Player Matchup

Zeus
Zeus
FinazzoBeats
Zeus
Level 124
God Stats
2W - 2L
1,591 SR
Queue Stats
121W - 93L
1,477 Elo+
Party 1
Gilgamesh
Gilgamesh
Maeradoxx
Gilgamesh
Level 104
God Stats
7W - 2L
1,756 SR
Queue Stats
90W - 60L
1,512 Elo+
Party 1
Cthulhu
Cthulhu
Vorttrix
Cthulhu
Level 65
God Stats
49W - 31L
1,547 SR
Queue Stats
92W - 86L
1,487 Elo+
Party 1
Team Averages
Level 98
1,632 SR
1,492 Elo+

VS

Team Averages
Level 74
1,456 SR
1,455 Elo+
Gilgamesh
Gilgamesh
EZW1982
Gilgamesh
Level 127
God Stats
5W - 3L
1,711 SR
Queue Stats
147W - 150L
1,466 Elo+
Party 2
Ra
Ra
MochaBread42861
Ra
Level 67
God Stats
0W - 2L
1,157 SR
Queue Stats
138W - 135L
1,469 Elo+
Party 2
Ah Muzen Cab
Ah Muzen Cab
psy3co
Ah Muzen Cab
Level 28
God Stats
1W - 2L
1,500 SR
Queue Stats
75W - 108L
1,432 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
6 / 4 / 8
9,512
732
11,026
8,301
2,558
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Gilgamesh
Maeradoxx
Gilgamesh
12
5 / 0 / 9
9,424
725
9,531
8,990
4,842
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Cthulhu
Vorttrix
Cthulhu
14
5 / 0 / 10
9,728
748
7,606
8,455
7,979
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
EZW1982
Gilgamesh
10
3 / 6 / 1
8,103
623
6,960
14,367
10,965
Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

11
1 / 6 / 3
7,954
612
4,068
8,957
3,467
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Ah Muzen Cab
psy3co
Ah Muzen Cab
10
0 / 4 / 2
7,456
574
4,596
9,093
3,831
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Match Insights

Player Kills, Deaths, and Assists

43
Kill Participation
10
16
Kills
4
4
Deaths
16
27
Assists
6
Player
Kills
Deaths
Assists
KDA
L
Gilgamesh
EZW1982
Gilgamesh
3
6
1
0.58
W
6
4
8
2.5
W
Gilgamesh
Maeradoxx
Gilgamesh
5
0
9
9.5
L
1
6
3
0.42
W
Cthulhu
Vorttrix
Cthulhu
5
0
10
10
L
Ah Muzen Cab
psy3co
Ah Muzen Cab
0
4
2
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,163
Damage
15,624
25,746
Taken
32,417
15,379
Mitigated
18,263
5,565
Healing
5,932
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Gilgamesh
EZW1982
Gilgamesh
6,960
761
31
1,145
14,367
10,965
0
6,925
7,442
0
24,999
W
11,026
776
0
3,072
8,301
2,558
1,073
1,150
7,151
31,436
0
W
Gilgamesh
Maeradoxx
Gilgamesh
9,531
2,657
0
1,731
8,990
4,842
829
1,988
7,002
0
33,134
L
4,068
349
961
1,746
8,957
3,467
0
6,226
2,731
17,632
0
W
Cthulhu
Vorttrix
Cthulhu
7,606
293
219
543
8,455
7,979
150
998
7,457
42,806
0
L
Ah Muzen Cab
psy3co
Ah Muzen Cab
4,596
1,214
428
1,621
9,093
3,831
0
5,553
3,540
0
24,337

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,664
Gold Earned
23,513
175
Minions Killed
97
0
Camps Cleared
0
756,876
Distance Traveled
678,950
4
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Gilgamesh
8,103
623
34
3
0
231,065
3
W
Zeus
9,512
732
62
5
0
209,274
2
W
Gilgamesh
9,424
725
38
3
0
260,953
1
L
Ra
7,954
612
27
2
0
233,667
1
W
Cthulhu
9,728
748
75
6
0
286,649
1
L
Ah Muzen Cab
7,456
574
36
3
0
214,218
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role