Player Matchup

Vulcan
Vulcan
Bronze III
CVR115
Vulcan
Bronze III
Level 145
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Hou Yi
Hou Yi
Silver II
ModalCoffe04
Hou Yi
Silver II
Level 127
God Stats
1W - 1L
1,500 SR
Queue Stats
33W - 29L
1,459 MMR
Party 2
Ares
Ares
Bronze III
ModalNugget
Ares
Bronze III
Level 79
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 4L
1,452 MMR
Party 2
Awilix
Awilix
Bronze III
cleiton_Rasta241
Awilix
Bronze III
Level 44
God Stats
0W - 1L
1,595 SR
Queue Stats
0W - 2L
1,355 MMR
Party 1
Sun Wukong
Sun Wukong
Bronze III
salvatoriano
Sun Wukong
Bronze III
Level 106
God Stats
0W - 1L
1,537 SR
Queue Stats
3W - 6L
1,373 MMR
Party 1
Team Averages
Bronze II
Bronze II
Average Tier
Level 100
1,526 SR
1,428 MMR

VS

Team Averages
Gold IV
Gold IV
Average Tier
Level 121
1,494 SR
1,457 MMR
Ra
Ra
Gold II
A 3 Q U 1 7 A S
Ra
Gold II
Level 149
God Stats
4W - 5L
1,501 SR
Queue Stats
218W - 225L
1,622 MMR
Party 4
Fenrir
Fenrir
Gold III
Devlz-X-Adv0cate
Fenrir
Gold III
Level 125
God Stats
6W - 3L
1,525 SR
Queue Stats
101W - 106L
1,582 MMR
Party 3
Cupid
Cupid
Gold IV
carrich80
Cupid
Gold IV
Level 75
God Stats
6W - 10L
1,412 SR
Queue Stats
60W - 66L
1,443 MMR
Solo
Tyr
Tyr
Gold IV
eddy1625
Tyr
Gold IV
Level 127
God Stats
4W - 6L
1,536 SR
Queue Stats
81W - 80L
1,353 MMR
Party 3
Ganesha
Ganesha
Gold V
satternuts8
Ganesha
Gold V
Level 128
God Stats
4W - 3L
1,498 SR
Queue Stats
166W - 170L
1,284 MMR
Party 4

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Vulcan
CVR115
Vulcan
6
0 / 2 / 0
3,162
632
742
2,184
621
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Hou Yi
5
0 / 0 / 0
3,045
609
940
1,067
162
Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

5
0 / 0 / 0
3,231
646
835
1,954
524
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

2
0 / 2 / 0
2,615
523
685
1,811
345
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Sun Wukong
salvatoriano
Sun Wukong
3
0 / 1 / 0
2,546
509
87
1,578
545
Boots

Boots

+6%
Movement Speed

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Bans
DanzaburouSetAthenaScyllaNu Wa

VS

Bans
Cu ChulainnTiamatSobekJanusXing Tian
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
7
1 / 0 / 1
4,055
811
1,062
1,185
296
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

6
4 / 0 / 0
4,185
837
1,323
2,569
700
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Mace

Mace

+10
Physical Power

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Cupid
carrich80
Cupid
5
0 / 0 / 0
3,143
629
852
1,196
260
Morningstar

Morningstar

+7
Physical Power
+50
Mana

7
0 / 0 / 2
3,870
774
1,098
2,321
783
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Ganesha
satternuts8
Ganesha
5
0 / 0 / 0
3,461
692
75
2,352
754
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Match Insights

Player Kills, Deaths, and Assists

0
Kill Participation
8
0
Kills
5
5
Deaths
0
0
Assists
3
Player
Kills
Deaths
Assists
KDA
W
1
0
1
1.5
L
Vulcan
CVR115
Vulcan
0
2
0
0
W
4
0
0
4
L
Hou Yi
0
0
0
0
L
0
0
0
0
W
Cupid
carrich80
Cupid
0
0
0
0
L
0
2
0
0
W
0
0
2
1
L
Sun Wukong
salvatoriano
Sun Wukong
0
1
0
0
W
Ganesha
satternuts8
Ganesha
0
0
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

3,289
Damage
4,410
8,594
Taken
9,623
2,197
Mitigated
2,793
3,526
Healing
5,067
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
1,062
117
18
724
1,185
296
0
469
664
18,232
0
L
Vulcan
CVR115
Vulcan
742
284
0
624
2,184
621
0
934
1,166
11,691
0
W
1,323
468
0
760
2,569
700
0
201
2,348
0
13,291
L
Hou Yi
940
672
0
725
1,067
162
0
75
992
0
12,126
L
835
63
0
1,235
1,954
524
0
0
1,954
5,818
0
W
Cupid
carrich80
Cupid
852
673
28
811
1,196
260
0
207
989
0
10,459
L
685
241
0
223
1,811
345
0
24
1,767
0
3,104
W
1,098
285
0
1,073
2,321
783
348
0
2,321
0
17,054
L
Sun Wukong
salvatoriano
Sun Wukong
87
87
0
719
1,578
545
0
0
1,578
0
1,315
W
Ganesha
satternuts8
Ganesha
75
0
0
1,653
2,352
754
0
628
1,724
7,041
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

14,599
Gold Earned
18,714
77
Minions Killed
159
0
Camps Cleared
0
359,617
Distance Traveled
448,732
3
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ra
4,055
811
44
9
0
97,454
3
L
Vulcan
3,162
632
22
4
0
99,234
0
W
Fenrir
4,185
837
28
6
0
91,092
0
L
Hou Yi
3,045
609
29
6
0
81,243
1
L
Ares
3,231
646
14
3
0
91,911
1
W
Cupid
3,143
629
39
8
0
79,354
2
L
Awilix
2,615
523
7
1
0
62,246
1
W
Tyr
3,870
774
47
9
0
84,732
1
L
Sun Wukong
2,546
509
5
1
0
24,983
0
W
Ganesha
3,461
692
1
0
0
96,100
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role