Player Matchup

Tiamat
Tiamat
Herozum
Tiamat
Level 100
God Stats
31W - 34L
1,547 SR
Queue Stats
93W - 116L
1,430 Elo+
Party 1
Gilgamesh
Gilgamesh
Jhlima
Gilgamesh
Level 56
God Stats
0W - 4L
1,619 SR
Queue Stats
52W - 68L
1,449 Elo+
Party 1
Danzaburou
Danzaburou
Larusso0
Danzaburou
Level 123
God Stats
0W - 1L
1,531 SR
Queue Stats
40W - 53L
1,207 Elo+
Party 1
Team Averages
Level 93
1,566 SR
1,362 Elo+

VS

Team Averages
Level 61
1,628 SR
1,557 Elo+
Odin
Odin
Diorfeus
Odin
Level 144
God Stats
1W - 0L
1,500 SR
Queue Stats
41W - 30L
1,562 Elo+
Party 2
Hel
Hel
JowweBR
Hel
Level 20
God Stats
11W - 3L
1,809 SR
Queue Stats
66W - 42L
1,585 Elo+
Party 2
Izanami
Izanami
UltimoRonin
Izanami
Level 18
God Stats
23W - 14L
1,576 SR
Queue Stats
34W - 22L
1,523 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tiamat
Herozum
Tiamat
10
0 / 3 / 2
6,879
625
4,886
6,729
3,123
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Gilgamesh
Jhlima
Gilgamesh
9
0 / 4 / 2
6,645
604
4,345
8,181
3,238
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Danzaburou
Larusso0
Danzaburou
10
3 / 5 / 0
7,403
673
4,027
6,655
2,302
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Odin
13
5 / 1 / 7
8,794
799
6,245
7,921
4,070
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Hel
12
2 / 1 / 10
8,895
809
6,292
5,747
2,337
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Imperial Helmet

Imperial Helmet

+10
Magical Power
+15
Physical Protection

Izanami
UltimoRonin
Izanami
12
5 / 1 / 7
8,770
797
4,203
6,742
2,180
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

7
Kill Participation
36
3
Kills
12
12
Deaths
3
4
Assists
24
Player
Kills
Deaths
Assists
KDA
W
Odin
5
1
7
8.5
L
Tiamat
Herozum
Tiamat
0
3
2
0.33
L
Gilgamesh
Jhlima
Gilgamesh
0
4
2
0.25
W
Hel
2
1
10
7
L
Danzaburou
Larusso0
Danzaburou
3
5
0
0.6
W
Izanami
UltimoRonin
Izanami
5
1
7
8.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

13,258
Damage
16,740
21,565
Taken
20,410
8,663
Mitigated
8,587
3,506
Healing
10,407
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Odin
6,245
1,338
0
1,034
7,921
4,070
521
2,001
5,920
0
34,142
L
Tiamat
Herozum
Tiamat
4,886
471
0
2,344
6,729
3,123
0
2,028
4,701
23,770
0
L
Gilgamesh
Jhlima
Gilgamesh
4,345
594
0
643
8,181
3,238
0
2,826
5,355
0
17,586
W
Hel
6,292
510
4,476
3,857
5,747
2,337
172
1,437
4,310
27,388
0
L
Danzaburou
Larusso0
Danzaburou
4,027
952
0
519
6,655
2,302
0
1,533
5,122
0
28,738
W
Izanami
UltimoRonin
Izanami
4,203
2,899
0
1,040
6,742
2,180
2,019
1,857
4,885
0
35,955

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

20,927
Gold Earned
26,459
113
Minions Killed
164
0
Camps Cleared
0
579,308
Distance Traveled
601,654
12
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Odin
8,794
799
44
4
0
230,047
1
L
Tiamat
6,879
625
43
4
0
193,673
3
L
Gilgamesh
6,645
604
24
2
0
208,810
5
W
Hel
8,895
809
56
5
0
190,923
1
L
Danzaburou
7,403
673
46
4
0
176,825
4
W
Izanami
8,770
797
64
6
0
180,684
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role