fGods
Scylla
1
4
0
0.25
L
Heimdallr
RoBınHood
Heimdallr
2
4
0
0.5
L
2
2
2
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

39,469
Damage
23,157
47,227
Taken
52,896
25,418
Mitigated
21,593
14,130
Healing
10,740
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Heimdallr
Baseballstud505
Heimdallr
7,742
3,406
0
1,901
6,251
2,473
3,088
404
5,847
0
63,209
W
Ganesha
CalmShores
Ganesha
5,863
730
0
3,406
12,136
8,777
0
2,775
9,361
27,164
0
W
8,337
1,879
0
1,155
5,622
1,624
553
1,450
4,172
44,873
0
W
Gilgamesh
FlashChance
Gilgamesh
8,573
2,672
0
618
9,680
4,587
183
689
8,991
0
53,845
L
Ne Zha
LordAizzan
Ne Zha
5,127
1,299
0
3,797
12,022
3,586
0
2,083
9,799
0
39,401
W
8,954
3,988
0
7,050
13,538
7,957
266
0
13,534
0
53,678
L
Kumbhakarna
NiccMza
Kumbhakarna
2,170
579
0
877
10,525
5,405
0
4,047
6,380
8,502
0
L
Scylla
Rise0fGods
Scylla
3,148
364
0
207
7,294
2,139
0
2,127
5,065
42,425
0
L
Heimdallr
RoBınHood
Heimdallr
4,941
2,503
0
1,430
8,614
2,818
0
2,167
6,315
0
43,501
L
7,771
1,361
0
4,429
14,441
7,645
368
3,126
11,137
0
39,550

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,328
Gold Earned
36,280
441
Minions Killed
347
0
Camps Cleared
0
1,490,311
Distance Traveled
1,394,559
19
Wards Purchased
19
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Heimdallr
9,166
611
140
9
0
272,989
3
W
Ganesha
8,396
560
11
1
0
314,796
4
W
Nu Wa
7,445
496
99
7
0
268,652
8
W
Gilgamesh
8,545
570
105
7
0
338,935
2
L
Ne Zha
8,031
535
85
6
0
305,297
1
W
Kali
8,776
585
86
6
0
294,939
2
L
Kumbhakarna
6,400
427
15
1
0
268,273
2
L
Scylla
7,088
473
89
6
0
283,254
6
L
Heimdallr
6,967
464
76
5
0
265,856
5
L
Tyr
7,794
520
82
5
0
271,879
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role